Player Matchup

Zeus
Zeus
Silver IV
 
Zeus
Silver IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver III
LLOSECA2001
Neith
Silver III
Level 121
God Stats
0W - 3L
1,110 SR
Queue Stats
85W - 108L
927 MMR
Solo
Fafnir
Fafnir
Bronze IV
PislikTrickdieb
Fafnir
Bronze IV
Level 107
God Stats
1W - 3L
1,889 SR
Queue Stats
20W - 39L
891 MMR
Party 2
Hercules
Hercules
Silver II
XxArturo31xX
Hercules
Silver II
Level 106
God Stats
12W - 14L
1,464 SR
Queue Stats
83W - 89L
1,040 MMR
Solo
Ra
Ra
Bronze IV
alirakit
Ra
Bronze IV
Level 78
God Stats
2W - 3L
1,443 SR
Queue Stats
27W - 44L
1,119 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 107
1,481 SR
1,095 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 131
1,558 SR
1,124 MMR
Cerberus
Cerberus
Silver V
 
Cerberus
Silver V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Silver II
Arion_1992
Odin
Silver II
Level 126
God Stats
14W - 12L
1,434 SR
Queue Stats
235W - 248L
1,060 MMR
Solo
Nu Wa
Nu Wa
Silver I
Bramsiito
Nu Wa
Silver I
Level 151
God Stats
11W - 5L
1,733 SR
Queue Stats
332W - 337L
1,057 MMR
Party 1
Serqet
Serqet
Silver III
Gworg
Serqet
Silver III
Level 161
God Stats
2W - 4L
1,272 SR
Queue Stats
433W - 453L
967 MMR
Solo
Artemis
Artemis
Silver II
VxiTy_iFreeZy
Artemis
Silver II
Level 106
God Stats
5W - 1L
1,849 SR
Queue Stats
119W - 135L
1,036 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
1 / 3 / 0
5,749
523
3,172
7,816
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 0
5,397
491
4,291
5,704
1,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 1 / 0
5,976
543
3,201
6,105
5,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
XxArturo31xX
Hercules
11
2 / 2 / 0
6,878
625
4,805
9,814
7,613
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 3 / 0
6,126
557
3,425
7,219
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SurtrBakasuraAwilixVamana

VS

Bans
AphroditeBacchusAnubisPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 0 / 3
5,675
516
1,771
8,497
5,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 2 / 1
6,826
621
7,431
9,989
4,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Bramsiito
Nu Wa
12
2 / 1 / 3
6,562
597
5,657
5,264
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Gworg
Serqet
12
7 / 0 / 2
7,133
648
5,224
8,374
3,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
9
1 / 1 / 1
5,234
476
4,571
7,263
2,795
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
4
Kills
11
11
Deaths
4
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
3
0
0.33
W
Cerberus
 
Cerberus
0
0
3
1.5
W
1
2
1
0.75
W
Nu Wa
Bramsiito
Nu Wa
2
1
3
3.5
W
Serqet
Gworg
Serqet
7
0
2
8
L
0
2
0
0
L
0
1
0
0
W
Artemis
1
1
1
1.5
L
Hercules
XxArturo31xX
Hercules
2
2
0
1
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,894
Damage
24,654
36,658
Taken
39,387
19,752
Mitigated
18,084
11,397
Healing
12,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,172
553
0
3,099
7,816
2,150
174
1,459
6,357
38,968
0
W
Cerberus
 
Cerberus
1,771
348
1,353
3,033
8,497
5,251
0
1,970
6,527
19,592
0
W
7,431
1,875
0
3,209
9,989
4,560
0
652
9,337
0
51,377
W
Nu Wa
Bramsiito
Nu Wa
5,657
1,160
0
1,255
5,264
2,092
0
3,626
1,638
50,744
0
W
Serqet
Gworg
Serqet
5,224
2,273
0
1,701
8,374
3,386
0
1,250
7,124
0
56,028
L
4,291
1,323
0
1,072
5,704
1,840
18
1,022
4,682
0
50,556
L
3,201
1,015
0
2,642
6,105
5,874
0
1,271
4,738
14,169
0
W
Artemis
4,571
2,091
0
2,428
7,263
2,795
0
2,300
4,963
0
37,083
L
Hercules
XxArturo31xX
Hercules
4,805
1,787
0
2,670
9,814
7,613
0
399
9,415
0
47,732
L
3,425
246
12
1,902
7,219
2,275
0
3,277
3,558
51,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,126
Gold Earned
31,430
333
Minions Killed
374
0
Camps Cleared
0
1,100,365
Distance Traveled
1,177,676
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,749
523
76
7
0
233,087
0
W
Cerberus
5,675
516
33
3
0
228,111
3
W
Odin
6,826
621
108
10
0
249,291
0
W
Nu Wa
6,562
597
86
8
0
217,408
4
W
Serqet
7,133
648
85
8
0
284,671
3
L
Neith
5,397
491
76
7
0
224,448
0
L
Fafnir
5,976
543
27
2
0
216,860
1
W
Artemis
5,234
476
62
6
0
198,195
5
L
Hercules
6,878
625
81
7
0
196,081
2
L
Ra
6,126
557
73
7
0
229,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role