Player Matchup

Rama
Rama
 
Rama
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
BambusMK1
Kumbhakarna
Level 57
God Stats
3W - 7L
1,792 SR
Queue Stats
177W - 171L
1,415 Elo+
Solo
Zeus
Zeus
xHiyokoSaionji
Zeus
Level 145
God Stats
3W - 3L
1,740 SR
Queue Stats
297W - 295L
1,549 Elo+
Solo
Team Averages
Level 114
1,606 SR
1,493 Elo+

VS

Team Averages
Level 121
1,499 SR
1,500 Elo+
Maui
Maui
Kitano99
Maui
Level 141
God Stats
9W - 3L
1,701 SR
Queue Stats
56W - 45L
1,472 Elo+
Solo
Jing Wei
Jing Wei
Kristof4
Jing Wei
Level 123
God Stats
7W - 3L
1,650 SR
Queue Stats
27W - 27L
1,535 Elo+
Solo
Ullr
Ullr
MercifulSleep
Ullr
Level 99
God Stats
15W - 20L
1,476 SR
Queue Stats
411W - 418L
1,482 Elo+
Solo
King Arthur
King Arthur
Salmingprox
King Arthur
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,494 Elo+
Solo
Cabrakan
Cabrakan
slimesnail
Cabrakan
Level 152
God Stats
4W - 3L
1,166 SR
Queue Stats
188W - 164L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
1 / 0 / 0
6,972
581
3,784
4,696
1,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
 
Ix Chel
10
3 / 4 / 0
6,014
501
7,961
9,971
3,659
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
 
Serqet
5
1 / 2 / 0
4,697
391
890
3,596
1,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
BambusMK1
Kumbhakarna
9
0 / 3 / 3
5,543
462
2,733
10,001
7,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

12
2 / 5 / 2
6,774
565
7,773
9,290
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
10
1 / 1 / 3
6,333
528
2,375
8,412
6,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Jing Wei
Kristof4
Jing Wei
12
2 / 0 / 0
6,579
548
4,047
3,998
1,433
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

12
7 / 3 / 1
7,888
657
8,031
9,392
3,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

King Arthur
Salmingprox
King Arthur
12
3 / 3 / 0
6,860
572
6,384
13,082
10,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cabrakan
slimesnail
Cabrakan
11
1 / 0 / 5
6,433
536
4,594
9,322
5,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
7
Kills
14
14
Deaths
7
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
0
0
1
L
Ix Chel
 
Ix Chel
3
4
0
0.75
L
Serqet
 
Serqet
1
2
0
0.5
L
Kumbhakarna
BambusMK1
Kumbhakarna
0
3
3
0.5
W
Maui
1
1
3
2.5
W
Jing Wei
Kristof4
Jing Wei
2
0
0
2
W
7
3
1
2.5
W
King Arthur
Salmingprox
King Arthur
3
3
0
1
W
Cabrakan
slimesnail
Cabrakan
1
0
5
3.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,141
Damage
25,431
37,554
Taken
44,206
17,100
Mitigated
28,214
10,103
Healing
13,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,784
3,372
0
3,078
4,696
1,678
0
470
4,226
0
62,050
L
Ix Chel
 
Ix Chel
7,961
1,995
0
3,727
9,971
3,659
0
1,233
8,738
39,229
0
L
Serqet
 
Serqet
890
316
0
140
3,596
1,099
0
985
2,611
0
15,360
L
Kumbhakarna
BambusMK1
Kumbhakarna
2,733
1,029
0
1,608
10,001
7,481
0
2,746
7,255
10,624
0
W
Maui
2,375
644
198
2,671
8,412
6,647
0
2,863
5,549
18,993
0
W
Jing Wei
Kristof4
Jing Wei
4,047
3,648
0
2,722
3,998
1,433
0
200
3,798
0
53,550
W
8,031
3,468
0
655
9,392
3,944
0
5,273
4,119
0
49,964
W
King Arthur
Salmingprox
King Arthur
6,384
1,183
0
3,563
13,082
10,257
0
7,816
5,266
0
44,678
W
Cabrakan
slimesnail
Cabrakan
4,594
589
0
4,013
9,322
5,933
0
2,315
6,863
51,030
0
L
7,773
1,036
0
1,550
9,290
3,183
0
1,535
7,755
50,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,000
Gold Earned
34,093
308
Minions Killed
352
0
Camps Cleared
0
974,348
Distance Traveled
1,161,303
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,972
581
114
10
0
236,102
5
L
Ix Chel
6,014
501
54
5
0
197,826
2
L
Serqet
4,697
391
30
3
0
112,331
0
L
Kumbhakarna
5,543
462
19
2
0
223,303
1
W
Maui
6,333
528
21
2
0
250,315
3
W
Jing Wei
6,579
548
100
8
0
203,278
4
W
Ullr
7,888
657
89
7
0
220,957
0
W
King Arthur
6,860
572
62
5
0
229,114
0
W
Cabrakan
6,433
536
80
7
0
257,639
2
L
Zeus
6,774
565
91
8
0
204,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role