Player Matchup

Freya
Freya
 
Freya
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Hibiskuss
Xbalanque
Level 147
God Stats
3W - 8L
1,067 SR
Queue Stats
584W - 585L
1,498 Elo+
Solo
Chiron
Chiron
Xedur123
Chiron
Level 93
God Stats
3W - 2L
1,758 SR
Queue Stats
219W - 234L
1,451 Elo+
Party 2
Cerberus
Cerberus
o0oFairyTailo0o
Cerberus
Level 149
God Stats
2W - 5L
1,751 SR
Queue Stats
320W - 314L
1,612 Elo+
Solo
Izanami
Izanami
valS_madneSS
Izanami
Level 260
God Stats
4W - 4L
1,784 SR
Queue Stats
310W - 297L
1,487 Elo+
Party 2
Team Averages
Level 159
1,572 SR
1,510 Elo+

VS

Team Averages
Level 127
1,493 SR
1,555 Elo+
Discordia
Discordia
 
Discordia
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GoDLiK3xD
Danzaburou
Level 66
God Stats
10W - 8L
1,459 SR
Queue Stats
239W - 233L
1,565 Elo+
Party 1
Anubis
Anubis
Scoblerton
Anubis
Level 17
God Stats
2W - 1L
1,506 SR
Queue Stats
14W - 12L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
0 / 5 / 10
7,788
708
8,659
10,288
4,678
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
Hibiskuss
Xbalanque
15
3 / 6 / 8
8,543
777
10,452
11,971
5,234
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
Xedur123
Chiron
14
2 / 5 / 5
7,955
723
11,126
12,372
5,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
15
3 / 6 / 8
8,928
812
7,931
17,802
24,212
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
valS_madneSS
Izanami
16
4 / 6 / 4
8,869
806
7,770
14,260
6,211
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
6 / 1 / 14
10,491
954
12,500
8,933
4,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
 
Vamana
14
0 / 3 / 17
8,541
776
7,099
12,269
16,271
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charybdis
 
Charybdis
13
2 / 4 / 8
8,541
776
5,631
10,736
4,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
GoDLiK3xD
Danzaburou
19
14 / 3 / 9
12,014
1,092
23,163
14,110
7,555
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Scoblerton
Anubis
17
5 / 3 / 13
10,211
928
14,834
11,611
6,752
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
88
12
Kills
27
28
Deaths
14
35
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
5
10
1
W
Discordia
 
Discordia
6
1
14
13
W
Vamana
 
Vamana
0
3
17
2.83
W
Charybdis
 
Charybdis
2
4
8
1.5
W
Danzaburou
GoDLiK3xD
Danzaburou
14
3
9
6.17
L
Xbalanque
Hibiskuss
Xbalanque
3
6
8
1.17
W
Anubis
Scoblerton
Anubis
5
3
13
3.83
L
Chiron
Xedur123
Chiron
2
5
5
0.9
L
Cerberus
3
6
8
1.17
L
Izanami
valS_madneSS
Izanami
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,938
Damage
63,227
66,693
Taken
57,659
46,228
Mitigated
39,309
14,436
Healing
16,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
8,659
2,283
0
2,126
10,288
4,678
479
4,282
6,006
17,082
0
W
Discordia
 
Discordia
12,500
99
1,355
2,613
8,933
4,300
1,067
2,224
6,709
31,070
0
W
Vamana
 
Vamana
7,099
2,799
773
643
12,269
16,271
1,654
4,302
7,967
136
9,678
W
Charybdis
 
Charybdis
5,631
2,929
2,558
2,025
10,736
4,431
1,094
3,580
7,156
0
11,019
W
Danzaburou
GoDLiK3xD
Danzaburou
23,163
13,175
0
2,784
14,110
7,555
3,828
2,895
11,215
0
47,611
L
Xbalanque
Hibiskuss
Xbalanque
10,452
1,256
710
733
11,971
5,234
532
6,934
5,037
0
17,990
W
Anubis
Scoblerton
Anubis
14,834
1,151
303
3,499
11,611
6,752
1,119
3,589
8,022
28,313
0
L
Chiron
Xedur123
Chiron
11,126
1,606
1,217
1,471
12,372
5,893
105
4,493
7,879
0
22,934
L
Cerberus
7,931
43
678
3,443
17,802
24,212
0
4,985
12,817
13,092
0
L
Izanami
valS_madneSS
Izanami
7,770
4,974
1,155
2,903
14,260
6,211
713
6,776
7,484
0
19,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,083
Gold Earned
49,798
119
Minions Killed
135
0
Camps Cleared
0
950,991
Distance Traveled
1,085,112
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,788
708
19
2
0
181,964
0
W
Discordia
10,491
954
44
4
0
241,575
0
W
Vamana
8,541
776
1
0
0
234,256
0
W
Charybdis
8,541
776
8
1
0
190,716
0
W
Danzaburou
12,014
1,092
42
4
0
217,683
0
L
Xbalanque
8,543
777
14
1
0
178,692
0
W
Anubis
10,211
928
40
4
0
200,882
0
L
Chiron
7,955
723
35
3
0
191,681
0
L
Cerberus
8,928
812
15
1
0
201,582
0
L
Izanami
8,869
806
36
3
0
197,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role