Player Matchup

Morgan Le Fay
Morgan Le Fay
Adabizi520
Morgan Le Fay
Level 83
God Stats
4W - 4L
1,475 SR
Queue Stats
45W - 42L
1,424 Elo+
Party 2
Martichoras
Martichoras
Dream_Nolis
Martichoras
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 11L
1,568 Elo+
Solo
Bacchus
Bacchus
Karneolen
Bacchus
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 41L
1,410 Elo+
Party 2
Bellona
Bellona
ViKinGz KuRaMa
Bellona
Level 67
God Stats
24W - 38L
1,373 SR
Queue Stats
372W - 407L
1,421 Elo+
Solo
Bakasura
Bakasura
shaggy_weggy
Bakasura
Level 100
God Stats
2W - 2L
1,646 SR
Queue Stats
255W - 258L
1,439 Elo+
Solo
Team Averages
Level 72
1,499 SR
1,452 Elo+

VS

Team Averages
Level 52
1,503 SR
1,405 Elo+
Anhur
Anhur
Astek64
Anhur
Level 48
God Stats
38W - 47L
1,513 SR
Queue Stats
293W - 296L
1,421 Elo+
Solo
Odin
Odin
FraKtur_Kirito
Odin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,450 Elo+
Party 1
Ix Chel
Ix Chel
Gaara-19-01
Ix Chel
Level 86
God Stats
1W - 4L
1,389 SR
Queue Stats
26W - 25L
1,438 Elo+
Solo
Ares
Ares
ObYs-WaN
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,256 Elo+
Party 1
Thanatos
Thanatos
Thisis_Jxshi
Thanatos
Level 56
God Stats
3W - 7L
1,615 SR
Queue Stats
124W - 119L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Adabizi520
Morgan Le Fay
15
6 / 3 / 2
9,749
573
13,004
10,807
4,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Martichoras
Dream_Nolis
Martichoras
15
10 / 3 / 4
10,510
618
18,171
14,555
5,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Karneolen
Bacchus
15
4 / 1 / 14
10,366
610
7,886
14,910
20,263
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
5 / 4 / 1
9,541
561
16,319
20,387
17,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
shaggy_weggy
Bakasura
16
4 / 0 / 6
9,730
572
6,166
10,906
5,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Astek64
Anhur
13
2 / 4 / 1
8,196
482
5,562
13,018
4,603
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 3 / 2
8,156
480
8,664
15,290
15,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ix Chel
Gaara-19-01
Ix Chel
16
3 / 4 / 0
9,093
535
9,107
12,625
5,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
10
0 / 11 / 3
7,252
427
4,132
20,158
19,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Thisis_Jxshi
Thanatos
12
4 / 8 / 3
8,227
484
14,443
18,637
8,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
29
Kills
11
11
Deaths
30
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Adabizi520
Morgan Le Fay
6
3
2
2.33
L
Anhur
Astek64
Anhur
2
4
1
0.63
W
Martichoras
Dream_Nolis
Martichoras
10
3
4
4
L
2
3
2
1
L
Ix Chel
Gaara-19-01
Ix Chel
3
4
0
0.75
W
Bacchus
Karneolen
Bacchus
4
1
14
11
L
Ares
0
11
3
0.14
L
Thanatos
Thisis_Jxshi
Thanatos
4
8
3
0.69
W
5
4
1
1.38
W
Bakasura
shaggy_weggy
Bakasura
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,546
Damage
41,908
71,565
Taken
79,728
53,601
Mitigated
52,449
22,427
Healing
18,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Adabizi520
Morgan Le Fay
13,004
2,545
0
2,535
10,807
4,155
0
5,073
5,734
81,780
0
L
Anhur
Astek64
Anhur
5,562
4,028
0
4,042
13,018
4,603
0
2,518
10,500
0
50,807
W
Martichoras
Dream_Nolis
Martichoras
18,171
7,606
150
5,164
14,555
5,971
201
3,734
10,773
0
75,025
L
8,664
2,361
0
2,443
15,290
15,000
0
2,549
12,466
11,100
32,964
L
Ix Chel
Gaara-19-01
Ix Chel
9,107
1,259
534
2,064
12,625
5,637
95
7,518
5,107
84,448
0
W
Bacchus
Karneolen
Bacchus
7,886
1,849
378
4,407
14,910
20,263
0
2,684
12,147
25,234
0
L
Ares
4,132
697
0
350
20,158
19,184
0
3,435
16,673
23,688
0
L
Thanatos
Thisis_Jxshi
Thanatos
14,443
6,225
0
9,337
18,637
8,025
0
5,032
13,510
0
46,277
W
16,319
8,194
0
5,414
20,387
17,713
756
2,950
16,435
162
71,744
W
Bakasura
shaggy_weggy
Bakasura
6,166
5,640
0
4,379
10,906
5,499
3,041
1,439
9,419
0
65,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,896
Gold Earned
40,924
473
Minions Killed
389
0
Camps Cleared
0
1,657,754
Distance Traveled
1,492,039
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,749
573
115
7
0
335,344
0
L
Anhur
8,196
482
93
5
0
296,957
0
W
Martichoras
10,510
618
101
6
0
295,040
0
L
Odin
8,156
480
71
4
0
296,475
0
L
Ix Chel
9,093
535
144
8
0
301,111
2
W
Bacchus
10,366
610
31
2
0
314,858
0
L
Ares
7,252
427
27
2
0
286,762
0
L
Thanatos
8,227
484
54
3
0
310,734
0
W
Bellona
9,541
561
100
6
0
313,075
4
W
Bakasura
9,730
572
126
7
0
399,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role