Player Matchup

Achilles
Achilles
 
Achilles
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Biwii
Cliodhna
Level 102
God Stats
1W - 1L
1,716 SR
Queue Stats
25W - 14L
1,580 Elo+
Party 1
Zhong Kui
Zhong Kui
Dorasukaru
Zhong Kui
Level 85
God Stats
3W - 1L
1,781 SR
Queue Stats
26W - 21L
1,548 Elo+
Party 1
Cthulhu
Cthulhu
KareemJeborus
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Peckerhead1195
Danzaburou
Level 93
God Stats
8W - 7L
1,566 SR
Queue Stats
19W - 21L
1,463 Elo+
Party 1
Team Averages
Level 65
1,613 SR
1,518 Elo+

VS

Team Averages
Level 77
1,501 SR
1,483 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
BestestOfDoggos
Aphrodite
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,711 Elo+
Solo
Anubis
Anubis
BlueBoolaid39
Anubis
Level 39
God Stats
16W - 8L
1,613 SR
Queue Stats
45W - 53L
1,384 Elo+
Solo
Ne Zha
Ne Zha
MADACRA
Ne Zha
Level 49
God Stats
6W - 1L
1,500 SR
Queue Stats
172W - 164L
1,406 Elo+
Solo
Cerberus
Cerberus
warriorxz198
Cerberus
Level 65
God Stats
2W - 1L
1,392 SR
Queue Stats
126W - 127L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
0 / 3 / 0
5,186
471
2,728
7,207
4,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
Biwii
Cliodhna
11
3 / 4 / 1
6,500
591
8,087
11,464
3,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
Dorasukaru
Zhong Kui
11
2 / 4 / 1
6,435
585
11,519
9,392
6,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
7
0 / 4 / 0
5,049
459
928
6,124
2,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Peckerhead1195
Danzaburou
7
0 / 3 / 2
5,018
456
1,620
4,913
1,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
6 / 0 / 3
7,240
658
4,672
7,028
3,215
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
BestestOfDoggos
Aphrodite
10
2 / 3 / 5
6,520
593
5,495
9,479
3,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
2 / 0 / 1
7,196
654
4,990
6,101
2,839
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
MADACRA
Ne Zha
13
6 / 1 / 1
7,712
701
5,383
9,677
4,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
warriorxz198
Cerberus
10
2 / 1 / 5
6,698
609
4,619
12,007
7,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
18
18
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
3
0
0
W
Ah Muzen Cab
 
Ah Muzen Cab
6
0
3
7.5
W
Aphrodite
BestestOfDoggos
Aphrodite
2
3
5
1.5
L
Cliodhna
Biwii
Cliodhna
3
4
1
0.88
W
2
0
1
2.5
L
Zhong Kui
Dorasukaru
Zhong Kui
2
4
1
0.63
L
Cthulhu
0
4
0
0
W
Ne Zha
MADACRA
Ne Zha
6
1
1
6.5
L
Danzaburou
Peckerhead1195
Danzaburou
0
3
2
0.33
W
Cerberus
warriorxz198
Cerberus
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,882
Damage
25,159
39,100
Taken
44,292
18,490
Mitigated
21,492
5,600
Healing
17,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,728
375
0
45
7,207
4,382
0
3,488
3,694
0
18,964
W
Ah Muzen Cab
 
Ah Muzen Cab
4,672
3,052
0
2,422
7,028
3,215
1,391
1,916
5,112
0
53,294
W
Aphrodite
BestestOfDoggos
Aphrodite
5,495
1,127
1,685
3,925
9,479
3,656
0
5,478
4,001
30,140
0
L
Cliodhna
Biwii
Cliodhna
8,087
898
0
1,893
11,464
3,627
0
4,297
6,991
0
35,307
W
4,990
282
0
3,465
6,101
2,839
469
317
5,784
49,502
0
L
Zhong Kui
Dorasukaru
Zhong Kui
11,519
1,308
0
2,077
9,392
6,099
0
4,698
4,308
48,058
0
L
Cthulhu
928
408
187
333
6,124
2,946
0
713
5,411
10,588
0
W
Ne Zha
MADACRA
Ne Zha
5,383
1,589
0
1,566
9,677
4,166
0
1,061
8,616
0
63,197
L
Danzaburou
Peckerhead1195
Danzaburou
1,620
987
0
1,065
4,913
1,436
0
1,321
3,592
0
16,657
W
Cerberus
warriorxz198
Cerberus
4,619
906
1,306
3,144
12,007
7,616
345
3,675
8,332
27,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,188
Gold Earned
35,366
213
Minions Killed
382
0
Camps Cleared
0
862,747
Distance Traveled
1,135,026
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,186
471
25
2
0
161,122
0
W
Ah Muzen Cab
7,240
658
95
9
0
237,186
0
W
Aphrodite
6,520
593
70
6
0
209,205
2
L
Cliodhna
6,500
591
50
5
0
254,424
1
W
Anubis
7,196
654
76
7
0
182,693
0
L
Zhong Kui
6,435
585
84
8
0
230,635
0
L
Cthulhu
5,049
459
24
2
0
101,938
0
W
Ne Zha
7,712
701
103
9
0
254,205
0
L
Danzaburou
5,018
456
30
3
0
114,628
0
W
Cerberus
6,698
609
38
3
0
251,737
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role