Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
SkinnyPanda29
Fafnir
Level 48
God Stats
1W - 2L
1,752 SR
Queue Stats
20W - 22L
1,490 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
belgianwafflez
Ah Muzen Cab
Level 105
God Stats
13W - 8L
1,617 SR
Queue Stats
246W - 245L
1,483 Elo+
Party 1
Tsukuyomi
Tsukuyomi
nicopowner
Tsukuyomi
Level 147
God Stats
18W - 14L
1,550 SR
Queue Stats
301W - 304L
1,459 Elo+
Party 1
Eset
Eset
Вжопугон
Eset
Level 60
God Stats
2W - 9L
1,235 SR
Queue Stats
129W - 154L
1,450 Elo+
Solo
Team Averages
Level 87
1,531 SR
1,476 Elo+

VS

Team Averages
Level 120
1,499 SR
1,470 Elo+
Ishtar
Ishtar
 
Ishtar
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Bohyně
Anubis
Level 100
God Stats
14W - 8L
1,762 SR
Queue Stats
38W - 32L
1,530 Elo+
Solo
King Arthur
King Arthur
Cukiernik
King Arthur
Level 128
God Stats
5W - 6L
1,107 SR
Queue Stats
136W - 141L
1,383 Elo+
Party 2
Maui
Maui
Eerion
Maui
Level 63
God Stats
3W - 1L
1,629 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
SgtScully
Thanatos
Level 204
God Stats
20W - 18L
1,496 SR
Queue Stats
241W - 241L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
1 / 3 / 0
5,012
501
4,506
9,633
5,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 2
5,145
515
1,998
6,575
5,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
belgianwafflez
Ah Muzen Cab
9
2 / 2 / 0
5,217
522
5,451
5,605
1,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
nicopowner
Tsukuyomi
9
1 / 4 / 1
4,986
499
3,635
9,159
2,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 7 / 0
5,022
502
2,006
8,384
1,398
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
0 / 2 / 4
4,965
497
3,542
5,187
1,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Bohyně
Anubis
10
3 / 0 / 4
6,156
616
4,737
5,151
2,145
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Cukiernik
King Arthur
10
1 / 1 / 1
5,780
578
5,171
6,343
5,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Maui
Eerion
Maui
8
1 / 1 / 2
4,975
498
2,194
6,041
3,989
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
SgtScully
Thanatos
12
13 / 0 / 3
7,558
756
11,812
9,234
3,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
18
18
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
3
0
0.33
W
Ishtar
 
Ishtar
0
2
4
1
W
Anubis
Bohyně
Anubis
3
0
4
5
W
King Arthur
Cukiernik
King Arthur
1
1
1
1.5
W
Maui
Eerion
Maui
1
1
2
2
W
Thanatos
SgtScully
Thanatos
13
0
3
14.5
L
0
2
2
0.5
L
Ah Muzen Cab
belgianwafflez
Ah Muzen Cab
2
2
0
1
L
Tsukuyomi
nicopowner
Tsukuyomi
1
4
1
0.38
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,596
Damage
27,456
39,356
Taken
31,956
16,670
Mitigated
16,294
8,369
Healing
15,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,506
1,635
0
1,236
9,633
5,586
0
0
8,956
0
29,802
W
Ishtar
 
Ishtar
3,542
2,321
0
1,832
5,187
1,771
0
968
4,219
0
36,617
W
Anubis
Bohyně
Anubis
4,737
313
0
2,729
5,151
2,145
474
1,533
3,618
40,119
0
W
King Arthur
Cukiernik
King Arthur
5,171
800
0
1,119
6,343
5,216
0
0
6,343
0
34,082
W
Maui
Eerion
Maui
2,194
602
300
1,390
6,041
3,989
0
799
5,242
10,089
0
W
Thanatos
SgtScully
Thanatos
11,812
2,908
0
8,206
9,234
3,173
0
704
8,530
0
43,857
L
1,998
691
0
2,409
6,575
5,679
0
1,225
5,350
8,067
0
L
Ah Muzen Cab
belgianwafflez
Ah Muzen Cab
5,451
1,754
0
274
5,605
1,569
0
969
4,636
0
42,642
L
Tsukuyomi
nicopowner
Tsukuyomi
3,635
1,293
0
3,185
9,159
2,438
0
2,694
6,426
0
29,892
L
2,006
310
0
1,265
8,384
1,398
0
2,043
6,341
38,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,382
Gold Earned
29,434
221
Minions Killed
284
0
Camps Cleared
0
946,731
Distance Traveled
970,901
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,012
501
46
5
0
180,373
0
W
Ishtar
4,965
497
73
7
0
175,106
3
W
Anubis
6,156
616
68
7
0
180,452
0
W
King Arthur
5,780
578
65
7
0
186,077
0
W
Maui
4,975
498
13
1
0
184,277
3
W
Thanatos
7,558
756
65
7
0
244,989
0
L
Fafnir
5,145
515
7
1
0
170,840
0
L
Ah Muzen Cab
5,217
522
65
7
0
210,478
0
L
Tsukuyomi
4,986
499
46
5
0
213,368
0
L
Eset
5,022
502
57
6
0
171,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role