Player Matchup

Lancelot
Lancelot
No_Vaseline04
Lancelot
Level 64
God Stats
3W - 3L
1,531 SR
Queue Stats
46W - 75L
1,387 Elo+
Party 2
Cu Chulainn
Cu Chulainn
WyfySauceWest
Cu Chulainn
Level 27
God Stats
0W - 2L
1,339 SR
Queue Stats
20W - 35L
1,353 Elo+
Party 2
Izanami
Izanami
diane_cremeuse
Izanami
Level 26
God Stats
24W - 30L
1,470 SR
Queue Stats
35W - 55L
1,387 Elo+
Party 2
Chang'e
Chang'e
grizoulefou1
Chang'e
Level 74
God Stats
9W - 5L
1,670 SR
Queue Stats
37W - 61L
1,382 Elo+
Party 2
Merlin
Merlin
polluelo17
Merlin
Level 120
God Stats
0W - 1L
1,747 SR
Queue Stats
5W - 17L
1,395 Elo+
Solo
Team Averages
Level 62
1,551 SR
1,381 Elo+

VS

Team Averages
Level 69
1,566 SR
1,401 Elo+
Nike
Nike
CGE XxALi BoyxX
Nike
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 31L
1,322 Elo+
Solo
Pele
Pele
PsychoLime999
Pele
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 193L
1,401 Elo+
Party 1
Artemis
Artemis
RVIIMUL
Artemis
Level 46
God Stats
5W - 1L
1,701 SR
Queue Stats
195W - 227L
1,395 Elo+
Party 1
Zhong Kui
Zhong Kui
TheAmericanYoda
Zhong Kui
Level 122
God Stats
48W - 39L
1,554 SR
Queue Stats
116W - 108L
1,451 Elo+
Solo
Ymir
Ymir
TheOnlyJGT
Ymir
Level 64
God Stats
47W - 35L
1,575 SR
Queue Stats
136W - 167L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
No_Vaseline04
Lancelot
8
1 / 2 / 1
5,187
519
3,624
8,422
3,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
WyfySauceWest
Cu Chulainn
9
0 / 2 / 0
5,340
534
2,086
6,531
4,980
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

7
0 / 3 / 2
4,775
478
3,028
6,270
1,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
grizoulefou1
Chang'e
8
1 / 2 / 1
5,553
555
5,227
7,085
2,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
polluelo17
Merlin
10
0 / 4 / 0
5,937
594
3,971
6,477
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,489
549
2,957
5,927
3,733
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

9
3 / 0 / 3
5,634
563
3,272
6,603
2,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Artemis
RVIIMUL
Artemis
9
2 / 1 / 3
5,556
556
6,382
6,129
2,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
TheAmericanYoda
Zhong Kui
11
6 / 0 / 0
6,691
669
9,373
8,844
6,807
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 1 / 4
5,482
548
1,967
7,045
4,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
13
13
Deaths
2
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Lancelot
No_Vaseline04
Lancelot
1
2
1
0.75
W
3
0
3
4.5
W
Artemis
RVIIMUL
Artemis
2
1
3
3.5
W
Zhong Kui
TheAmericanYoda
Zhong Kui
6
0
0
6
W
1
1
4
3
L
Cu Chulainn
WyfySauceWest
Cu Chulainn
0
2
0
0
L
0
3
2
0.33
L
Chang'e
grizoulefou1
Chang'e
1
2
1
0.75
L
Merlin
polluelo17
Merlin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,936
Damage
23,951
34,785
Taken
34,548
15,177
Mitigated
18,936
7,641
Healing
16,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,957
79
0
2,469
5,927
3,733
15
0
5,541
0
32,415
L
Lancelot
No_Vaseline04
Lancelot
3,624
1,038
0
310
8,422
3,188
0
2,749
5,673
0
32,334
W
3,272
1,110
0
1,873
6,603
2,056
0
663
5,904
0
32,876
W
Artemis
RVIIMUL
Artemis
6,382
2,972
0
2,815
6,129
2,067
590
2,167
3,962
0
39,415
W
Zhong Kui
TheAmericanYoda
Zhong Kui
9,373
491
0
5,814
8,844
6,807
0
4,744
4,100
49,111
0
W
1,967
420
1,282
2,131
7,045
4,273
0
1,624
5,421
14,847
0
L
Cu Chulainn
WyfySauceWest
Cu Chulainn
2,086
206
0
1,341
6,531
4,980
0
0
6,531
0
27,175
L
3,028
1,645
288
1,063
6,270
1,846
0
2,186
4,084
0
28,173
L
Chang'e
grizoulefou1
Chang'e
5,227
252
932
3,207
7,085
2,740
0
2,005
5,080
18,655
0
L
Merlin
polluelo17
Merlin
3,971
266
0
500
6,477
2,423
0
4,400
2,077
44,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,792
Gold Earned
28,852
235
Minions Killed
271
0
Camps Cleared
0
959,299
Distance Traveled
1,037,278
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,489
549
46
5
0
192,090
0
L
Lancelot
5,187
519
37
4
0
243,213
0
W
Pele
5,634
563
49
5
0
253,860
0
W
Artemis
5,556
556
63
6
0
177,556
0
W
Zhong Kui
6,691
669
92
9
0
198,704
4
W
Ymir
5,482
548
21
2
0
215,068
2
L
Cu Chulainn
5,340
534
42
4
0
160,817
0
L
Izanami
4,775
478
48
5
0
171,526
0
L
Chang'e
5,553
555
21
2
0
197,777
0
L
Merlin
5,937
594
87
9
0
185,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role