Player Matchup

Serqet
Serqet
Costamorano
Serqet
Level 125
God Stats
0W - 2L
1,241 SR
Queue Stats
20W - 23L
1,463 Elo+
Solo
Discordia
Discordia
MemeLord0420769
Discordia
Level 56
God Stats
62W - 63L
1,338 SR
Queue Stats
553W - 586L
1,352 Elo+
Solo
Danzaburou
Danzaburou
SplayJungle9804
Danzaburou
Level 30
God Stats
93W - 107L
1,306 SR
Queue Stats
108W - 131L
1,352 Elo+
Solo
Team Averages
Level 70
1,295 SR
1,389 Elo+

VS

Team Averages
Level 78
1,610 SR
1,370 Elo+
Achilles
Achilles
PaaCPak83
Achilles
Level 32
God Stats
3W - 3L
1,718 SR
Queue Stats
315W - 334L
1,142 Elo+
Solo
Anubis
Anubis
THEDIESELGUY59L
Anubis
Level 144
God Stats
6W - 3L
1,640 SR
Queue Stats
196W - 201L
1,527 Elo+
Solo
Medusa
Medusa
Trogdor1220
Medusa
Level 57
God Stats
9W - 5L
1,473 SR
Queue Stats
42W - 35L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
1 / 3 / 3
7,685
640
3,714
10,729
8,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
MemeLord0420769
Discordia
11
2 / 5 / 2
7,621
635
6,806
9,092
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SplayJungle9804
Danzaburou
13
2 / 3 / 3
8,396
700
8,052
12,945
3,963
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
PaaCPak83
Achilles
15
3 / 2 / 5
8,834
736
5,812
10,980
10,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 2 / 5
9,365
780
13,523
7,687
4,109
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
14
3 / 1 / 7
8,828
736
8,078
8,236
3,777
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
5
Kills
11
11
Deaths
5
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Serqet
1
3
3
0.83
L
Discordia
MemeLord0420769
Discordia
2
5
2
0.6
W
Achilles
PaaCPak83
Achilles
3
2
5
2.75
L
Danzaburou
SplayJungle9804
Danzaburou
2
3
3
1.17
W
5
2
5
3.75
W
Medusa
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,572
Damage
27,413
32,766
Taken
26,903
14,981
Mitigated
17,907
6,491
Healing
9,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
3,714
844
256
3,047
10,729
8,141
0
3,107
7,622
0
14,847
L
Discordia
MemeLord0420769
Discordia
6,806
736
0
0
9,092
2,877
0
4,482
4,610
17,381
0
W
Achilles
PaaCPak83
Achilles
5,812
492
0
2,537
10,980
10,021
255
2,998
7,711
0
26,885
L
Danzaburou
SplayJungle9804
Danzaburou
8,052
3,464
0
3,188
12,945
3,963
0
5,970
6,975
0
30,890
W
13,523
291
0
4,428
7,687
4,109
674
1,977
5,710
38,044
0
W
Medusa
8,078
3,387
0
2,172
8,236
3,777
1,566
1,878
6,097
0
39,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,702
Gold Earned
27,027
93
Minions Killed
166
0
Camps Cleared
0
661,312
Distance Traveled
637,415
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,685
640
20
2
0
240,619
0
L
Discordia
7,621
635
35
3
0
195,787
0
W
Achilles
8,834
736
40
3
0
235,531
0
L
Danzaburou
8,396
700
38
3
0
224,906
0
W
Anubis
9,365
780
51
4
0
192,255
0
W
Medusa
8,828
736
75
6
0
209,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role