Player Matchup

Anubis
Anubis
 
Anubis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
HOMIEzzZZ
Baron Samedi
Level 19
God Stats
1W - 0L
1,305 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Kawa1i
Mercury
Level 158
God Stats
1W - 0L
1,352 SR
Queue Stats
6W - 5L
1,551 Elo+
Party 2
Jing Wei
Jing Wei
MetilOrange
Jing Wei
Level 119
God Stats
4W - 5L
1,496 SR
Queue Stats
24W - 25L
1,436 Elo+
Party 2
Khepri
Khepri
БотанПацюк
Khepri
Level 56
God Stats
1W - 1L
1,412 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 94
1,413 SR
1,497 Elo+

VS

Team Averages
Level 118
1,581 SR
1,448 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
DARKSTAR-01-
Hou Yi
Level 142
God Stats
2W - 1L
1,890 SR
Queue Stats
128W - 137L
1,423 Elo+
Solo
Sylvanus
Sylvanus
Kotelettes
Sylvanus
Level 121
God Stats
3W - 8L
1,397 SR
Queue Stats
27W - 38L
1,404 Elo+
Party 1
Artemis
Artemis
MaveusMarr
Artemis
Level 109
God Stats
71W - 52L
1,466 SR
Queue Stats
344W - 304L
1,430 Elo+
Solo
Geb
Geb
liithh
Geb
Level 103
God Stats
14W - 14L
1,652 SR
Queue Stats
129W - 125L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
7 / 0 / 7
8,459
846
12,295
7,588
4,847
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
HOMIEzzZZ
Baron Samedi
14
1 / 0 / 10
7,352
735
5,609
6,237
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Kawa1i
Mercury
13
5 / 0 / 8
7,768
777
10,121
10,644
4,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
MetilOrange
Jing Wei
14
2 / 0 / 11
7,759
776
8,447
6,562
2,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 2 / 8
7,341
734
3,894
9,181
4,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
1 / 2 / 0
6,641
664
3,602
8,314
5,818
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
14
0 / 2 / 0
7,051
705
3,630
7,621
2,714
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Kotelettes
Sylvanus
12
1 / 5 / 1
7,004
700
5,767
12,925
9,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
MaveusMarr
Artemis
12
0 / 4 / 2
6,601
660
8,735
7,108
3,020
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Geb
liithh
Geb
12
0 / 3 / 1
6,981
698
4,293
10,355
8,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
6
16
Kills
2
2
Deaths
16
44
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
0
7
10.5
L
Gilgamesh
 
Gilgamesh
1
2
0
0.5
L
Hou Yi
0
2
0
0
W
Baron Samedi
HOMIEzzZZ
Baron Samedi
1
0
10
6
W
Mercury
Kawa1i
Mercury
5
0
8
9
L
Sylvanus
Kotelettes
Sylvanus
1
5
1
0.3
L
Artemis
MaveusMarr
Artemis
0
4
2
0.25
W
Jing Wei
MetilOrange
Jing Wei
2
0
11
7.5
L
Geb
liithh
Geb
0
3
1
0.17
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,366
Damage
26,027
40,212
Taken
46,323
18,964
Mitigated
29,421
13,115
Healing
6,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,295
412
502
3,994
7,588
4,847
807
1,107
6,481
42,281
0
L
Gilgamesh
 
Gilgamesh
3,602
455
305
812
8,314
5,818
0
3,365
4,949
0
13,903
L
Hou Yi
3,630
1,885
0
822
7,621
2,714
1,634
4,880
2,741
0
23,519
W
Baron Samedi
HOMIEzzZZ
Baron Samedi
5,609
334
1,151
2,290
6,237
2,260
421
1,918
3,174
21,426
0
W
Mercury
Kawa1i
Mercury
10,121
4,806
0
1,976
10,644
4,603
812
3,668
6,976
0
21,162
L
Sylvanus
Kotelettes
Sylvanus
5,767
1,558
2,026
1,886
12,925
9,741
135
5,717
7,208
12,431
0
L
Artemis
MaveusMarr
Artemis
8,735
4,137
0
103
7,108
3,020
0
4,062
3,046
0
24,336
W
Jing Wei
MetilOrange
Jing Wei
8,447
6,768
377
1,239
6,562
2,712
1,156
1,616
4,946
0
33,087
L
Geb
liithh
Geb
4,293
866
0
593
10,355
8,128
0
3,774
6,581
11,274
0
W
3,894
184
983
603
9,181
4,542
0
1,751
7,430
10,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,679
Gold Earned
34,278
202
Minions Killed
151
0
Camps Cleared
0
1,025,166
Distance Traveled
928,860
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,459
846
71
7
0
189,755
5
L
Gilgamesh
6,641
664
26
3
0
182,035
0
L
Hou Yi
7,051
705
55
6
0
170,477
0
W
Baron Samedi
7,352
735
36
4
0
181,698
0
W
Mercury
7,768
777
28
3
0
238,001
0
L
Sylvanus
7,004
700
16
2
0
166,658
0
L
Artemis
6,601
660
38
4
0
194,088
1
W
Jing Wei
7,759
776
52
5
0
202,350
0
L
Geb
6,981
698
16
2
0
215,602
0
W
Khepri
7,341
734
15
2
0
213,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role