Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
EvilGrox
Kukulkan
Level 119
God Stats
1W - 0L
1,706 SR
Queue Stats
19W - 4L
1,633 Elo+
Party 2
Nemesis
Nemesis
KILLERFEY99
Nemesis
Level 171
God Stats
4W - 6L
1,508 SR
Queue Stats
618W - 657L
1,511 Elo+
Solo
Ratatoskr
Ratatoskr
PVP2733
Ratatoskr
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 36L
1,500 Elo+
Party 2
He Bo
He Bo
Rumреlstiltskin
He Bo
Level 70
God Stats
7W - 6L
1,544 SR
Queue Stats
713W - 736L
1,524 Elo+
Solo
Team Averages
Level 107
1,551 SR
1,533 Elo+

VS

Team Averages
Level 103
1,557 SR
1,477 Elo+
Vamana
Vamana
Aurorraaa
Vamana
Level 75
God Stats
4W - 8L
1,598 SR
Queue Stats
175W - 174L
1,561 Elo+
Party 1
Da Ji
Da Ji
DrunkenMonkeyMS
Da Ji
Level 146
God Stats
4W - 5L
1,599 SR
Queue Stats
171W - 177L
1,456 Elo+
Solo
Mulan
Mulan
Mirydan
Mulan
Level 100
God Stats
2W - 4L
1,282 SR
Queue Stats
218W - 217L
1,547 Elo+
Party 1
Fenrir
Fenrir
Missangel18
Fenrir
Level 65
God Stats
2W - 1L
1,806 SR
Queue Stats
236W - 218L
1,549 Elo+
Party 1
Geb
Geb
Викуля
Geb
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
5 / 2 / 21
9,480
948
16,096
7,813
7,952
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
EvilGrox
Kukulkan
17
9 / 2 / 16
9,758
976
16,754
7,868
4,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Nemesis
KILLERFEY99
Nemesis
16
9 / 3 / 15
9,703
970
9,064
14,151
12,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ratatoskr
PVP2733
Ratatoskr
14
5 / 4 / 13
8,665
867
6,481
10,321
11,598
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
3 / 3 / 13
8,539
854
8,777
6,593
3,177
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Aurorraaa
Vamana
15
6 / 6 / 4
9,482
948
14,744
14,377
16,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 8 / 4
7,482
748
7,291
11,644
5,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Mirydan
Mulan
13
3 / 6 / 3
7,231
723
8,783
15,772
24,138
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
14
2 / 6 / 5
7,679
768
4,772
14,253
16,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 7 / 5
6,563
656
1,641
12,455
6,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
35
31
Kills
14
14
Deaths
33
78
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
2
21
7.75
L
Vamana
Aurorraaa
Vamana
6
6
4
1.33
L
3
8
4
0.63
W
Kukulkan
EvilGrox
Kukulkan
9
2
16
8.5
W
Nemesis
KILLERFEY99
Nemesis
9
3
15
5.5
L
Mulan
Mirydan
Mulan
3
6
3
0.75
L
Fenrir
2
6
5
0.75
W
Ratatoskr
PVP2733
Ratatoskr
5
4
13
2.88
W
3
3
13
3.17
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,172
Damage
37,231
46,746
Taken
68,501
39,757
Mitigated
68,637
14,144
Healing
7,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
16,096
1,913
431
1,928
7,813
7,952
1,043
280
7,414
29,405
0
L
Vamana
Aurorraaa
Vamana
14,744
8,160
0
1,208
14,377
16,908
0
7,823
6,140
0
27,232
L
7,291
924
126
495
11,644
5,498
49
8,398
3,190
0
13,508
W
Kukulkan
EvilGrox
Kukulkan
16,754
2,459
1,172
1,059
7,868
4,910
966
279
7,547
30,638
0
W
Nemesis
KILLERFEY99
Nemesis
9,064
2,598
2,001
4,283
14,151
12,120
798
425
13,419
0
16,244
L
Mulan
Mirydan
Mulan
8,783
635
559
2,732
15,772
24,138
0
9,403
6,066
0
13,582
L
Fenrir
4,772
516
0
1,036
14,253
16,033
0
7,907
6,075
0
8,414
W
Ratatoskr
PVP2733
Ratatoskr
6,481
984
421
1,605
10,321
11,598
548
376
9,680
0
8,743
W
8,777
840
748
496
6,593
3,177
282
281
6,171
11,088
0
L
1,641
84
466
628
12,455
6,060
0
7,641
4,646
3,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,145
Gold Earned
38,437
95
Minions Killed
66
0
Camps Cleared
0
1,018,622
Distance Traveled
791,890
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,480
948
30
3
0
222,360
0
L
Vamana
9,482
948
22
2
0
185,516
0
L
Da Ji
7,482
748
22
2
0
145,447
0
W
Kukulkan
9,758
976
32
3
0
214,435
0
W
Nemesis
9,703
970
20
2
0
209,836
0
L
Mulan
7,231
723
6
1
0
163,355
0
L
Fenrir
7,679
768
9
1
0
166,240
0
W
Ratatoskr
8,665
867
4
0
0
200,869
0
W
He Bo
8,539
854
9
1
0
171,122
10
L
Geb
6,563
656
7
1
0
131,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role