Player Matchup

Ishtar
Ishtar
Gold III
Jerisleif
Ishtar
Gold III
Level 106
God Stats
6W - 10L
1,426 SR
Queue Stats
477W - 497L
1,419 MMR
Solo
Achilles
Achilles
Gold IV
Rykerp
Achilles
Gold IV
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 106L
1,392 MMR
Solo
Anubis
Anubis
Gold V
Starfangx
Anubis
Gold V
Level 195
God Stats
9W - 11L
1,708 SR
Queue Stats
119W - 112L
1,357 MMR
Solo
Ganesha
Ganesha
Gold V
TatsuyaSenkou
Ganesha
Gold V
Level 132
God Stats
3W - 4L
1,707 SR
Queue Stats
7W - 16L
1,419 MMR
Solo
Mercury
Mercury
Gold V
Tufat
Mercury
Gold V
Level 93
God Stats
2W - 3L
1,407 SR
Queue Stats
171W - 181L
1,359 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,550 SR
1,389 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,528 SR
1,387 MMR
Discordia
Discordia
Gold IV
BzFoxtrot
Discordia
Gold IV
Level 153
God Stats
1W - 0L
1,496 SR
Queue Stats
40W - 31L
1,489 MMR
Party 1
Chronos
Chronos
Gold V
Diligenc3
Chronos
Gold V
Level 236
God Stats
2W - 1L
1,769 SR
Queue Stats
334W - 348L
1,338 MMR
Solo
Vamana
Vamana
Gold III
FlashhGambino
Vamana
Gold III
Level 144
God Stats
7W - 4L
1,208 SR
Queue Stats
378W - 379L
1,423 MMR
Solo
Guan Yu
Guan Yu
Silver I
Vinceman123
Guan Yu
Silver I
Level 89
God Stats
1W - 0L
1,646 SR
Queue Stats
20W - 19L
1,290 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
ЅαіпŧЅοгα
Kuzenbo
Gold V
Level 67
God Stats
5W - 4L
1,522 SR
Queue Stats
128W - 129L
1,393 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Jerisleif
Ishtar
15
2 / 3 / 2
9,578
532
6,463
11,214
5,226
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Rykerp
Achilles
14
3 / 4 / 2
9,267
515
12,711
22,192
29,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Starfangx
Anubis
12
3 / 8 / 1
9,215
512
10,983
13,464
6,892
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
10
0 / 5 / 4
8,498
472
4,896
19,230
13,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
Tufat
Mercury
16
2 / 5 / 1
9,987
555
5,689
17,136
7,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
MartichorasAgniAphrodite

VS

Bans
HerculesAo KuangBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BzFoxtrot
Discordia
17
4 / 1 / 6
10,926
607
12,614
9,002
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
Diligenc3
Chronos
16
0 / 2 / 7
10,199
567
6,398
9,656
4,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
13 / 3 / 7
11,502
639
21,011
18,042
10,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Vinceman123
Guan Yu
15
0 / 3 / 7
9,486
527
9,363
17,834
23,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

15
8 / 1 / 10
10,563
587
10,895
16,044
23,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
10
Kills
25
25
Deaths
10
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Discordia
BzFoxtrot
Discordia
4
1
6
7
W
Chronos
Diligenc3
Chronos
0
2
7
1.75
W
13
3
7
5.5
L
Ishtar
Jerisleif
Ishtar
2
3
2
1
L
Achilles
Rykerp
Achilles
3
4
2
1
L
Anubis
Starfangx
Anubis
3
8
1
0.44
L
Ganesha
0
5
4
0.4
L
Mercury
Tufat
Mercury
2
5
1
0.5
W
Guan Yu
Vinceman123
Guan Yu
0
3
7
1.17
W
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,742
Damage
60,281
83,236
Taken
70,578
62,980
Mitigated
65,859
17,314
Healing
14,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BzFoxtrot
Discordia
12,614
1,495
0
260
9,002
3,644
1,742
3,344
5,564
103,193
109
W
Chronos
Diligenc3
Chronos
6,398
1,700
0
3,201
9,656
4,698
3,433
2,910
6,746
85,022
7,367
W
21,011
13,940
0
1,588
18,042
10,370
0
4,879
13,070
0
96,219
L
Ishtar
Jerisleif
Ishtar
6,463
3,830
0
4,229
11,214
5,226
0
4,738
6,476
0
70,215
L
Achilles
Rykerp
Achilles
12,711
2,502
0
3,964
22,192
29,728
0
5,892
16,300
1,436
50,897
L
Anubis
Starfangx
Anubis
10,983
440
0
1,945
13,464
6,892
0
6,529
6,935
48,592
0
L
Ganesha
4,896
692
1,679
3,282
19,230
13,475
0
10,097
9,133
22,103
0
L
Mercury
Tufat
Mercury
5,689
2,066
0
2,215
17,136
7,659
0
3,365
13,771
0
83,004
W
Guan Yu
Vinceman123
Guan Yu
9,363
1,907
1,295
4,516
17,834
23,370
228
1,990
14,664
0
69,214
W
10,895
3,168
0
3,706
16,044
23,777
187
4,379
11,334
27,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,545
Gold Earned
52,676
440
Minions Killed
555
0
Camps Cleared
0
1,598,212
Distance Traveled
1,800,192
5
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,926
607
171
10
0
334,162
3
W
Chronos
10,199
567
152
8
0
322,234
4
W
Vamana
11,502
639
108
6
0
418,923
4
L
Ishtar
9,578
532
148
8
0
343,428
2
L
Achilles
9,267
515
77
4
0
310,743
0
L
Anubis
9,215
512
73
4
0
232,934
0
L
Ganesha
8,498
472
7
0
0
318,859
3
L
Mercury
9,987
555
135
8
0
392,248
0
W
Guan Yu
9,486
527
108
6
0
355,031
3
W
Kuzenbo
10,563
587
16
1
0
369,842
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role