Player Matchup

Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
idg1914
Nike
Level 114
God Stats
1W - 4L
1,816 SR
Queue Stats
18W - 16L
1,486 Elo+
Party 1
Anubis
Anubis
xDaRkSt0rM
Anubis
Level 139
God Stats
0W - 1L
1,370 SR
Queue Stats
28W - 25L
1,479 Elo+
Party 1
Team Averages
Level 127
1,562 SR
1,488 Elo+

VS

Team Averages
Level 69
1,497 SR
1,428 Elo+
Izanami
Izanami
DlaPña
Izanami
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 56L
1,550 Elo+
Solo
Poseidon
Poseidon
JPB1011
Poseidon
Level 5
God Stats
2W - 1L
1,492 SR
Queue Stats
2W - 2L
1,303 Elo+
Party 2
Hel
Hel
alonssdela
Hel
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 20L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 2 / 5
8,373
761
13,105
9,077
4,111
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
idg1914
Nike
14
7 / 4 / 1
8,861
806
10,899
13,190
10,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
xDaRkSt0rM
Anubis
12
0 / 3 / 3
7,888
717
8,700
7,557
3,987
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DlaPña
Izanami
16
7 / 2 / 2
10,270
934
14,964
13,808
5,599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
JPB1011
Poseidon
11
0 / 5 / 5
7,675
698
3,715
8,255
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 7
9,622
875
3,555
14,562
10,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
8
Kills
9
9
Deaths
8
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
5
1.75
W
Izanami
DlaPña
Izanami
7
2
2
4
W
Poseidon
JPB1011
Poseidon
0
5
5
0.5
W
2
1
7
5.5
L
Nike
idg1914
Nike
7
4
1
1.88
L
Anubis
xDaRkSt0rM
Anubis
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,704
Damage
22,234
29,824
Taken
36,625
18,285
Mitigated
17,867
7,398
Healing
18,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
13,105
6,761
0
3,169
9,077
4,111
1,350
1,886
7,191
0
37,695
W
Izanami
DlaPña
Izanami
14,964
10,094
0
2,193
13,808
5,599
2,382
1,447
12,010
0
51,278
W
Poseidon
JPB1011
Poseidon
3,715
561
0
0
8,255
1,989
344
2,712
5,372
19,603
0
W
3,555
364
7,342
8,838
14,562
10,279
555
4,559
9,747
13,581
0
L
Nike
idg1914
Nike
10,899
456
0
2,171
13,190
10,187
0
3,601
9,589
0
24,242
L
Anubis
xDaRkSt0rM
Anubis
8,700
123
0
2,058
7,557
3,987
84
1,825
5,732
45,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,122
Gold Earned
27,567
157
Minions Killed
128
0
Camps Cleared
0
565,114
Distance Traveled
596,443
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,373
761
58
5
0
185,052
0
W
Izanami
10,270
934
71
6
0
200,342
0
W
Poseidon
7,675
698
35
3
0
186,226
0
W
Hel
9,622
875
22
2
0
209,875
0
L
Nike
8,861
806
29
3
0
210,099
0
L
Anubis
7,888
717
70
6
0
169,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role