Player Matchup

Apollo
Apollo
Silver III
 
Apollo
Silver III
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
DGMIGUEL97
Morgan Le Fay
Silver II
Level 129
God Stats
1W - 0L
1,329 SR
Queue Stats
49W - 56L
905 MMR
Solo
Cthulhu
Cthulhu
Silver IV
Scheggele
Cthulhu
Silver IV
Level 139
God Stats
64W - 52L
1,554 SR
Queue Stats
123W - 143L
875 MMR
Solo
Chang'e
Chang'e
Silver IV
Strawanz3r1n
Chang'e
Silver IV
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 120L
761 MMR
Solo
Mercury
Mercury
Silver III
fonso999
Mercury
Silver III
Level 119
God Stats
6W - 7L
1,466 SR
Queue Stats
266W - 275L
851 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 139
1,470 SR
978 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,409 SR
834 MMR
Merlin
Merlin
Silver IV
Avilg958
Merlin
Silver IV
Level 134
God Stats
1W - 6L
1,311 SR
Queue Stats
73W - 84L
910 MMR
Party 1
Kuzenbo
Kuzenbo
Silver IV
GamerBabyYoda97
Kuzenbo
Silver IV
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
490W - 499L
737 MMR
Solo
Thanatos
Thanatos
Bronze I
HctrZ
Thanatos
Bronze I
Level 105
God Stats
4W - 9L
1,420 SR
Queue Stats
69W - 87L
910 MMR
Party 1
Mulan
Mulan
Silver IV
SwinK
Mulan
Silver IV
Level 46
God Stats
1W - 7L
1,312 SR
Queue Stats
20W - 40L
789 MMR
Solo
Danzaburou
Danzaburou
Silver III
ZoOuGaTaga93
Danzaburou
Silver III
Level 120
God Stats
53W - 65L
1,500 SR
Queue Stats
447W - 481L
822 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
0 / 0 / 4
8,241
549
7,186
9,263
4,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
DGMIGUEL97
Morgan Le Fay
14
2 / 1 / 3
8,967
598
7,739
5,944
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Scheggele
Cthulhu
11
1 / 1 / 3
7,132
475
6,985
9,168
7,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
Strawanz3r1n
Chang'e
15
0 / 1 / 0
8,484
566
8,333
12,460
9,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
fonso999
Mercury
16
10 / 2 / 1
9,758
651
8,314
10,526
4,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Ao KuangKaliAwilixThorAnubis

VS

Bans
SurtrIzanamiHadesHe BoAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Avilg958
Merlin
13
0 / 3 / 1
6,653
444
2,530
7,323
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 3 / 3
6,553
437
4,329
12,128
12,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
HctrZ
Thanatos
12
4 / 2 / 0
7,427
495
5,189
12,488
5,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
SwinK
Mulan
14
1 / 2 / 0
7,541
503
9,504
14,745
11,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
ZoOuGaTaga93
Danzaburou
12
0 / 3 / 1
6,999
467
5,331
9,050
3,930
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
13
Kills
5
5
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
0
0
4
2
L
Merlin
Avilg958
Merlin
0
3
1
0.17
W
Morgan Le Fay
DGMIGUEL97
Morgan Le Fay
2
1
3
3.5
L
0
3
3
0.5
L
Thanatos
HctrZ
Thanatos
4
2
0
2
W
Cthulhu
Scheggele
Cthulhu
1
1
3
2.5
W
Chang'e
Strawanz3r1n
Chang'e
0
1
0
0
L
Mulan
SwinK
Mulan
1
2
0
0.5
L
Danzaburou
ZoOuGaTaga93
Danzaburou
0
3
1
0.17
W
Mercury
fonso999
Mercury
10
2
1
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,557
Damage
26,883
47,361
Taken
55,734
28,302
Mitigated
36,812
17,963
Healing
19,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,186
4,210
0
3,910
9,263
4,247
603
627
8,636
0
65,534
L
Merlin
Avilg958
Merlin
2,530
111
0
500
7,323
2,810
0
5,316
2,007
57,731
0
W
Morgan Le Fay
DGMIGUEL97
Morgan Le Fay
7,739
1,065
0
1,218
5,944
2,732
1,002
2,766
3,099
79,272
0
L
4,329
2,300
0
1,076
12,128
12,945
0
5,907
6,221
18,999
0
L
Thanatos
HctrZ
Thanatos
5,189
1,821
0
6,672
12,488
5,459
0
2,301
10,187
0
44,379
W
Cthulhu
Scheggele
Cthulhu
6,985
594
552
2,737
9,168
7,172
0
1,669
7,454
29,152
0
W
Chang'e
Strawanz3r1n
Chang'e
8,333
977
52
7,997
12,460
9,845
0
0
11,511
67,240
0
L
Mulan
SwinK
Mulan
9,504
998
0
7,891
14,745
11,668
0
8,446
6,299
0
56,843
L
Danzaburou
ZoOuGaTaga93
Danzaburou
5,331
1,463
0
3,821
9,050
3,930
0
1,087
7,963
0
49,125
W
Mercury
fonso999
Mercury
8,314
5,418
0
1,497
10,526
4,306
345
1,673
8,853
0
73,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,582
Gold Earned
35,173
511
Minions Killed
363
0
Camps Cleared
0
1,520,958
Distance Traveled
1,412,452
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,241
549
105
7
0
284,278
4
L
Merlin
6,653
444
92
6
0
278,788
3
W
Morgan Le Fay
8,967
598
144
10
0
280,449
0
L
Kuzenbo
6,553
437
36
2
0
291,749
6
L
Thanatos
7,427
495
76
5
0
313,063
0
W
Cthulhu
7,132
475
43
3
0
321,823
4
W
Chang'e
8,484
566
116
8
0
271,503
2
L
Mulan
7,541
503
86
6
0
248,851
0
L
Danzaburou
6,999
467
73
5
0
280,001
2
W
Mercury
9,758
651
103
7
0
362,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role