Player Matchup

Chaac
Chaac
Gold II
BirdKingWill
Chaac
Gold II
Level 157
God Stats
4W - 3L
1,470 SR
Queue Stats
59W - 54L
1,659 MMR
Party 2
Hel
Hel
Platinum V
Roughryda35
Hel
Platinum V
Level 149
God Stats
6W - 5L
1,629 SR
Queue Stats
136W - 178L
1,776 MMR
Party 2
Danzaburou
Danzaburou
Gold II
Tha1stPharaoh
Danzaburou
Gold II
Level 154
God Stats
1W - 2L
1,680 SR
Queue Stats
46W - 61L
1,620 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 153
1,593 SR
1,685 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 142
1,620 SR
1,765 MMR
Ganesha
Ganesha
Platinum I
BrandonJavis17
Ganesha
Platinum I
Level 148
God Stats
16W - 17L
1,637 SR
Queue Stats
221W - 275L
2,070 MMR
Solo
Chang'e
Chang'e
Silver II
GoCrazy-AH
Chang'e
Silver II
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 179L
1,548 MMR
Party 1
Izanami
Izanami
Silver I
GoStupid-AH
Izanami
Silver I
Level 127
God Stats
1W - 1L
1,724 SR
Queue Stats
13W - 8L
1,679 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 3
8,060
733
6,977
9,298
7,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
0 / 0 / 6
7,916
720
7,465
6,717
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Tha1stPharaoh
Danzaburou
14
3 / 1 / 3
8,671
788
13,287
7,967
3,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AphroditeAtlasAo KuangAchillesHorus

VS

Bans
Ne ZhaChronosHerculesThothAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 2
8,194
745
3,498
13,175
14,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
GoCrazy-AH
Chang'e
12
0 / 3 / 3
7,161
651
4,122
10,120
5,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
GoStupid-AH
Izanami
13
2 / 3 / 1
7,909
719
9,039
9,201
3,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
6
Kills
3
3
Deaths
6
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
L
1
0
2
2
L
Chang'e
GoCrazy-AH
Chang'e
0
3
3
0.5
L
Izanami
GoStupid-AH
Izanami
2
3
1
0.83
W
0
0
6
3
W
Danzaburou
Tha1stPharaoh
Danzaburou
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,729
Damage
16,659
23,982
Taken
32,496
14,750
Mitigated
23,730
12,155
Healing
8,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,977
974
0
1,833
9,298
7,851
0
2,158
7,140
0
31,686
L
3,498
330
1,806
1,774
13,175
14,753
0
2,374
10,801
25,406
0
L
Chang'e
GoCrazy-AH
Chang'e
4,122
178
1,551
3,086
10,120
5,241
0
2,479
7,641
18,048
0
L
Izanami
GoStupid-AH
Izanami
9,039
5,897
0
489
9,201
3,736
0
2,628
6,573
0
42,206
W
7,465
240
3,207
4,959
6,717
3,401
0
2,960
3,757
38,653
0
W
Danzaburou
Tha1stPharaoh
Danzaburou
13,287
7,834
0
2,156
7,967
3,498
295
2,553
5,414
0
38,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,647
Gold Earned
23,264
172
Minions Killed
158
0
Camps Cleared
0
695,627
Distance Traveled
602,479
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,060
733
43
4
0
225,635
5
L
Ganesha
8,194
745
8
1
0
213,577
0
L
Chang'e
7,161
651
56
5
0
196,552
0
L
Izanami
7,909
719
94
9
0
192,350
2
W
Hel
7,916
720
71
6
0
249,443
0
W
Danzaburou
8,671
788
58
5
0
220,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role