Player Matchup

Ne Zha
Ne Zha
Ayejayy29
Ne Zha
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
LilAntVert1
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
PHATBAIIS-
Medusa
Level 49
God Stats
3W - 2L
1,742 SR
Queue Stats
147W - 127L
1,526 Elo+
Solo
Mulan
Mulan
Shoukaku_enzo
Mulan
Level 158
God Stats
6W - 7L
1,550 SR
Queue Stats
459W - 443L
1,550 Elo+
Solo
Ah Puch
Ah Puch
random1002
Ah Puch
Level 137
God Stats
3W - 3L
1,480 SR
Queue Stats
154W - 140L
1,525 Elo+
Solo
Team Averages
Level 83
1,554 SR
1,520 Elo+

VS

Team Averages
Level 133
1,474 SR
1,411 Elo+
Martichoras
Martichoras
 
Martichoras
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Lost_rider_soul
Jormungandr
Level 151
God Stats
3W - 0L
1,500 SR
Queue Stats
116W - 121L
1,458 Elo+
Party 2
Hachiman
Hachiman
ShwiftyShaftin
Hachiman
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
37W - 32L
1,451 Elo+
Solo
King Arthur
King Arthur
astralRuin
King Arthur
Level 138
God Stats
3W - 3L
1,334 SR
Queue Stats
260W - 251L
1,490 Elo+
Solo
Ix Chel
Ix Chel
criiiiiii
Ix Chel
Level 156
God Stats
7W - 7L
1,536 SR
Queue Stats
10W - 15L
1,157 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ayejayy29
Ne Zha
12
0 / 4 / 2
7,064
1,009
1,372
6,157
2,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
LilAntVert1
Thanatos
12
0 / 6 / 1
6,807
972
1,888
7,081
3,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
PHATBAIIS-
Medusa
13
0 / 3 / 4
7,569
1,081
8,097
12,047
5,105
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 4 / 0
8,587
1,227
8,289
15,425
16,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
random1002
Ah Puch
13
0 / 0 / 4
8,129
1,161
11,966
3,586
1,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

246

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
14
1 / 1 / 7
8,310
1,187
7,328
5,885
2,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Lost_rider_soul
Jormungandr
14
4 / 0 / 10
9,578
1,368
7,079
7,101
7,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
14
4 / 0 / 7
8,532
1,219
8,115
5,119
1,800
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
astralRuin
King Arthur
14
4 / 3 / 9
8,404
1,201
8,342
12,526
12,342
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
criiiiiii
Ix Chel
14
4 / 0 / 9
9,242
1,320
10,403
3,319
1,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
4
Kills
17
17
Deaths
4
11
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
1
1
7
4.5
L
Ne Zha
Ayejayy29
Ne Zha
0
4
2
0.25
L
Thanatos
LilAntVert1
Thanatos
0
6
1
0.08
W
Jormungandr
Lost_rider_soul
Jormungandr
4
0
10
9
L
Medusa
PHATBAIIS-
Medusa
0
3
4
0.67
L
4
4
0
1
W
Hachiman
4
0
7
7.5
W
King Arthur
astralRuin
King Arthur
4
3
9
2.83
W
Ix Chel
criiiiiii
Ix Chel
4
0
9
8.5
L
Ah Puch
random1002
Ah Puch
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,612
Damage
41,267
44,296
Taken
33,950
28,715
Mitigated
25,956
2,529
Healing
3,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
7,328
2,430
85
692
5,885
2,815
0
1,971
3,687
0
31,264
L
Ne Zha
Ayejayy29
Ne Zha
1,372
634
0
50
6,157
2,523
0
3,240
2,917
0
2,896
L
Thanatos
LilAntVert1
Thanatos
1,888
549
0
343
7,081
3,340
0
2,216
4,865
0
3,263
W
Jormungandr
Lost_rider_soul
Jormungandr
7,079
1,382
0
626
7,101
7,712
0
3,129
3,889
19,418
0
L
Medusa
PHATBAIIS-
Medusa
8,097
5,630
0
173
12,047
5,105
0
5,325
6,722
0
17,695
L
8,289
789
0
1,258
15,425
16,260
0
5,516
9,909
0
17,377
W
Hachiman
8,115
4,733
54
180
5,119
1,800
0
1,702
3,322
0
12,318
W
King Arthur
astralRuin
King Arthur
8,342
1,336
14
1,004
12,526
12,342
0
3,180
8,914
0
14,714
W
Ix Chel
criiiiiii
Ix Chel
10,403
1,628
1,000
217
3,319
1,287
0
1,984
1,335
28,490
0
L
Ah Puch
random1002
Ah Puch
11,966
368
0
705
3,586
1,487
0
1,185
2,401
53,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,156
Gold Earned
44,066
145
Minions Killed
161
3
Camps Cleared
6
589,976
Distance Traveled
723,526
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
8,310
1,187
59
8
4
146,109
0
L
Ne Zha
7,064
1,009
6
1
0
67,793
0
L
Thanatos
6,807
972
1
0
0
79,614
0
W
Jormungandr
9,578
1,368
24
3
0
138,636
0
L
Medusa
7,569
1,081
24
3
0
147,556
0
L
Mulan
8,587
1,227
14
2
3
146,013
0
W
Hachiman
8,532
1,219
16
2
0
137,539
0
W
King Arthur
8,404
1,201
10
1
0
149,301
0
W
Ix Chel
9,242
1,320
52
7
2
151,941
0
L
Ah Puch
8,129
1,161
100
14
0
149,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role