Player Matchup

Apollo
Apollo
Justinzombi7609
Apollo
Level 54
God Stats
2W - 2L
1,500 SR
Queue Stats
299W - 347L
1,330 Elo+
Party 1
Yu Huang
Yu Huang
NipZor7
Yu Huang
Level 58
God Stats
15W - 12L
1,499 SR
Queue Stats
254W - 304L
1,364 Elo+
Party 1
Bakasura
Bakasura
Sno124846
Bakasura
Level 19
God Stats
2W - 5L
1,156 SR
Queue Stats
23W - 29L
1,302 Elo+
Party 1
Team Averages
Level 44
1,385 SR
1,332 Elo+

VS

Team Averages
Level 97
1,411 SR
1,240 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
King_db2000
Maui
Level 121
God Stats
1W - 6L
1,234 SR
Queue Stats
39W - 57L
1,099 Elo+
Solo
Tiamat
Tiamat
thiti_cue
Tiamat
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
43W - 61L
1,119 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 3
8,568
714
6,590
7,837
3,177
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
NipZor7
Yu Huang
14
0 / 0 / 3
8,645
720
11,095
6,345
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Sno124846
Bakasura
14
3 / 1 / 2
8,939
745
6,544
9,350
4,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
7
1 / 1 / 1
7,191
599
2,919
4,901
1,602
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 1 / 1
8,026
669
2,429
11,049
10,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
thiti_cue
Tiamat
13
0 / 3 / 1
7,642
637
7,033
10,734
4,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
5
Kills
1
2
Deaths
5
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
1
1
1.5
W
2
1
3
3.5
L
0
1
1
0.5
W
Yu Huang
NipZor7
Yu Huang
0
0
3
1.5
W
Bakasura
Sno124846
Bakasura
3
1
2
4
L
Tiamat
thiti_cue
Tiamat
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,229
Damage
12,381
23,532
Taken
26,684
10,508
Mitigated
16,579
8,203
Healing
4,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
2,919
1,113
0
484
4,901
1,602
0
1,989
2,912
0
11,052
W
6,590
4,248
0
2,803
7,837
3,177
985
2,286
5,497
0
35,716
L
2,429
525
206
1,211
11,049
10,076
0
4,385
6,163
12,660
0
W
Yu Huang
NipZor7
Yu Huang
11,095
435
0
720
6,345
2,619
1,373
2,714
3,557
51,111
0
W
Bakasura
Sno124846
Bakasura
6,544
4,894
0
4,680
9,350
4,712
0
4,628
4,629
0
18,201
L
Tiamat
thiti_cue
Tiamat
7,033
858
0
2,710
10,734
4,901
0
4,742
5,518
31,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,152
Gold Earned
22,859
172
Minions Killed
95
0
Camps Cleared
0
721,191
Distance Traveled
524,100
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,191
599
25
2
0
94,711
1
W
Apollo
8,568
714
47
4
0
233,220
0
L
Maui
8,026
669
17
1
0
215,956
4
W
Yu Huang
8,645
720
80
7
0
233,146
1
W
Bakasura
8,939
745
45
4
0
254,825
1
L
Tiamat
7,642
637
53
4
0
213,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role