Player Matchup

Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Samurai_Cake
Chaac
Level 107
God Stats
14W - 7L
1,698 SR
Queue Stats
543W - 541L
1,488 Elo+
Party 1
Baron Samedi
Baron Samedi
THP-BeLLec
Baron Samedi
Level 129
God Stats
1W - 4L
1,336 SR
Queue Stats
210W - 188L
1,452 Elo+
Party 1
Aphrodite
Aphrodite
THP-NoxNoctis
Aphrodite
Level 109
God Stats
3W - 2L
1,809 SR
Queue Stats
100W - 101L
1,460 Elo+
Party 1
Awilix
Awilix
XxElvis_15xx
Awilix
Level 69
God Stats
10W - 8L
1,773 SR
Queue Stats
220W - 213L
1,553 Elo+
Solo
Team Averages
Level 112
1,623 SR
1,491 Elo+

VS

Team Averages
Level 93
1,460 SR
1,467 Elo+
He Bo
He Bo
 
He Bo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
Kieran_B1967
Chiron
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 40L
1,471 Elo+
Party 3
Tiamat
Tiamat
loyalty_officiel
Tiamat
Level 28
God Stats
3W - 5L
1,298 SR
Queue Stats
55W - 59L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 2 / 3
5,899
590
6,461
6,599
2,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 0 / 0
6,521
652
3,392
6,013
3,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
THP-BeLLec
Baron Samedi
10
2 / 0 / 2
6,052
605
5,111
5,733
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
THP-NoxNoctis
Aphrodite
8
1 / 2 / 3
4,953
495
2,004
7,194
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
11
4 / 0 / 3
6,917
692
5,789
8,035
2,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
2 / 3 / 0
5,471
547
3,317
6,789
1,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
 
Merlin
9
1 / 2 / 0
5,309
531
6,473
5,111
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
 
Horus
7
0 / 2 / 1
4,792
479
1,433
8,184
5,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
10
1 / 1 / 1
5,242
524
4,426
7,212
2,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 0
4,721
472
1,667
4,334
4,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
8
Kills
4
4
Deaths
8
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
2
3
1.25
L
He Bo
 
He Bo
2
3
0
0.67
L
Merlin
 
Merlin
1
2
0
0.5
L
Horus
 
Horus
0
2
1
0.25
L
Chiron
1
1
1
1.5
W
0
0
0
0
W
Baron Samedi
THP-BeLLec
Baron Samedi
2
0
2
3
W
Aphrodite
THP-NoxNoctis
Aphrodite
1
2
3
1.25
W
Awilix
4
0
3
5.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,757
Damage
17,316
33,574
Taken
31,630
13,808
Mitigated
15,416
12,508
Healing
9,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,461
1,191
0
1,412
6,599
2,384
1,051
855
5,744
0
43,403
L
He Bo
 
He Bo
3,317
214
0
1,754
6,789
1,520
0
177
6,612
35,558
0
L
Merlin
 
Merlin
6,473
411
0
500
5,111
1,831
0
2,950
2,161
38,085
0
L
Horus
 
Horus
1,433
829
775
3,463
8,184
5,784
0
3,622
4,562
0
10,427
L
Chiron
4,426
1,170
237
1,948
7,212
2,087
0
366
6,846
0
39,138
W
3,392
220
0
1,822
6,013
3,336
0
2,090
3,431
0
46,871
W
Baron Samedi
THP-BeLLec
Baron Samedi
5,111
47
330
1,734
5,733
2,499
0
3,064
2,669
37,025
0
W
Aphrodite
THP-NoxNoctis
Aphrodite
2,004
157
2,503
3,483
7,194
2,801
23
3,508
3,686
17,512
0
W
Awilix
5,789
2,169
0
1,224
8,035
2,788
0
1,448
6,587
0
53,125
L
1,667
139
0
443
4,334
4,194
0
0
4,334
15,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,342
Gold Earned
25,535
339
Minions Killed
242
0
Camps Cleared
0
1,082,781
Distance Traveled
1,011,011
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,899
590
73
7
0
182,979
0
L
He Bo
5,471
547
70
7
0
217,371
2
L
Merlin
5,309
531
74
7
0
200,827
0
L
Horus
4,792
479
11
1
0
224,154
2
L
Chiron
5,242
524
59
6
0
194,713
0
W
Chaac
6,521
652
91
9
0
210,788
2
W
Baron Samedi
6,052
605
67
7
0
228,075
6
W
Aphrodite
4,953
495
26
3
0
201,870
1
W
Awilix
6,917
692
82
8
0
259,069
0
L
Tiamat
4,721
472
28
3
0
173,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role