Player Matchup

Vulcan
Vulcan
GankyMcGanker
Vulcan
Level 51
God Stats
2W - 1L
1,655 SR
Queue Stats
58W - 65L
1,486 Elo+
Solo
Danzaburou
Danzaburou
Mossflayer
Danzaburou
Level 128
God Stats
34W - 19L
1,670 SR
Queue Stats
352W - 326L
1,524 Elo+
Party 2
King Arthur
King Arthur
Slugwatch
King Arthur
Level 86
God Stats
17W - 16L
1,538 SR
Queue Stats
171W - 156L
1,491 Elo+
Party 2
Gilgamesh
Gilgamesh
Yael3590
Gilgamesh
Level 139
God Stats
3W - 0L
1,500 SR
Queue Stats
115W - 107L
1,559 Elo+
Solo
Ix Chel
Ix Chel
benJamіn
Ix Chel
Level 134
God Stats
1W - 0L
1,744 SR
Queue Stats
10W - 5L
1,569 Elo+
Solo
Team Averages
Level 108
1,621 SR
1,526 Elo+

VS

Team Averages
Level 77
1,438 SR
1,473 Elo+
Nemesis
Nemesis
 
Nemesis
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Warbr3aker
Chernobog
Level 61
God Stats
6W - 4L
1,532 SR
Queue Stats
506W - 474L
1,620 Elo+
Solo
Anubis
Anubis
XtrnaldDemon
Anubis
Level 59
God Stats
6W - 4L
1,450 SR
Queue Stats
410W - 401L
1,469 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ebbh12133
Kumbhakarna
Level 79
God Stats
0W - 2L
1,273 SR
Queue Stats
1W - 2L
1,259 Elo+
Solo
Janus
Janus
supergamerdad
Janus
Level 87
God Stats
37W - 35L
1,437 SR
Queue Stats
310W - 273L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 0
8,200
482
8,486
10,406
3,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Mossflayer
Danzaburou
14
2 / 3 / 6
8,829
519
10,450
13,855
6,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Slugwatch
King Arthur
14
8 / 3 / 3
9,489
558
12,572
16,569
13,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Yael3590
Gilgamesh
18
5 / 1 / 5
11,038
649
11,099
15,653
10,626
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ix Chel
benJamіn
Ix Chel
15
4 / 3 / 5
9,591
564
7,508
12,080
6,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
1 / 5 / 5
7,639
449
7,103
17,004
6,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
Warbr3aker
Chernobog
15
4 / 2 / 1
9,077
534
9,260
14,250
6,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
14
4 / 7 / 0
9,390
552
7,744
13,113
6,799
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
ebbh12133
Kumbhakarna
10
0 / 3 / 3
6,570
386
1,097
13,517
8,365
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
6 / 4 / 1
9,701
571
12,825
10,458
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
21
Kills
15
15
Deaths
21
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
5
5
0.7
W
2
5
0
0.4
W
Danzaburou
Mossflayer
Danzaburou
2
3
6
1.67
W
King Arthur
Slugwatch
King Arthur
8
3
3
3.17
L
Chernobog
Warbr3aker
Chernobog
4
2
1
2.25
L
Anubis
4
7
0
0.57
W
Gilgamesh
Yael3590
Gilgamesh
5
1
5
7.5
W
Ix Chel
benJamіn
Ix Chel
4
3
5
2.17
L
Kumbhakarna
ebbh12133
Kumbhakarna
0
3
3
0.5
L
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,115
Damage
38,029
68,563
Taken
68,342
40,429
Mitigated
31,576
12,287
Healing
11,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,103
3,149
0
3,311
17,004
6,755
0
3,529
13,475
0
44,683
W
8,486
2,722
0
520
10,406
3,966
0
6,738
3,668
58,017
0
W
Danzaburou
Mossflayer
Danzaburou
10,450
2,852
0
2,865
13,855
6,004
558
1,508
12,347
0
70,827
W
King Arthur
Slugwatch
King Arthur
12,572
1,129
0
2,256
16,569
13,271
283
7,822
8,747
1,546
58,880
L
Chernobog
Warbr3aker
Chernobog
9,260
5,490
0
1,868
14,250
6,156
0
2,995
11,255
0
76,828
L
Anubis
7,744
354
0
3,942
13,113
6,799
392
1,018
12,095
65,093
0
W
Gilgamesh
Yael3590
Gilgamesh
11,099
4,404
0
1,938
15,653
10,626
320
3,401
12,252
0
118,188
W
Ix Chel
benJamіn
Ix Chel
7,508
652
1,202
3,506
12,080
6,562
348
2,197
9,883
58,033
0
L
Kumbhakarna
ebbh12133
Kumbhakarna
1,097
114
111
733
13,517
8,365
128
5,030
8,487
13,014
0
L
12,825
135
0
1,084
10,458
3,501
0
3,961
6,497
80,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,147
Gold Earned
42,377
550
Minions Killed
472
0
Camps Cleared
0
1,703,998
Distance Traveled
1,647,373
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,639
449
65
4
0
382,452
0
W
Vulcan
8,200
482
105
6
0
293,856
3
W
Danzaburou
8,829
519
100
6
0
351,319
7
W
King Arthur
9,489
558
87
5
0
351,926
9
L
Chernobog
9,077
534
135
8
0
326,364
2
L
Anubis
9,390
552
106
6
0
298,691
3
W
Gilgamesh
11,038
649
154
9
0
395,837
0
W
Ix Chel
9,591
564
104
6
0
311,060
0
L
Kumbhakarna
6,570
386
12
1
0
272,120
0
L
Janus
9,701
571
154
9
0
367,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role