Player Matchup

Zeus
Zeus
 
Zeus
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
RitualDesert987
Discordia
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
108W - 124L
1,490 Elo+
Party 1
Maui
Maui
SpyroWasTaken
Maui
Level 271
God Stats
2W - 0L
1,740 SR
Queue Stats
56W - 54L
1,549 Elo+
Party 1
Cernunnos
Cernunnos
mi77u
Cernunnos
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,598 Elo+
Party 1
Thanatos
Thanatos
xenbyarca
Thanatos
Level 69
God Stats
2W - 7L
1,369 SR
Queue Stats
508W - 500L
1,612 Elo+
Solo
Team Averages
Level 172
1,522 SR
1,550 Elo+

VS

Team Averages
Level 121
1,602 SR
1,560 Elo+
Tyr
Tyr
 
Tyr
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Eagle_Slayer03
Artemis
Level 97
God Stats
4W - 3L
1,486 SR
Queue Stats
128W - 141L
1,545 Elo+
Solo
Freya
Freya
GonNryy
Freya
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,658 Elo+
Solo
Cabrakan
Cabrakan
JeyZut
Cabrakan
Level 129
God Stats
2W - 1L
1,825 SR
Queue Stats
194W - 175L
1,578 Elo+
Solo
Rama
Rama
WhiteAmba
Rama
Level 150
God Stats
1W - 1L
1,701 SR
Queue Stats
18W - 18L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
5 / 2 / 27
9,678
880
17,650
6,971
3,497
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
RitualDesert987
Discordia
17
5 / 2 / 26
10,086
917
17,420
8,434
4,524
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
6 / 2 / 26
10,907
992
7,699
16,271
18,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
mi77u
Cernunnos
18
14 / 2 / 15
11,087
1,008
21,280
13,667
8,223
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
xenbyarca
Thanatos
16
5 / 2 / 26
9,659
878
11,420
10,753
6,720
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
3 / 7 / 3
8,788
799
6,596
24,087
20,476
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 9 / 5
9,400
855
11,302
14,198
6,827
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
GonNryy
Freya
14
2 / 7 / 3
7,999
727
5,789
12,206
5,613
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cabrakan
JeyZut
Cabrakan
16
2 / 7 / 4
8,331
757
6,650
19,640
28,539
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
14
0 / 5 / 5
8,129
739
6,097
12,655
5,420
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
30
35
Kills
10
10
Deaths
35
120
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
2
27
9.25
L
Tyr
 
Tyr
3
7
3
0.64
L
3
9
5
0.61
L
Freya
GonNryy
Freya
2
7
3
0.5
L
Cabrakan
JeyZut
Cabrakan
2
7
4
0.57
W
Discordia
RitualDesert987
Discordia
5
2
26
9
W
6
2
26
9.5
L
Rama
0
5
5
0.5
W
Cernunnos
mi77u
Cernunnos
14
2
15
10.75
W
Thanatos
xenbyarca
Thanatos
5
2
26
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,469
Damage
36,434
56,096
Taken
82,786
41,435
Mitigated
66,875
25,290
Healing
14,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
17,650
1,696
67
1,630
6,971
3,497
1,065
1,740
5,231
36,873
0
L
Tyr
 
Tyr
6,596
417
711
5,052
24,087
20,476
0
12,197
11,890
0
13,578
L
11,302
4,127
802
1,155
14,198
6,827
1,266
7,948
6,250
0
24,384
L
Freya
GonNryy
Freya
5,789
1,249
94
1,379
12,206
5,613
0
8,648
3,558
13,943
0
L
Cabrakan
JeyZut
Cabrakan
6,650
797
631
2,341
19,640
28,539
58
7,573
12,067
10,739
0
W
Discordia
RitualDesert987
Discordia
17,420
1,170
2,855
1,373
8,434
4,524
1,115
1,463
6,971
28,507
0
W
7,699
877
3,414
4,044
16,271
18,471
0
2,873
13,398
17,192
0
L
Rama
6,097
4,160
425
2,297
12,655
5,420
0
6,403
6,252
0
19,688
W
Cernunnos
mi77u
Cernunnos
21,280
12,852
546
4,719
13,667
8,223
3,918
3,641
10,026
0
42,725
W
Thanatos
xenbyarca
Thanatos
11,420
2,118
601
6,041
10,753
6,720
1,863
2,722
8,031
0
22,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,417
Gold Earned
42,647
148
Minions Killed
97
0
Camps Cleared
0
1,104,727
Distance Traveled
926,852
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,678
880
36
3
0
219,411
0
L
Tyr
8,788
799
11
1
0
215,748
0
L
Artemis
9,400
855
30
3
0
180,118
0
L
Freya
7,999
727
18
2
0
166,719
0
L
Cabrakan
8,331
757
8
1
0
183,853
0
W
Discordia
10,086
917
31
3
0
239,077
0
W
Maui
10,907
992
17
2
0
189,646
0
L
Rama
8,129
739
30
3
0
180,414
0
W
Cernunnos
11,087
1,008
47
4
0
206,872
0
W
Thanatos
9,659
878
17
2
0
249,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role