Player Matchup

Serqet
Serqet
Gold V
Andres8190
Serqet
Gold V
Level 149
God Stats
0W - 1L
1,824 SR
Queue Stats
68W - 79L
1,348 MMR
Solo
Anubis
Anubis
Silver IV
HeadShotBJ
Anubis
Silver IV
Level 96
God Stats
3W - 8L
1,525 SR
Queue Stats
18W - 24L
1,353 MMR
Solo
Martichoras
Martichoras
Silver I
Headshot91000
Martichoras
Silver I
Level 142
God Stats
38W - 32L
1,581 SR
Queue Stats
366W - 364L
1,230 MMR
Party 1
Atlas
Atlas
Silver I
Kill_LeleBR
Atlas
Silver I
Level 149
God Stats
14W - 12L
1,561 SR
Queue Stats
140W - 151L
1,303 MMR
Solo
Cupid
Cupid
Gold V
silver200543
Cupid
Gold V
Level 148
God Stats
4W - 4L
1,500 SR
Queue Stats
446W - 446L
1,242 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,598 SR
1,295 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 143
1,489 SR
1,348 MMR
Thoth
Thoth
Gold III
 
Thoth
Gold III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver I
Attaporn
Thanatos
Silver I
Level 157
God Stats
7W - 5L
1,548 SR
Queue Stats
182W - 195L
1,230 MMR
Solo
Hercules
Hercules
Silver IV
Pandita-Max
Hercules
Silver IV
Level 115
God Stats
15W - 9L
1,499 SR
Queue Stats
36W - 32L
1,325 MMR
Solo
Khepri
Khepri
Silver III
ZxLombraJony
Khepri
Silver III
Level 144
God Stats
2W - 1L
1,396 SR
Queue Stats
43W - 56L
1,187 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Andres8190
Serqet
11
2 / 2 / 1
6,294
572
4,891
9,063
3,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
HeadShotBJ
Anubis
11
2 / 3 / 1
6,672
607
4,086
6,687
2,792
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
Headshot91000
Martichoras
12
1 / 2 / 1
6,498
591
4,818
10,780
8,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 2 / 0
4,625
420
1,553
6,986
4,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 0 / 0
5,608
510
3,805
5,291
1,637
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ThorAo KuangAphrodite

VS

Bans
Morgan Le FayAthenaHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
4 / 1 / 1
7,296
663
5,749
3,608
824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
 
Izanami
11
0 / 0 / 0
6,397
582
3,655
5,944
2,189
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Attaporn
Thanatos
12
4 / 3 / 2
7,381
671
4,136
10,815
3,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
Pandita-Max
Hercules
13
1 / 1 / 0
7,482
680
5,788
9,889
7,710
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Khepri
10
0 / 0 / 4
6,257
569
3,478
6,400
4,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
5
Kills
9
9
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
1
1
4.5
W
Izanami
 
Izanami
0
0
0
0
L
Serqet
Andres8190
Serqet
2
2
1
1.25
W
Thanatos
Attaporn
Thanatos
4
3
2
1.67
L
Anubis
HeadShotBJ
Anubis
2
3
1
0.83
L
Martichoras
Headshot91000
Martichoras
1
2
1
0.75
L
0
2
0
0
W
Hercules
Pandita-Max
Hercules
1
1
0
1
W
Khepri
0
0
4
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,153
Damage
22,806
38,807
Taken
36,656
20,770
Mitigated
18,847
12,032
Healing
17,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
5,749
381
0
537
3,608
824
0
1,796
1,620
51,968
0
W
Izanami
 
Izanami
3,655
2,901
0
2,357
5,944
2,189
904
657
5,147
0
60,988
L
Serqet
Andres8190
Serqet
4,891
1,566
0
3,314
9,063
3,261
0
1,843
7,064
0
33,623
W
Thanatos
Attaporn
Thanatos
4,136
1,236
0
7,869
10,815
3,908
0
1,390
9,425
0
55,285
L
Anubis
HeadShotBJ
Anubis
4,086
129
0
1,818
6,687
2,792
0
3,362
3,054
54,853
0
L
Martichoras
Headshot91000
Martichoras
4,818
1,597
0
2,214
10,780
8,700
0
0
10,780
0
56,942
L
1,553
609
0
1,910
6,986
4,380
0
2,600
4,346
11,376
0
W
Hercules
Pandita-Max
Hercules
5,788
2,506
0
4,894
9,889
7,710
0
0
9,709
0
67,717
W
Khepri
3,478
386
0
1,850
6,400
4,216
0
1,796
4,604
11,750
0
L
3,805
1,985
203
2,573
5,291
1,637
0
955
4,336
0
42,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,697
Gold Earned
34,813
360
Minions Killed
411
0
Camps Cleared
0
1,034,717
Distance Traveled
1,191,535
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,296
663
85
8
0
231,465
3
W
Izanami
6,397
582
110
10
0
223,269
0
L
Serqet
6,294
572
56
5
0
245,394
1
W
Thanatos
7,381
671
77
7
0
262,642
0
L
Anubis
6,672
607
115
10
0
225,910
3
L
Martichoras
6,498
591
98
9
0
194,706
5
L
Atlas
4,625
420
12
1
0
164,804
4
W
Hercules
7,482
680
120
11
0
229,858
3
W
Khepri
6,257
569
19
2
0
244,301
6
L
Cupid
5,608
510
79
7
0
203,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role