Player Matchup

Artio
Artio
HuuMel
Artio
Level 124
God Stats
0W - 1L
1,265 SR
Queue Stats
174W - 178L
1,492 Elo+
Party 1
Camazotz
Camazotz
MikuNakano7
Camazotz
Level 66
God Stats
10W - 6L
1,402 SR
Queue Stats
65W - 46L
1,510 Elo+
Party 2
Izanami
Izanami
Nitemeresangel
Izanami
Level 103
God Stats
1W - 2L
1,465 SR
Queue Stats
33W - 45L
1,427 Elo+
Solo
Baron Samedi
Baron Samedi
TidalWave456
Baron Samedi
Level 103
God Stats
2W - 3L
1,275 SR
Queue Stats
71W - 68L
1,423 Elo+
Party 2
Cu Chulainn
Cu Chulainn
lmaoTiddies
Cu Chulainn
Level 101
God Stats
0W - 2L
1,296 SR
Queue Stats
607W - 562L
1,479 Elo+
Party 1
Team Averages
Level 99
1,341 SR
1,466 Elo+

VS

Team Averages
Level 103
1,481 SR
1,418 Elo+
Khepri
Khepri
MiiCrOOnDEaD
Khepri
Level 159
God Stats
63W - 40L
1,605 SR
Queue Stats
282W - 290L
1,435 Elo+
Party 3
Ne Zha
Ne Zha
Tuzutka
Ne Zha
Level 109
God Stats
8W - 9L
1,607 SR
Queue Stats
168W - 157L
1,467 Elo+
Solo
Ix Chel
Ix Chel
Vanadis240
Ix Chel
Level 112
God Stats
8W - 5L
1,529 SR
Queue Stats
282W - 289L
1,435 Elo+
Party 3
Izanami
Izanami
ZayneCyphon
Izanami
Level 85
God Stats
13W - 9L
1,500 SR
Queue Stats
563W - 580L
1,427 Elo+
Solo
Kukulkan
Kukulkan
ate9eightch9
Kukulkan
Level 48
God Stats
6W - 6L
1,165 SR
Queue Stats
130W - 162L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
HuuMel
Artio
12
0 / 9 / 1
8,314
438
5,015
24,851
17,554
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
MikuNakano7
Camazotz
15
4 / 5 / 1
9,241
486
10,555
23,650
8,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 5 / 2
8,680
457
7,542
12,507
4,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
TidalWave456
Baron Samedi
16
2 / 3 / 3
9,840
518
10,954
12,801
11,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
lmaoTiddies
Cu Chulainn
11
1 / 10 / 1
8,631
454
7,240
22,478
10,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
0 / 2 / 23
10,448
550
7,869
21,375
30,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
Tuzutka
Ne Zha
18
11 / 0 / 8
11,767
619
16,770
12,845
6,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Vanadis240
Ix Chel
16
14 / 2 / 3
11,279
594
25,065
13,808
6,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
ZayneCyphon
Izanami
17
7 / 0 / 7
11,616
611
13,735
10,044
4,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
ate9eightch9
Kukulkan
18
0 / 4 / 0
10,727
565
3,784
9,592
4,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
73
7
Kills
32
32
Deaths
8
8
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Artio
HuuMel
Artio
0
9
1
0.06
W
Khepri
0
2
23
5.75
L
Camazotz
MikuNakano7
Camazotz
4
5
1
0.9
L
0
5
2
0.2
L
Baron Samedi
TidalWave456
Baron Samedi
2
3
3
1.17
W
Ne Zha
Tuzutka
Ne Zha
11
0
8
15
W
Ix Chel
Vanadis240
Ix Chel
14
2
3
7.75
W
Izanami
ZayneCyphon
Izanami
7
0
7
10.5
W
Kukulkan
ate9eightch9
Kukulkan
0
4
0
0
L
Cu Chulainn
lmaoTiddies
Cu Chulainn
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,306
Damage
67,223
96,287
Taken
67,664
52,931
Mitigated
51,016
21,340
Healing
16,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
HuuMel
Artio
5,015
573
59
4,439
24,851
17,554
0
13,379
11,472
40,013
0
W
Khepri
7,869
971
0
2,610
21,375
30,043
62
3,215
17,735
26,576
0
L
Camazotz
MikuNakano7
Camazotz
10,555
2,959
0
8,685
23,650
8,882
0
9,640
14,010
0
67,617
L
7,542
6,035
0
2,022
12,507
4,824
841
2,965
9,542
0
70,440
L
Baron Samedi
TidalWave456
Baron Samedi
10,954
895
598
3,213
12,801
11,539
424
6,392
6,409
77,634
0
W
Ne Zha
Tuzutka
Ne Zha
16,770
4,224
0
3,715
12,845
6,008
1,748
2,807
9,915
0
100,957
W
Ix Chel
Vanadis240
Ix Chel
25,065
5,619
1,481
2,861
13,808
6,044
578
4,453
9,255
84,052
0
W
Izanami
ZayneCyphon
Izanami
13,735
9,453
0
3,059
10,044
4,609
3,206
1,129
8,915
0
102,239
W
Kukulkan
ate9eightch9
Kukulkan
3,784
165
42
2,533
9,592
4,312
864
3,979
5,483
90,661
0
L
Cu Chulainn
lmaoTiddies
Cu Chulainn
7,240
1,513
0
2,324
22,478
10,132
0
4,821
17,657
0
50,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,706
Gold Earned
55,837
461
Minions Killed
583
0
Camps Cleared
0
1,735,505
Distance Traveled
1,801,193
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,314
438
57
3
0
377,315
1
W
Khepri
10,448
550
36
2
0
347,152
1
L
Camazotz
9,241
486
90
5
0
414,288
0
L
Izanami
8,680
457
130
7
0
341,081
8
L
Baron Samedi
9,840
518
107
6
0
288,684
0
W
Ne Zha
11,767
619
128
7
0
410,593
0
W
Ix Chel
11,279
594
102
5
0
345,239
0
W
Izanami
11,616
611
159
8
0
385,391
0
W
Kukulkan
10,727
565
158
8
0
312,818
5
L
Cu Chulainn
8,631
454
77
4
0
314,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role