Player Matchup

Gilgamesh
Gilgamesh
IBS_Slaps
Gilgamesh
Level 136
God Stats
9W - 6L
1,135 SR
Queue Stats
528W - 516L
1,557 Elo+
Solo
Da Ji
Da Ji
JadenYahDiG
Da Ji
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 35L
1,620 Elo+
Party 1
Skadi
Skadi
JuddKveldulf
Skadi
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
142W - 110L
1,516 Elo+
Party 1
Hades
Hades
QcMarkusQc
Hades
Level 109
God Stats
16W - 16L
1,118 SR
Queue Stats
1,490W - 1,513L
1,458 Elo+
Solo
Zeus
Zeus
loosegeers
Zeus
Level 148
God Stats
9W - 0L
1,793 SR
Queue Stats
352W - 335L
1,591 Elo+
Solo
Team Averages
Level 109
1,409 SR
1,548 Elo+

VS

Team Averages
Level 109
1,470 SR
1,471 Elo+
Danzaburou
Danzaburou
Graendal_
Danzaburou
Level 163
God Stats
1W - 3L
1,409 SR
Queue Stats
170W - 169L
1,482 Elo+
Solo
Chaac
Chaac
GrimmGangler
Chaac
Level 124
God Stats
2W - 2L
1,641 SR
Queue Stats
96W - 87L
1,530 Elo+
Solo
Merlin
Merlin
SirSaile
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
joepc
Erlang Shen
Level 144
God Stats
1W - 3L
1,299 SR
Queue Stats
139W - 135L
1,483 Elo+
Solo
Jormungandr
Jormungandr
uerdedrum
Jormungandr
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 60L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IBS_Slaps
Gilgamesh
18
2 / 4 / 19
11,180
745
13,754
20,999
15,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 4 / 19
10,568
705
7,828
13,909
7,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 1 / 16
12,324
822
13,034
8,613
4,723
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
19
7 / 3 / 14
11,248
750
13,052
13,993
12,765
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
11 / 3 / 17
12,826
855
33,524
15,062
7,086
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Graendal_
Danzaburou
16
0 / 5 / 7
9,701
647
13,580
13,176
6,811
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 7 / 6
9,602
640
13,369
17,373
15,858
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Merlin
SirSaile
Merlin
17
3 / 8 / 6
10,953
730
9,157
14,642
5,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
joepc
Erlang Shen
18
4 / 7 / 6
11,182
745
12,626
25,469
25,361
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
uerdedrum
Jormungandr
17
3 / 6 / 7
10,379
692
10,535
20,821
16,538
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
44
33
Kills
12
15
Deaths
33
85
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Graendal_
Danzaburou
0
5
7
0.7
L
2
7
6
0.71
W
Gilgamesh
IBS_Slaps
Gilgamesh
2
4
19
2.88
W
3
4
19
3.13
W
10
1
16
18
W
Hades
7
3
14
4.67
L
Merlin
SirSaile
Merlin
3
8
6
0.75
L
Erlang Shen
joepc
Erlang Shen
4
7
6
1
W
11
3
17
6.5
L
Jormungandr
uerdedrum
Jormungandr
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,192
Damage
59,267
72,576
Taken
91,481
47,578
Mitigated
70,369
26,032
Healing
18,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Graendal_
Danzaburou
13,580
5,200
1,178
2,923
13,176
6,811
2,871
6,352
6,731
0
24,564
L
13,369
1,358
730
3,677
17,373
15,858
155
8,366
8,676
0
22,077
W
Gilgamesh
IBS_Slaps
Gilgamesh
13,754
3,928
2,021
3,739
20,999
15,807
448
5,600
15,355
0
28,345
W
7,828
1,991
870
1,690
13,909
7,197
386
4,291
9,592
0
11,671
W
13,034
6,723
1,975
1,785
8,613
4,723
2,016
2,418
6,129
0
32,381
W
Hades
13,052
944
3,130
4,507
13,993
12,765
1,512
3,309
10,630
22,419
0
L
Merlin
SirSaile
Merlin
9,157
443
203
430
14,642
5,801
0
7,333
7,041
26,577
0
L
Erlang Shen
joepc
Erlang Shen
12,626
6,282
1,395
5,758
25,469
25,361
0
12,847
12,419
0
21,863
W
33,524
5,698
3,212
3,103
15,062
7,086
2,037
3,863
11,178
56,692
0
L
Jormungandr
uerdedrum
Jormungandr
10,535
1,410
205
2,063
20,821
16,538
392
11,678
8,740
28,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,146
Gold Earned
51,817
176
Minions Killed
148
0
Camps Cleared
0
1,351,834
Distance Traveled
1,169,530
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,701
647
42
3
0
211,343
0
L
Chaac
9,602
640
24
2
0
272,669
0
W
Gilgamesh
11,180
745
38
3
0
269,510
0
W
Da Ji
10,568
705
7
0
0
221,404
0
W
Skadi
12,324
822
39
3
0
309,701
0
W
Hades
11,248
750
22
1
0
269,142
0
L
Merlin
10,953
730
42
3
0
218,472
0
L
Erlang Shen
11,182
745
19
1
0
247,139
0
W
Zeus
12,826
855
70
5
0
282,077
0
L
Jormungandr
10,379
692
21
1
0
219,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role