Player Matchup

Kali
Kali
 
Kali
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
TheGuyWithANose
Ares
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Skadi
Skadi
crested-visitor7
Skadi
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 58L
1,434 Elo+
Solo
Tyr
Tyr
falconfawk
Tyr
Level 104
God Stats
7W - 3L
1,490 SR
Queue Stats
267W - 262L
1,375 Elo+
Solo
Ah Puch
Ah Puch
pocket_mek_
Ah Puch
Level 145
God Stats
2W - 0L
1,314 SR
Queue Stats
143W - 134L
1,474 Elo+
Party 1
Team Averages
Level 78
1,461 SR
1,457 Elo+

VS

Team Averages
Level 99
1,585 SR
1,433 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CalixtoQR
Kukulkan
Level 81
God Stats
5W - 10L
1,386 SR
Queue Stats
55W - 57L
1,425 Elo+
Solo
Artemis
Artemis
Not_Designer
Artemis
Level 50
God Stats
1W - 2L
1,800 SR
Queue Stats
474W - 438L
1,380 Elo+
Solo
Thanatos
Thanatos
Winkel7424
Thanatos
Level 107
God Stats
6W - 16L
1,558 SR
Queue Stats
330W - 345L
1,353 Elo+
Solo
King Arthur
King Arthur
enfado-crecida
King Arthur
Level 147
God Stats
15W - 12L
1,679 SR
Queue Stats
165W - 172L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
0 / 0 / 2
7,593
542
1,300
10,614
4,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 1 / 1
7,656
547
2,141
7,387
5,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 2 / 1
7,556
540
5,288
6,647
2,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 0 / 1
8,780
627
6,366
9,812
11,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
pocket_mek_
Ah Puch
14
2 / 1 / 1
8,631
617
6,478
8,056
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
8
1 / 1 / 2
5,792
414
5,918
6,958
4,584
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
CalixtoQR
Kukulkan
13
0 / 2 / 0
6,245
446
3,956
7,757
3,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
Not_Designer
Artemis
9
1 / 2 / 1
5,976
427
2,766
6,233
2,028
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Winkel7424
Thanatos
13
2 / 3 / 1
7,345
525
5,081
13,544
5,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
enfado-crecida
King Arthur
1
0 / 0 / 0
3,076
220
0
0
0

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
8
Kills
4
4
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
0
0
2
1
L
Morgan Le Fay
 
Morgan Le Fay
1
1
2
2
L
Kukulkan
CalixtoQR
Kukulkan
0
2
0
0
L
Artemis
Not_Designer
Artemis
1
2
1
0.75
W
1
1
1
1.5
L
Thanatos
Winkel7424
Thanatos
2
3
1
0.83
W
3
2
1
1.75
L
King Arthur
enfado-crecida
King Arthur
0
0
0
0
W
2
0
1
2.5
W
Ah Puch
pocket_mek_
Ah Puch
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,573
Damage
17,721
42,516
Taken
34,492
26,056
Mitigated
15,907
14,676
Healing
12,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
1,300
508
0
4,646
10,614
4,345
0
1,230
9,384
0
55,939
L
Morgan Le Fay
 
Morgan Le Fay
5,918
1,199
0
2,439
6,958
4,584
87
1,081
5,877
28,968
0
L
Kukulkan
CalixtoQR
Kukulkan
3,956
123
0
207
7,757
3,410
0
5,021
2,736
43,813
0
L
Artemis
Not_Designer
Artemis
2,766
882
0
2,462
6,233
2,028
145
1,582
4,651
0
23,200
W
2,141
131
0
2,357
7,387
5,672
785
2,471
4,916
22,771
0
L
Thanatos
Winkel7424
Thanatos
5,081
1,536
0
7,167
13,544
5,885
0
935
12,609
0
50,309
W
5,288
2,146
0
684
6,647
2,330
3,380
3,353
3,294
0
50,223
L
King Arthur
enfado-crecida
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
6,366
1,445
0
2,094
9,812
11,010
1,803
650
9,162
0
57,540
W
Ah Puch
pocket_mek_
Ah Puch
6,478
104
0
4,895
8,056
2,699
687
2,170
5,886
70,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,216
Gold Earned
28,434
412
Minions Killed
235
0
Camps Cleared
0
1,361,686
Distance Traveled
1,004,757
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,593
542
89
6
0
305,716
0
L
Morgan Le Fay
5,792
414
32
2
0
202,802
4
L
Kukulkan
6,245
446
79
6
0
214,961
0
L
Artemis
5,976
427
40
3
0
277,482
4
W
Ares
7,656
547
26
2
0
227,469
0
L
Thanatos
7,345
525
84
6
0
309,512
0
W
Skadi
7,556
540
93
7
0
278,721
0
L
King Arthur
3,076
220
0
0
0
0
0
W
Tyr
8,780
627
91
7
0
290,972
0
W
Ah Puch
8,631
617
113
8
0
258,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role