Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
FKC1234
Anubis
Level 89
God Stats
7W - 5L
1,464 SR
Queue Stats
412W - 401L
1,470 Elo+
Party 1
Ishtar
Ishtar
LomitoCatorce
Ishtar
Level 81
God Stats
9W - 7L
1,490 SR
Queue Stats
397W - 394L
1,458 Elo+
Party 1
Hun Batz
Hun Batz
Pabliyo27
Hun Batz
Level 18
God Stats
5W - 7L
1,279 SR
Queue Stats
5W - 8L
1,256 Elo+
Party 1
Kuzenbo
Kuzenbo
drpuix
Kuzenbo
Level 47
God Stats
4W - 2L
1,635 SR
Queue Stats
149W - 139L
1,476 Elo+
Party 1
Team Averages
Level 76
1,474 SR
1,432 Elo+

VS

Team Averages
Level 121
1,395 SR
1,485 Elo+
Discordia
Discordia
AlvaritoXD021
Discordia
Level 123
God Stats
19W - 15L
1,508 SR
Queue Stats
273W - 254L
1,530 Elo+
Solo
Charybdis
Charybdis
MibuBR
Charybdis
Level 156
God Stats
3W - 11L
1,229 SR
Queue Stats
676W - 660L
1,433 Elo+
Solo
Ao Kuang
Ao Kuang
arcano19
Ao Kuang
Level 109
God Stats
8W - 8L
1,376 SR
Queue Stats
497W - 512L
1,466 Elo+
Solo
Yemoja
Yemoja
exekarmagames
Yemoja
Level 107
God Stats
169W - 180L
1,507 SR
Queue Stats
173W - 188L
1,467 Elo+
Solo
King Arthur
King Arthur
guilhermecma
King Arthur
Level 110
God Stats
16W - 18L
1,353 SR
Queue Stats
369W - 359L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
5 / 1 / 1
9,675
645
10,579
11,877
8,164
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
FKC1234
Anubis
15
2 / 0 / 4
8,969
598
6,156
6,221
3,144
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 2 / 1
8,348
557
7,838
8,323
3,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Pabliyo27
Hun Batz
14
2 / 1 / 1
8,228
549
1,869
6,980
2,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
drpuix
Kuzenbo
11
1 / 1 / 4
7,296
486
4,667
9,533
9,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AlvaritoXD021
Discordia
14
0 / 3 / 0
7,786
519
5,698
7,742
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
MibuBR
Charybdis
13
3 / 2 / 0
8,233
549
8,201
10,047
4,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
arcano19
Ao Kuang
11
2 / 4 / 0
7,002
467
6,465
16,309
5,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 1 / 3
6,223
415
3,208
7,637
5,771
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
guilhermecma
King Arthur
10
0 / 3 / 1
6,256
417
1,891
7,638
3,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
12
Kills
5
5
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
1
1
5.5
L
Discordia
AlvaritoXD021
Discordia
0
3
0
0
W
Anubis
FKC1234
Anubis
2
0
4
4
W
2
2
1
1.25
L
Charybdis
MibuBR
Charybdis
3
2
0
1.5
W
Hun Batz
Pabliyo27
Hun Batz
2
1
1
2.5
L
Ao Kuang
arcano19
Ao Kuang
2
4
0
0.5
W
Kuzenbo
drpuix
Kuzenbo
1
1
4
3
L
0
1
3
1.5
L
King Arthur
guilhermecma
King Arthur
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,109
Damage
25,463
42,934
Taken
49,373
27,416
Mitigated
21,370
18,387
Healing
9,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
10,579
6,523
0
5,531
11,877
8,164
254
4,327
7,550
0
56,289
L
Discordia
AlvaritoXD021
Discordia
5,698
481
0
1,250
7,742
2,403
0
3,389
4,040
74,316
0
W
Anubis
FKC1234
Anubis
6,156
47
0
4,758
6,221
3,144
607
4,017
2,204
82,085
0
W
7,838
5,187
0
2,875
8,323
3,550
959
1,179
7,144
0
73,194
L
Charybdis
MibuBR
Charybdis
8,201
4,744
0
2,281
10,047
4,143
0
1,686
8,214
0
74,729
W
Hun Batz
Pabliyo27
Hun Batz
1,869
255
0
2,889
6,980
2,802
0
1,997
4,983
0
57,646
L
Ao Kuang
arcano19
Ao Kuang
6,465
1,866
0
1,360
16,309
5,596
0
3,578
11,457
58,398
0
W
Kuzenbo
drpuix
Kuzenbo
4,667
1,980
0
2,334
9,533
9,756
0
3,851
5,682
9,628
0
L
3,208
676
1,246
2,251
7,637
5,771
0
2,170
4,837
23,870
0
L
King Arthur
guilhermecma
King Arthur
1,891
660
0
1,142
7,638
3,457
0
0
7,114
0
29,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,516
Gold Earned
35,500
525
Minions Killed
439
0
Camps Cleared
0
1,606,992
Distance Traveled
1,269,415
23
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,675
645
145
10
0
304,911
7
L
Discordia
7,786
519
127
8
0
253,745
0
W
Anubis
8,969
598
146
10
0
308,951
7
W
Ishtar
8,348
557
129
9
0
283,714
2
L
Charybdis
8,233
549
133
9
0
240,019
0
W
Hun Batz
8,228
549
97
6
0
364,326
0
L
Ao Kuang
7,002
467
88
6
0
336,886
0
W
Kuzenbo
7,296
486
8
1
0
345,090
7
L
Yemoja
6,223
415
41
3
0
262,613
1
L
King Arthur
6,256
417
50
3
0
176,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role