Player Matchup

Hun Batz
Hun Batz
Diamond I
Just zGoki
Hun Batz
Diamond I
Level 209
God Stats
40W - 34L
1,619 SR
Queue Stats
507W - 447L
2,343 MMR
Solo
Vamana
Vamana
Diamond III
KngNox
Vamana
Diamond III
Level 193
God Stats
8W - 5L
1,400 SR
Queue Stats
86W - 83L
2,356 MMR
Party 2
Ishtar
Ishtar
Diamond II
Zuriguanha
Ishtar
Diamond II
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 77L
2,297 MMR
Party 3
Atlas
Atlas
Diamond IV
seisPONTOoito
Atlas
Diamond IV
Level 148
God Stats
33W - 31L
1,626 SR
Queue Stats
453W - 449L
2,188 MMR
Party 3
Thoth
Thoth
Diamond III
亗亗亗亗亗亗
Thoth
Diamond III
Level 137
God Stats
21W - 12L
1,647 SR
Queue Stats
106W - 90L
2,357 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 159
1,559 SR
2,308 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 148
1,501 SR
2,200 MMR
Odin
Odin
Diamond V
 
Odin
Diamond V
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Martichoras
Martichoras
Masters
Destino0
Martichoras
Masters
Level 146
God Stats
3W - 5L
1,290 SR
Queue Stats
287W - 235L
2,681 MMR
Party 1
Fenrir
Fenrir
Diamond IV
ET3R10N
Fenrir
Diamond IV
Level 110
God Stats
19W - 36L
1,447 SR
Queue Stats
553W - 542L
2,186 MMR
Solo
Merlin
Merlin
Diamond IV
XunXai
Merlin
Diamond IV
Level 162
God Stats
49W - 51L
1,668 SR
Queue Stats
474W - 455L
2,136 MMR
Solo
Lancelot
Lancelot
Masters
dєcoy
Lancelot
Masters
Level 158
God Stats
24W - 18L
1,600 SR
Queue Stats
637W - 517L
2,496 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Just zGoki
Hun Batz
10
3 / 1 / 3
5,903
656
4,416
6,414
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vamana
KngNox
Vamana
10
3 / 1 / 0
6,145
683
6,010
7,313
4,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
Zuriguanha
Ishtar
11
0 / 0 / 2
5,961
662
1,630
3,170
1,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

9
0 / 0 / 2
5,234
582
2,740
5,187
3,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 1 / 1
5,506
612
4,731
3,639
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AthenaMercurySerqet

VS

Bans
AphroditeThorAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 2 / 1
5,016
557
4,128
7,696
6,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
Destino0
Martichoras
10
1 / 1 / 1
5,561
618
4,393
5,468
1,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
ET3R10N
Fenrir
6
0 / 3 / 1
4,280
476
2,559
8,343
4,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
XunXai
Merlin
10
0 / 1 / 0
5,331
592
627
1,998
548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
dєcoy
Lancelot
11
2 / 1 / 1
5,923
658
2,657
6,186
2,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
8
Kills
3
3
Deaths
8
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
2
1
0.25
L
Martichoras
Destino0
Martichoras
1
1
1
1.5
L
Fenrir
ET3R10N
Fenrir
0
3
1
0.17
W
Hun Batz
Just zGoki
Hun Batz
3
1
3
4.5
W
Vamana
KngNox
Vamana
3
1
0
3
L
Merlin
XunXai
Merlin
0
1
0
0
W
Ishtar
Zuriguanha
Ishtar
0
0
2
1
L
Lancelot
dєcoy
Lancelot
2
1
1
2.5
W
0
0
2
1
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,527
Damage
14,364
25,723
Taken
29,691
12,440
Mitigated
14,699
11,866
Healing
8,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,128
1,056
0
1,970
7,696
6,179
0
0
6,994
0
34,491
L
Martichoras
Destino0
Martichoras
4,393
1,336
0
1,356
5,468
1,762
0
2,668
2,602
0
49,839
L
Fenrir
ET3R10N
Fenrir
2,559
967
0
1,571
8,343
4,191
0
2,764
5,406
0
9,420
W
Hun Batz
Just zGoki
Hun Batz
4,416
1,759
0
2,722
6,414
2,236
0
0
6,414
0
40,441
W
Vamana
KngNox
Vamana
6,010
3,420
0
3,426
7,313
4,784
0
0
7,313
0
46,263
L
Merlin
XunXai
Merlin
627
70
0
467
1,998
548
0
600
1,398
42,564
0
W
Ishtar
Zuriguanha
Ishtar
1,630
1,507
0
2,114
3,170
1,162
0
290
2,880
0
56,021
L
Lancelot
dєcoy
Lancelot
2,657
286
0
2,804
6,186
2,019
0
1,045
5,079
0
35,214
W
2,740
1,201
0
2,378
5,187
3,308
0
337
4,850
13,662
0
W
4,731
270
0
1,226
3,639
950
0
0
3,639
41,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,749
Gold Earned
26,111
357
Minions Killed
311
0
Camps Cleared
0
975,290
Distance Traveled
964,488
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,016
557
51
6
0
180,021
0
L
Martichoras
5,561
618
84
9
0
177,358
2
L
Fenrir
4,280
476
12
1
0
160,403
0
W
Hun Batz
5,903
656
72
8
0
203,104
1
W
Vamana
6,145
683
74
8
0
187,771
2
L
Merlin
5,331
592
88
10
0
193,285
1
W
Ishtar
5,961
662
121
13
0
163,914
2
L
Lancelot
5,923
658
76
8
0
253,421
0
W
Atlas
5,234
582
9
1
0
219,088
1
W
Thoth
5,506
612
81
9
0
201,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role