Player Matchup

Ares
Ares
 
Ares
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
BigHeqza
Morgan Le Fay
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
912 Elo+
Party 1
Susano
Susano
DJrewyt32
Susano
Level 68
God Stats
27W - 35L
1,430 SR
Queue Stats
215W - 239L
1,482 Elo+
Solo
Ra
Ra
OnkelFaen
Ra
Level 54
God Stats
6W - 6L
1,422 SR
Queue Stats
176W - 184L
1,417 Elo+
Solo
Danzaburou
Danzaburou
Stetice
Danzaburou
Level 41
God Stats
1W - 1L
1,597 SR
Queue Stats
5W - 14L
1,212 Elo+
Party 1
Team Averages
Level 52
1,490 SR
1,305 Elo+

VS

Team Averages
Level 83
1,394 SR
1,484 Elo+
Fenrir
Fenrir
Creedeelshock
Fenrir
Level 124
God Stats
8W - 10L
1,328 SR
Queue Stats
532W - 507L
1,496 Elo+
Solo
Nox
Nox
Plazilc
Nox
Level 21
God Stats
30W - 43L
1,374 SR
Queue Stats
41W - 61L
1,332 Elo+
Party 3
King Arthur
King Arthur
SRHT1
King Arthur
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 87L
1,591 Elo+
Party 2
Vulcan
Vulcan
Skadrian
Vulcan
Level 121
God Stats
4W - 2L
1,500 SR
Queue Stats
61W - 46L
1,598 Elo+
Party 2
Artemis
Artemis
jurij4410
Artemis
Level 41
God Stats
3W - 6L
1,269 SR
Queue Stats
138W - 138L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
4 / 2 / 5
8,754
547
9,714
13,212
15,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
BigHeqza
Morgan Le Fay
16
8 / 3 / 5
10,515
657
17,697
11,560
4,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Susano
DJrewyt32
Susano
14
4 / 5 / 2
8,742
546
5,274
14,788
6,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
0 / 0 / 0
9,015
563
1,061
4,060
1,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Stetice
Danzaburou
14
3 / 1 / 5
8,308
519
9,792
8,275
3,950
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 3
8,764
548
9,937
16,389
6,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
11
0 / 5 / 3
6,984
437
3,798
15,991
11,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
SRHT1
King Arthur
15
1 / 0 / 2
9,054
566
4,228
10,809
10,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
Skadrian
Vulcan
13
2 / 7 / 2
8,213
513
4,508
11,597
4,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
jurij4410
Artemis
13
2 / 1 / 1
7,329
458
7,959
6,674
3,182
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
19
Kills
10
11
Deaths
19
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
2
5
3.25
W
Morgan Le Fay
BigHeqza
Morgan Le Fay
8
3
5
3.5
L
5
6
3
1.08
W
Susano
DJrewyt32
Susano
4
5
2
1
W
0
0
0
0
L
Nox
0
5
3
0.3
L
King Arthur
SRHT1
King Arthur
1
0
2
2
L
Vulcan
Skadrian
Vulcan
2
7
2
0.43
W
Danzaburou
Stetice
Danzaburou
3
1
5
5.5
L
Artemis
jurij4410
Artemis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,538
Damage
30,430
51,895
Taken
61,460
32,118
Mitigated
35,941
9,461
Healing
11,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,714
394
180
1,815
13,212
15,374
186
2,574
10,638
30,992
0
W
Morgan Le Fay
BigHeqza
Morgan Le Fay
17,697
2,109
0
1,348
11,560
4,917
582
2,202
9,358
93,510
0
L
9,937
2,092
0
2,896
16,389
6,735
0
8,418
7,971
0
55,092
W
Susano
DJrewyt32
Susano
5,274
387
0
1,484
14,788
6,390
0
1,872
12,916
0
66,311
W
1,061
37
0
1,918
4,060
1,487
0
0
4,060
76,926
0
L
Nox
3,798
829
1,122
3,378
15,991
11,166
34
5,625
10,366
28,136
0
L
King Arthur
SRHT1
King Arthur
4,228
370
0
992
10,809
10,228
0
3,613
7,196
151
82,821
L
Vulcan
Skadrian
Vulcan
4,508
1,850
0
500
11,597
4,630
0
8,152
3,445
43,804
0
W
Danzaburou
Stetice
Danzaburou
9,792
5,079
0
2,716
8,275
3,950
1,260
1,777
6,498
0
68,274
L
Artemis
jurij4410
Artemis
7,959
3,187
0
2,581
6,674
3,182
464
2,664
4,010
0
50,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,334
Gold Earned
40,344
560
Minions Killed
402
0
Camps Cleared
0
1,568,076
Distance Traveled
1,542,714
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,754
547
41
3
0
327,804
0
W
Morgan Le Fay
10,515
657
162
10
0
311,684
0
L
Fenrir
8,764
548
78
5
0
325,319
0
W
Susano
8,742
546
91
6
0
291,393
0
W
Ra
9,015
563
151
9
0
350,161
0
L
Nox
6,984
437
30
2
0
290,072
0
L
King Arthur
9,054
566
128
8
0
356,793
3
L
Vulcan
8,213
513
86
5
0
282,287
1
W
Danzaburou
8,308
519
115
7
0
287,034
0
L
Artemis
7,329
458
80
5
0
288,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role