Player Matchup

Anubis
Anubis
 
Anubis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Fourloko_Gold_
Neith
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 24L
1,468 Elo+
Solo
Arachne
Arachne
SOAPMACTAVICH760
Arachne
Level 124
God Stats
7W - 6L
1,634 SR
Queue Stats
255W - 241L
1,488 Elo+
Party 2
Hel
Hel
Youtb3420
Hel
Level 107
God Stats
13W - 7L
1,500 SR
Queue Stats
124W - 92L
1,566 Elo+
Party 2
Kuzenbo
Kuzenbo
jib_nation
Kuzenbo
Level 43
God Stats
3W - 2L
1,460 SR
Queue Stats
34W - 39L
1,449 Elo+
Solo
Team Averages
Level 88
1,519 SR
1,494 Elo+

VS

Team Averages
Level 101
1,606 SR
1,472 Elo+
Chang'e
Chang'e
FlamingoEnFuoco
Chang'e
Level 89
God Stats
4W - 3L
1,824 SR
Queue Stats
323W - 308L
1,566 Elo+
Solo
Fenrir
Fenrir
Roco_Morales
Fenrir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 50L
1,380 Elo+
Party 1
Surtr
Surtr
SageCalamity
Surtr
Level 83
God Stats
16W - 18L
1,535 SR
Queue Stats
91W - 102L
1,531 Elo+
Solo
Maui
Maui
Y4E-Goose
Maui
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 63L
1,395 Elo+
Party 1
Ix Chel
Ix Chel
pikied6
Ix Chel
Level 157
God Stats
3W - 7L
1,672 SR
Queue Stats
58W - 59L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
4 / 0 / 0
5,012
1,002
3,372
2,357
879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
1 / 1 / 0
3,354
671
3,058
3,181
972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 0 / 0
3,632
726
875
3,136
940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

6
0 / 0 / 0
3,768
754
960
2,802
671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
jib_nation
Kuzenbo
6
0 / 0 / 1
3,700
740
1,670
3,493
2,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,641
728
1,129
2,494
652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
5
0 / 2 / 0
3,317
663
1,060
4,937
1,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

3
0 / 2 / 0
2,880
576
868
2,891
1,344
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Maui
5
0 / 1 / 1
3,303
661
1,412
4,466
2,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
pikied6
Ix Chel
5
1 / 0 / 0
3,182
636
1,889
3,069
1,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
5
Kills
1
1
Deaths
5
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
0
0
4
L
0
0
0
0
W
1
1
0
1
L
Fenrir
0
2
0
0
W
0
0
0
0
L
0
2
0
0
L
Maui
0
1
1
0.5
W
0
0
0
0
W
Kuzenbo
jib_nation
Kuzenbo
0
0
1
0.5
L
Ix Chel
pikied6
Ix Chel
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,935
Damage
6,358
14,969
Taken
17,857
5,841
Mitigated
6,626
8,991
Healing
4,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,372
721
0
1,654
2,357
879
0
79
2,278
30,873
0
L
1,129
76
120
1,394
2,494
652
0
582
1,912
19,637
0
W
3,058
1,330
0
1,103
3,181
972
0
1,668
1,513
0
16,503
L
Fenrir
1,060
265
45
731
4,937
1,374
0
1,707
3,230
0
12,896
W
875
644
0
866
3,136
940
0
556
2,580
0
15,557
L
868
473
0
461
2,891
1,344
0
1,654
1,237
51
8,093
L
Maui
1,412
481
0
1,634
4,466
2,228
0
1,016
3,450
8,658
0
W
960
131
1,002
2,277
2,802
671
0
573
2,229
22,884
0
W
Kuzenbo
jib_nation
Kuzenbo
1,670
1,114
186
1,903
3,493
2,379
0
1,459
2,034
5,887
0
L
Ix Chel
pikied6
Ix Chel
1,889
580
235
332
3,069
1,028
0
1,043
2,026
9,534
1,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,466
Gold Earned
16,323
155
Minions Killed
109
0
Camps Cleared
0
536,418
Distance Traveled
546,516
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,012
1,002
46
9
0
94,010
1
L
Chang'e
3,641
728
31
6
0
123,530
0
W
Neith
3,354
671
22
4
0
98,764
0
L
Fenrir
3,317
663
25
5
0
126,460
0
W
Arachne
3,632
726
37
7
0
128,654
0
L
Surtr
2,880
576
16
3
0
65,548
0
L
Maui
3,303
661
10
2
0
114,974
0
W
Hel
3,768
754
40
8
0
104,084
0
W
Kuzenbo
3,700
740
10
2
0
110,906
2
L
Ix Chel
3,182
636
27
5
0
116,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role