Player Matchup

Achilles
Achilles
Aleyza
Achilles
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 15L
1,411 Elo+
Solo
Nu Wa
Nu Wa
FetchTheStick
Nu Wa
Level 123
God Stats
9W - 4L
1,808 SR
Queue Stats
355W - 362L
1,529 Elo+
Solo
Bacchus
Bacchus
Sack_Sniper_
Bacchus
Level 66
God Stats
18W - 7L
1,746 SR
Queue Stats
564W - 592L
1,459 Elo+
Party 1
Ratatoskr
Ratatoskr
Tanis55
Ratatoskr
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
322W - 380L
1,345 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
aussietrippa
Ah Muzen Cab
Level 63
God Stats
25W - 18L
1,614 SR
Queue Stats
565W - 595L
1,456 Elo+
Party 1
Team Averages
Level 81
1,634 SR
1,440 Elo+

VS

Team Averages
Level 79
1,646 SR
1,485 Elo+
Kuzenbo
Kuzenbo
Arbalett
Kuzenbo
Level 54
God Stats
4W - 0L
1,500 SR
Queue Stats
114W - 71L
1,606 Elo+
Solo
Fafnir
Fafnir
E_howdo_thatkid
Fafnir
Level 63
God Stats
6W - 1L
1,940 SR
Queue Stats
133W - 150L
1,443 Elo+
Solo
Atlas
Atlas
Prometej1990
Atlas
Level 128
God Stats
4W - 1L
1,791 SR
Queue Stats
172W - 163L
1,501 Elo+
Solo
Nu Wa
Nu Wa
Queena777
Nu Wa
Level 87
God Stats
13W - 5L
1,472 SR
Queue Stats
405W - 371L
1,495 Elo+
Solo
Mulan
Mulan
Skinner_Bud
Mulan
Level 61
God Stats
6W - 2L
1,526 SR
Queue Stats
241W - 236L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aleyza
Achilles
10
1 / 0 / 3
7,617
544
3,045
4,126
4,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
2 / 4 / 7
9,384
670
21,275
10,476
5,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Sack_Sniper_
Bacchus
18
2 / 4 / 7
10,068
719
10,846
17,300
33,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
Tanis55
Ratatoskr
15
2 / 6 / 2
8,648
618
5,564
11,717
13,894
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
aussietrippa
Ah Muzen Cab
17
5 / 8 / 2
10,373
741
17,416
17,748
8,951
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Arbalett
Kuzenbo
18
2 / 2 / 14
10,602
757
8,861
18,541
24,317
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 5 / 15
10,267
733
5,415
15,490
15,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
2 / 1 / 16
10,608
758
9,274
20,238
12,135
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
Queena777
Nu Wa
20
17 / 2 / 3
13,295
950
20,152
10,813
4,569
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 3 / 15
9,831
702
6,838
11,731
9,513
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
85
12
Kills
22
22
Deaths
13
21
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Achilles
Aleyza
Achilles
1
0
3
2.5
W
Kuzenbo
Arbalett
Kuzenbo
2
2
14
4.5
W
0
5
15
1.5
L
2
4
7
1.38
W
2
1
16
10
W
Nu Wa
Queena777
Nu Wa
17
2
3
9.25
L
Bacchus
Sack_Sniper_
Bacchus
2
4
7
1.38
W
1
3
15
2.83
L
Ratatoskr
Tanis55
Ratatoskr
2
6
2
0.5
L
Ah Muzen Cab
aussietrippa
Ah Muzen Cab
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,146
Damage
50,540
61,367
Taken
76,813
65,835
Mitigated
65,796
12,336
Healing
31,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Aleyza
Achilles
3,045
564
322
1,106
4,126
4,494
0
3,114
1,012
0
6,419
W
Kuzenbo
Arbalett
Kuzenbo
8,861
2,729
3,125
6,150
18,541
24,317
877
7,395
10,969
20,967
480
W
5,415
1,666
1,667
2,977
15,490
15,262
735
8,090
7,238
11,811
0
L
21,275
5,743
1,371
1,950
10,476
5,386
59
8,567
1,909
50,591
0
W
9,274
3,907
624
8,204
20,238
12,135
1,743
7,811
12,350
27,121
0
W
Nu Wa
Queena777
Nu Wa
20,152
4,889
2,727
2,937
10,813
4,569
2,400
3,632
7,181
63,300
0
L
Bacchus
Sack_Sniper_
Bacchus
10,846
746
624
3,185
17,300
33,110
236
10,975
6,325
26,082
0
W
6,838
2,014
878
1,791
11,731
9,513
1,673
5,193
6,459
0
13,737
L
Ratatoskr
Tanis55
Ratatoskr
5,564
687
713
869
11,717
13,894
94
7,075
4,642
0
15,445
L
Ah Muzen Cab
aussietrippa
Ah Muzen Cab
17,416
4,711
0
2,196
17,748
8,951
0
13,491
4,257
0
50,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,090
Gold Earned
54,603
167
Minions Killed
196
0
Camps Cleared
0
1,067,096
Distance Traveled
1,315,690
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,617
544
13
1
0
128,664
0
W
Kuzenbo
10,602
757
24
2
0
290,801
0
W
Fafnir
10,267
733
17
1
0
245,885
0
L
Nu Wa
9,384
670
57
4
0
213,907
0
W
Atlas
10,608
758
42
3
0
259,285
0
W
Nu Wa
13,295
950
85
6
0
230,428
0
L
Bacchus
10,068
719
25
2
0
252,952
0
W
Mulan
9,831
702
28
2
0
289,291
0
L
Ratatoskr
8,648
618
14
1
0
254,566
0
L
Ah Muzen Cab
10,373
741
58
4
0
217,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role