Player Matchup

Atlas
Atlas
Silver I
DaStunner
Atlas
Silver I
Level 121
God Stats
2W - 0L
1,688 SR
Queue Stats
16W - 19L
1,429 MMR
Party 2
Chang'e
Chang'e
Gold V
Kiro0711
Chang'e
Gold V
Level 78
God Stats
1W - 1L
1,356 SR
Queue Stats
31W - 24L
1,499 MMR
Solo
Ne Zha
Ne Zha
Gold IV
Neuzx
Ne Zha
Gold IV
Level 164
God Stats
3W - 1L
1,335 SR
Queue Stats
22W - 20L
1,529 MMR
Solo
Cernunnos
Cernunnos
Gold III
TheTexna
Cernunnos
Gold III
Level 123
God Stats
6W - 5L
1,418 SR
Queue Stats
20W - 19L
1,601 MMR
Party 2
Hercules
Hercules
Gold II
almin33
Hercules
Gold II
Level 77
God Stats
13W - 15L
1,780 SR
Queue Stats
307W - 291L
1,499 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,516 SR
1,512 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,577 SR
1,510 MMR
Janus
Janus
Platinum IV
BLA_APOCALYPSE
Janus
Platinum IV
Level 130
God Stats
2W - 5L
1,355 SR
Queue Stats
132W - 123L
1,614 MMR
Party 1
Ravana
Ravana
Gold III
Devadot
Ravana
Gold III
Level 155
God Stats
10W - 12L
1,456 SR
Queue Stats
670W - 680L
1,480 MMR
Solo
Bacchus
Bacchus
Bronze III
MOHAMED-DZ55
Bacchus
Bronze III
Level 101
God Stats
0W - 1L
1,648 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Apollo
Apollo
Gold II
YōkaiMelvZz
Apollo
Gold II
Level 79
God Stats
8W - 3L
1,928 SR
Queue Stats
239W - 229L
1,526 MMR
Solo
Chronos
Chronos
Gold IV
vKiritto-
Chronos
Gold IV
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 83L
1,430 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DaStunner
Atlas
17
3 / 2 / 12
11,664
530
10,597
20,870
24,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chang'e
Kiro0711
Chang'e
18
4 / 3 / 6
12,017
546
14,966
17,492
8,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
Neuzx
Ne Zha
20
3 / 4 / 13
12,801
582
15,799
20,774
10,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cernunnos
TheTexna
Cernunnos
20
6 / 1 / 9
13,059
594
20,553
14,088
7,752
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
almin33
Hercules
18
4 / 3 / 11
12,355
562
19,476
23,172
27,731
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Ao KuangVamanaAphrodite

VS

Bans
MartichorasHe BoThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 2
12,091
550
17,719
15,574
6,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Devadot
Ravana
15
6 / 4 / 4
10,402
473
12,098
16,642
9,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
MOHAMED-DZ55
Bacchus
13
1 / 2 / 7
9,620
437
8,078
24,263
40,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
19
1 / 3 / 4
11,497
523
9,305
22,340
11,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
vKiritto-
Chronos
15
0 / 6 / 6
9,934
452
10,553
17,939
7,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
36
20
Kills
13
13
Deaths
20
51
Assists
23
Player
Kills
Deaths
Assists
KDA
L
5
5
2
1.2
W
Atlas
DaStunner
Atlas
3
2
12
4.5
L
Ravana
Devadot
Ravana
6
4
4
2
W
Chang'e
Kiro0711
Chang'e
4
3
6
2.33
L
Bacchus
MOHAMED-DZ55
Bacchus
1
2
7
2.25
W
Ne Zha
Neuzx
Ne Zha
3
4
13
2.38
W
Cernunnos
TheTexna
Cernunnos
6
1
9
10.5
L
Apollo
1
3
4
1
W
Hercules
almin33
Hercules
4
3
11
3.17
L
Chronos
vKiritto-
Chronos
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,391
Damage
57,753
96,396
Taken
96,758
78,695
Mitigated
76,204
41,197
Healing
15,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,719
740
0
945
15,574
6,525
0
4,881
10,693
127,650
0
W
Atlas
DaStunner
Atlas
10,597
3,440
639
4,068
20,870
24,265
133
8,940
11,682
29,616
0
L
Ravana
Devadot
Ravana
12,098
2,957
0
1,855
16,642
9,994
0
3,876
12,766
0
69,697
W
Chang'e
Kiro0711
Chang'e
14,966
286
4,017
9,549
17,492
8,110
746
7,418
9,994
107,812
0
L
Bacchus
MOHAMED-DZ55
Bacchus
8,078
799
2,366
3,350
24,263
40,112
0
8,358
15,905
17,652
0
W
Ne Zha
Neuzx
Ne Zha
15,799
4,261
0
6,736
20,774
10,837
1,386
7,164
13,600
0
139,021
W
Cernunnos
TheTexna
Cernunnos
20,553
13,231
0
7,562
14,088
7,752
7,234
6,582
7,270
0
139,351
L
Apollo
9,305
6,811
0
5,595
22,340
11,732
2,883
4,434
17,906
0
106,703
W
Hercules
almin33
Hercules
19,476
6,472
0
8,626
23,172
27,731
922
6,474
16,640
0
100,240
L
Chronos
vKiritto-
Chronos
10,553
1,842
0
1,605
17,939
7,841
0
4,111
13,828
72,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,896
Gold Earned
53,544
660
Minions Killed
614
0
Camps Cleared
0
2,391,139
Distance Traveled
2,190,474
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,091
550
191
9
0
440,056
6
W
Atlas
11,664
530
25
1
0
453,556
4
L
Ravana
10,402
473
105
5
0
415,481
1
W
Chang'e
12,017
546
150
7
0
464,612
4
L
Bacchus
9,620
437
29
1
0
455,822
6
W
Ne Zha
12,801
582
154
7
0
528,628
2
W
Cernunnos
13,059
594
195
9
0
469,018
4
L
Apollo
11,497
523
167
8
0
470,489
3
W
Hercules
12,355
562
136
6
0
475,325
6
L
Chronos
9,934
452
122
6
0
408,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role