Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
M0bPsyh0
Gilgamesh
Level 109
God Stats
2W - 1L
1,374 SR
Queue Stats
141W - 136L
1,478 Elo+
Party 1
Cupid
Cupid
Mattei13M
Cupid
Level 68
God Stats
5W - 5L
1,347 SR
Queue Stats
206W - 206L
1,475 Elo+
Solo
Hades
Hades
Rox_VII
Hades
Level 159
God Stats
28W - 16L
1,579 SR
Queue Stats
408W - 433L
1,510 Elo+
Solo
King Arthur
King Arthur
pedroribeiro2
King Arthur
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
197W - 178L
1,469 Elo+
Solo
Team Averages
Level 121
1,460 SR
1,486 Elo+

VS

Team Averages
Level 52
1,428 SR
1,464 Elo+
Ravana
Ravana
ButcherTR
Ravana
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,271 Elo+
Solo
Olorun
Olorun
Deneldur
Olorun
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,676 Elo+
Party 2
Kuzenbo
Kuzenbo
Fusilon
Kuzenbo
Level 65
God Stats
3W - 5L
1,141 SR
Queue Stats
793W - 788L
1,510 Elo+
Solo
Cu Chulainn
Cu Chulainn
Muertoman
Cu Chulainn
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,344 Elo+
Party 2
Ne Zha
Ne Zha
sedylo
Ne Zha
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 26L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
17
7 / 2 / 20
9,973
907
18,545
11,004
4,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
M0bPsyh0
Gilgamesh
15
3 / 2 / 25
9,278
843
9,959
14,290
16,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Cupid
Mattei13M
Cupid
15
2 / 0 / 26
8,830
803
9,758
8,555
3,460
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
Rox_VII
Hades
16
13 / 1 / 13
10,494
954
10,460
11,714
7,044
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
pedroribeiro2
King Arthur
16
7 / 3 / 19
9,815
892
9,224
10,714
12,985
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ButcherTR
Ravana
12
1 / 8 / 5
7,482
680
4,293
11,221
7,132
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Deneldur
Olorun
14
3 / 7 / 4
8,660
787
13,334
12,757
9,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kuzenbo
Fusilon
Kuzenbo
14
2 / 4 / 2
8,000
727
6,857
12,481
23,853
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
Muertoman
Cu Chulainn
14
1 / 7 / 5
7,864
715
8,306
15,211
20,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
sedylo
Ne Zha
13
1 / 6 / 6
7,483
680
9,713
11,036
8,799
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
30
32
Kills
8
8
Deaths
32
103
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
7
2
20
8.5
L
Ravana
ButcherTR
Ravana
1
8
5
0.44
L
Olorun
Deneldur
Olorun
3
7
4
0.71
L
Kuzenbo
Fusilon
Kuzenbo
2
4
2
0.75
W
Gilgamesh
M0bPsyh0
Gilgamesh
3
2
25
7.75
W
Cupid
Mattei13M
Cupid
2
0
26
15
L
Cu Chulainn
Muertoman
Cu Chulainn
1
7
5
0.5
W
Hades
Rox_VII
Hades
13
1
13
19.5
W
King Arthur
pedroribeiro2
King Arthur
7
3
19
5.5
L
Ne Zha
sedylo
Ne Zha
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,946
Damage
42,503
56,277
Taken
62,706
44,642
Mitigated
69,770
26,858
Healing
8,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
18,545
11,117
843
4,266
11,004
4,810
3,034
4,255
6,666
0
42,639
L
Ravana
ButcherTR
Ravana
4,293
1,080
30
671
11,221
7,132
0
3,312
7,739
0
9,565
L
Olorun
Deneldur
Olorun
13,334
6,418
560
1,652
12,757
9,109
0
3,120
9,637
20,471
0
L
Kuzenbo
Fusilon
Kuzenbo
6,857
2,111
440
1,246
12,481
23,853
0
1,342
10,878
16,423
0
W
Gilgamesh
M0bPsyh0
Gilgamesh
9,959
942
2,481
2,628
14,290
16,343
578
2,861
11,027
0
22,113
W
Cupid
Mattei13M
Cupid
9,758
6,208
3,922
3,453
8,555
3,460
2,406
4,193
4,184
0
17,858
L
Cu Chulainn
Muertoman
Cu Chulainn
8,306
1,096
514
1,353
15,211
20,877
0
2,402
12,489
0
19,472
W
Hades
Rox_VII
Hades
10,460
354
2,364
5,941
11,714
7,044
1,695
4,657
6,917
22,647
0
W
King Arthur
pedroribeiro2
King Arthur
9,224
524
445
515
10,714
12,985
265
4,225
6,295
3,034
15,838
L
Ne Zha
sedylo
Ne Zha
9,713
2,214
1,144
1,216
11,036
8,799
0
2,163
8,637
0
18,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,390
Gold Earned
39,489
138
Minions Killed
85
0
Camps Cleared
0
1,038,560
Distance Traveled
877,266
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,973
907
46
4
0
204,943
0
L
Ravana
7,482
680
12
1
0
189,224
0
L
Olorun
8,660
787
27
2
0
148,178
0
L
Kuzenbo
8,000
727
17
2
0
178,567
0
W
Gilgamesh
9,278
843
14
1
0
213,018
0
W
Cupid
8,830
803
21
2
0
204,454
0
L
Cu Chulainn
7,864
715
16
1
0
172,916
0
W
Hades
10,494
954
39
4
0
216,868
0
W
King Arthur
9,815
892
18
2
0
199,277
0
L
Ne Zha
7,483
680
13
1
0
188,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role