Player Matchup

Hel
Hel
DergeilsteBaum
Hel
Level 128
God Stats
1W - 6L
1,399 SR
Queue Stats
38W - 40L
1,490 Elo+
Solo
Neith
Neith
Lo1a
Neith
Level 129
God Stats
17W - 12L
1,634 SR
Queue Stats
548W - 527L
1,551 Elo+
Party 2
Awilix
Awilix
Tomagara
Awilix
Level 215
God Stats
25W - 14L
1,687 SR
Queue Stats
572W - 549L
1,514 Elo+
Party 2
Ix Chel
Ix Chel
archaon1911
Ix Chel
Level 186
God Stats
7W - 7L
1,672 SR
Queue Stats
27W - 26L
1,553 Elo+
Solo
Nu Wa
Nu Wa
yumiyumi2
Nu Wa
Level 38
God Stats
1W - 2L
1,512 SR
Queue Stats
23W - 32L
1,494 Elo+
Solo
Team Averages
Level 139
1,581 SR
1,520 Elo+

VS

Team Averages
Level 97
1,444 SR
1,397 Elo+
Merlin
Merlin
FrodoBeutlin45
Merlin
Level 76
God Stats
2W - 9L
1,197 SR
Queue Stats
122W - 148L
1,168 Elo+
Party 1
Fenrir
Fenrir
Heddrix
Fenrir
Level 189
God Stats
8W - 4L
1,713 SR
Queue Stats
83W - 54L
1,632 Elo+
Solo
Horus
Horus
Naturhaar65
Horus
Level 86
God Stats
13W - 20L
1,510 SR
Queue Stats
49W - 71L
1,168 Elo+
Party 1
Chernobog
Chernobog
Pipal
Chernobog
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,570 Elo+
Solo
Hercules
Hercules
iCyclow
Hercules
Level 89
God Stats
39W - 36L
1,299 SR
Queue Stats
243W - 249L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 2
8,606
506
5,839
15,662
5,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Lo1a
Neith
15
6 / 4 / 1
9,404
553
5,572
9,572
4,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
Tomagara
Awilix
15
5 / 6 / 7
9,161
539
16,542
16,815
7,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ix Chel
archaon1911
Ix Chel
14
3 / 6 / 5
9,086
534
7,508
14,815
5,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
yumiyumi2
Nu Wa
12
1 / 8 / 8
8,108
477
7,764
14,523
5,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 4
8,586
505
5,391
9,969
3,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Heddrix
Fenrir
17
10 / 2 / 4
11,125
654
16,533
20,638
9,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 3 / 7
8,646
509
3,723
11,045
9,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
Pipal
Chernobog
18
11 / 4 / 4
11,756
692
15,808
13,563
6,549
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
iCyclow
Hercules
16
8 / 2 / 2
10,925
643
14,655
14,945
14,360
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
53
16
Kills
32
32
Deaths
16
23
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
2
5
4
0.8
W
Fenrir
Heddrix
Fenrir
10
2
4
6
L
Neith
Lo1a
Neith
6
4
1
1.63
W
1
3
7
1.5
W
Chernobog
Pipal
Chernobog
11
4
4
3.25
L
Awilix
Tomagara
Awilix
5
6
7
1.42
L
Ix Chel
archaon1911
Ix Chel
3
6
5
0.92
W
Hercules
iCyclow
Hercules
8
2
2
4.5
L
Nu Wa
yumiyumi2
Nu Wa
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,225
Damage
56,110
71,387
Taken
70,160
28,892
Mitigated
43,240
10,583
Healing
20,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,839
126
378
4,624
15,662
5,680
0
0
15,662
47,777
0
W
5,391
229
0
0
9,969
3,761
0
2,904
7,062
57,900
0
W
Fenrir
Heddrix
Fenrir
16,533
9,166
0
5,148
20,638
9,024
0
4,581
15,999
0
85,678
L
Neith
Lo1a
Neith
5,572
1,373
0
1,412
9,572
4,465
0
0
9,572
0
61,234
W
3,723
1,625
1,199
2,294
11,045
9,546
0
3,979
7,007
0
20,390
W
Chernobog
Pipal
Chernobog
15,808
12,323
0
6,265
13,563
6,549
4,245
3,772
9,744
0
106,888
L
Awilix
Tomagara
Awilix
16,542
7,420
0
998
16,815
7,128
0
1,108
15,707
0
77,375
L
Ix Chel
archaon1911
Ix Chel
7,508
944
543
1,824
14,815
5,740
302
2,188
12,627
56,223
0
W
Hercules
iCyclow
Hercules
14,655
3,768
0
5,709
14,945
14,360
0
6,249
8,623
0
80,648
L
Nu Wa
yumiyumi2
Nu Wa
7,764
1,600
0
804
14,523
5,879
223
2,095
12,428
39,852
2,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,365
Gold Earned
51,038
466
Minions Killed
468
0
Camps Cleared
0
1,622,334
Distance Traveled
1,666,812
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,606
506
96
6
0
345,919
0
W
Merlin
8,586
505
81
5
0
324,397
4
W
Fenrir
11,125
654
113
7
0
363,982
0
L
Neith
9,404
553
102
6
0
308,150
0
W
Horus
8,646
509
22
1
0
337,678
8
W
Chernobog
11,756
692
128
8
0
311,400
0
L
Awilix
9,161
539
112
7
0
381,831
0
L
Ix Chel
9,086
534
93
5
0
315,645
4
W
Hercules
10,925
643
124
7
0
329,355
3
L
Nu Wa
8,108
477
63
4
0
270,789
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role