Player Matchup

Ix Chel
Ix Chel
Lehre_des_Wambos
Ix Chel
Level 148
God Stats
5W - 11L
1,106 SR
Queue Stats
182W - 184L
1,505 Elo+
Solo
Charybdis
Charybdis
S11mM00N
Charybdis
Level 23
God Stats
1W - 3L
1,436 SR
Queue Stats
51W - 85L
1,229 Elo+
Party 2
Chaac
Chaac
Sudlnuppn
Chaac
Level 68
God Stats
0W - 4L
1,174 SR
Queue Stats
58W - 93L
1,262 Elo+
Party 2
Team Averages
Level 80
1,239 SR
1,332 Elo+

VS

Team Averages
Level 58
1,521 SR
1,272 Elo+
Skadi
Skadi
MadGhost74
Skadi
Level 110
God Stats
5W - 2L
1,719 SR
Queue Stats
86W - 84L
1,514 Elo+
Solo
Ganesha
Ganesha
madMephisto
Ganesha
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 10L
1,052 Elo+
Party 1
Janus
Janus
x-DoDo63-x
Janus
Level 60
God Stats
18W - 34L
1,343 SR
Queue Stats
220W - 243L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 1
9,262
712
10,493
12,604
5,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
S11mM00N
Charybdis
12
0 / 7 / 1
7,722
594
5,347
12,112
5,211
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Sudlnuppn
Chaac
13
1 / 4 / 1
8,083
622
10,091
17,898
16,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
6 / 0 / 7
10,572
813
17,755
10,714
4,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
madMephisto
Ganesha
15
0 / 2 / 13
9,003
693
5,249
12,595
15,766
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
16
8 / 1 / 6
10,797
831
15,029
9,706
4,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
14
14
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Skadi
6
0
7
9.5
L
Charybdis
S11mM00N
Charybdis
0
7
1
0.07
L
Chaac
Sudlnuppn
Chaac
1
4
1
0.38
W
Ganesha
madMephisto
Ganesha
0
2
13
3.25
W
Janus
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,931
Damage
38,033
42,614
Taken
33,015
27,122
Mitigated
25,010
4,063
Healing
8,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,493
1,063
483
1,878
12,604
5,782
0
4,814
7,790
49,361
0
W
Skadi
17,755
9,734
0
1,923
10,714
4,945
1,935
4,650
5,661
0
67,261
L
Charybdis
S11mM00N
Charybdis
5,347
4,032
0
0
12,112
5,211
0
4,519
7,593
0
15,635
L
Chaac
Sudlnuppn
Chaac
10,091
1,365
0
1,702
17,898
16,129
0
10,984
6,914
0
26,660
W
Ganesha
madMephisto
Ganesha
5,249
608
420
484
12,595
15,766
193
2,267
9,595
15,213
0
W
Janus
15,029
1,626
374
5,030
9,706
4,299
1,405
2,756
6,395
52,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,067
Gold Earned
30,372
137
Minions Killed
196
0
Camps Cleared
0
660,197
Distance Traveled
742,923
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,262
712
100
8
0
236,209
0
W
Skadi
10,572
813
86
7
0
259,264
0
L
Charybdis
7,722
594
18
1
0
196,188
0
L
Chaac
8,083
622
19
1
0
227,800
0
W
Ganesha
9,003
693
7
1
0
244,181
0
W
Janus
10,797
831
103
8
0
239,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role