Player Matchup

Baron Samedi
Baron Samedi
BLoCcWoRK
Baron Samedi
Level 149
God Stats
3W - 1L
1,831 SR
Queue Stats
183W - 183L
1,511 Elo+
Solo
Sol
Sol
Desdichado
Sol
Level 157
God Stats
6W - 9L
1,359 SR
Queue Stats
106W - 93L
1,488 Elo+
Solo
Sun Wukong
Sun Wukong
FanBoquita
Sun Wukong
Level 97
God Stats
8W - 3L
1,671 SR
Queue Stats
83W - 86L
1,441 Elo+
Solo
Ratatoskr
Ratatoskr
ManPigeon
Ratatoskr
Level 103
God Stats
3W - 0L
1,741 SR
Queue Stats
4W - 1L
1,702 Elo+
Party 2
Vamana
Vamana
Ranner198
Vamana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 107
1,620 SR
1,528 Elo+

VS

Team Averages
Level 85
1,593 SR
1,447 Elo+
Ymir
Ymir
 
Ymir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Nat5537
Artemis
Level 67
God Stats
10W - 2L
1,809 SR
Queue Stats
100W - 125L
1,463 Elo+
Party 1
Mercury
Mercury
ShinyWasTaken
Mercury
Level 85
God Stats
9W - 9L
1,509 SR
Queue Stats
121W - 144L
1,463 Elo+
Party 1
King Arthur
King Arthur
SoftWine
King Arthur
Level 104
God Stats
141W - 117L
1,649 SR
Queue Stats
292W - 277L
1,522 Elo+
Solo
Baron Samedi
Baron Samedi
eltranchi
Baron Samedi
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 104L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BLoCcWoRK
Baron Samedi
15
4 / 1 / 2
9,107
607
11,042
9,304
4,978
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 2 / 4
8,344
556
10,368
11,196
4,057
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
FanBoquita
Sun Wukong
15
3 / 4 / 3
9,309
621
12,188
18,095
17,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
ManPigeon
Ratatoskr
14
7 / 5 / 3
9,004
600
7,170
11,966
4,841
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
Ranner198
Vamana
12
2 / 2 / 3
7,299
487
5,442
8,109
4,959
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
2 / 4 / 4
9,126
608
14,106
17,616
12,801
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Nat5537
Artemis
12
0 / 4 / 4
7,294
486
4,392
10,050
4,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
15
7 / 4 / 3
9,072
605
8,266
12,553
5,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
SoftWine
King Arthur
11
2 / 3 / 1
7,088
473
6,636
14,135
10,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
eltranchi
Baron Samedi
13
2 / 3 / 2
7,822
521
3,693
11,136
6,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
17
Kills
13
14
Deaths
18
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
4
4
1
W
Baron Samedi
BLoCcWoRK
Baron Samedi
4
1
2
5
W
1
2
4
1.5
W
Sun Wukong
FanBoquita
Sun Wukong
3
4
3
1.13
W
Ratatoskr
ManPigeon
Ratatoskr
7
5
3
1.7
L
Artemis
Nat5537
Artemis
0
4
4
0.5
W
Vamana
Ranner198
Vamana
2
2
3
1.75
L
Mercury
7
4
3
2.13
L
King Arthur
SoftWine
King Arthur
2
3
1
0.83
L
Baron Samedi
eltranchi
Baron Samedi
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,210
Damage
37,093
58,670
Taken
65,490
36,402
Mitigated
38,776
16,130
Healing
13,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
14,106
3,587
0
6,047
17,616
12,801
373
811
16,805
74,628
0
W
Baron Samedi
BLoCcWoRK
Baron Samedi
11,042
583
0
4,215
9,304
4,978
708
2,260
6,870
69,702
0
W
10,368
3,586
0
5,408
11,196
4,057
950
84
11,102
83,556
0
W
Sun Wukong
FanBoquita
Sun Wukong
12,188
3,058
0
4,160
18,095
17,567
0
12,113
5,935
0
64,748
W
Ratatoskr
ManPigeon
Ratatoskr
7,170
1,443
0
750
11,966
4,841
0
3,566
8,386
0
61,674
L
Artemis
Nat5537
Artemis
4,392
2,286
0
900
10,050
4,487
0
5,961
4,089
0
43,261
W
Vamana
Ranner198
Vamana
5,442
3,080
0
1,597
8,109
4,959
92
189
7,920
0
27,526
L
Mercury
8,266
3,778
0
446
12,553
5,121
0
1,962
10,591
0
70,430
L
King Arthur
SoftWine
King Arthur
6,636
533
0
3,297
14,135
10,198
0
6,021
8,114
0
40,265
L
Baron Samedi
eltranchi
Baron Samedi
3,693
539
340
2,288
11,136
6,169
617
6,655
4,481
47,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,063
Gold Earned
40,402
449
Minions Killed
453
0
Camps Cleared
0
1,495,381
Distance Traveled
1,445,071
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,126
608
115
8
0
252,154
0
W
Baron Samedi
9,107
607
94
6
0
302,275
0
W
Sol
8,344
556
116
8
0
268,632
0
W
Sun Wukong
9,309
621
106
7
0
267,562
0
W
Ratatoskr
9,004
600
91
6
0
322,914
2
L
Artemis
7,294
486
76
5
0
256,412
0
W
Vamana
7,299
487
42
3
0
333,998
6
L
Mercury
9,072
605
103
7
0
340,788
0
L
King Arthur
7,088
473
70
5
0
353,733
0
L
Baron Samedi
7,822
521
89
6
0
241,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role