Player Matchup

Chiron
Chiron
 
Chiron
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Dutchfire
Achilles
Level 146
God Stats
1W - 2L
1,356 SR
Queue Stats
167W - 167L
1,555 Elo+
Solo
Thoth
Thoth
GoDLiK3xD
Thoth
Level 66
God Stats
2W - 7L
1,549 SR
Queue Stats
239W - 233L
1,557 Elo+
Party 1
Hou Yi
Hou Yi
Matikg
Hou Yi
Level 122
God Stats
3W - 2L
1,543 SR
Queue Stats
112W - 94L
1,585 Elo+
Solo
Mercury
Mercury
Scoblerton
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,739 Elo+
Party 1
Team Averages
Level 111
1,490 SR
1,587 Elo+

VS

Team Averages
Level 138
1,385 SR
1,530 Elo+
Discordia
Discordia
 
Discordia
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
EvaElfieUwU
Charybdis
Level 146
God Stats
3W - 3L
1,486 SR
Queue Stats
477W - 442L
1,577 Elo+
Solo
Sol
Sol
FuRiaSBerserK
Sol
Level 178
God Stats
3W - 4L
1,316 SR
Queue Stats
447W - 439L
1,545 Elo+
Solo
Fafnir
Fafnir
MacMellany
Fafnir
Level 143
God Stats
2W - 3L
1,347 SR
Queue Stats
259W - 270L
1,529 Elo+
Solo
Kali
Kali
Shipura
Kali
Level 55
God Stats
1W - 1L
1,277 SR
Queue Stats
89W - 89L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
4 / 3 / 8
10,411
801
18,245
11,510
5,064
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Achilles
Dutchfire
Achilles
17
6 / 4 / 9
10,378
798
13,469
19,015
24,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
GoDLiK3xD
Thoth
17
2 / 6 / 13
9,806
754
9,810
13,635
5,459
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Matikg
Hou Yi
16
6 / 6 / 8
10,055
773
12,618
16,622
7,036
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Scoblerton
Mercury
16
3 / 6 / 9
9,770
752
7,900
13,326
6,130
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
9 / 4 / 11
11,510
885
19,461
10,068
4,909
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
EvaElfieUwU
Charybdis
18
7 / 4 / 12
10,722
825
18,328
15,402
8,352
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
1 / 3 / 17
10,262
789
11,609
13,445
6,966
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fafnir
MacMellany
Fafnir
18
4 / 3 / 15
11,449
881
7,296
20,025
29,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
Shipura
Kali
15
3 / 7 / 16
9,863
759
8,220
16,869
9,330
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
95
21
Kills
24
25
Deaths
21
47
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
4
3
8
2.67
W
Discordia
 
Discordia
9
4
11
3.63
L
Achilles
Dutchfire
Achilles
6
4
9
2.63
W
Charybdis
EvaElfieUwU
Charybdis
7
4
12
3.25
W
1
3
17
3.17
L
Thoth
GoDLiK3xD
Thoth
2
6
13
1.42
W
Fafnir
MacMellany
Fafnir
4
3
15
3.83
L
Hou Yi
Matikg
Hou Yi
6
6
8
1.67
L
Mercury
Scoblerton
Mercury
3
6
9
1.25
W
Kali
Shipura
Kali
3
7
16
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,042
Damage
64,914
74,108
Taken
75,809
47,760
Mitigated
58,895
24,008
Healing
26,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
18,245
5,031
1,462
3,362
11,510
5,064
1,190
5,997
5,513
0
33,700
W
Discordia
 
Discordia
19,461
415
473
1,064
10,068
4,909
1,427
83
9,600
42,912
0
L
Achilles
Dutchfire
Achilles
13,469
1,234
3,578
5,155
19,015
24,071
447
9,142
9,873
0
16,403
W
Charybdis
EvaElfieUwU
Charybdis
18,328
12,251
0
3,345
15,402
8,352
3,177
3,211
11,627
0
37,227
W
11,609
3,012
1,235
5,576
13,445
6,966
3,371
1,115
12,102
32,823
0
L
Thoth
GoDLiK3xD
Thoth
9,810
191
1,470
1,322
13,635
5,459
475
7,338
6,297
27,830
0
W
Fafnir
MacMellany
Fafnir
7,296
1,609
4,001
6,323
20,025
29,338
669
2,434
17,038
9,920
0
L
Hou Yi
Matikg
Hou Yi
12,618
6,960
1,658
4,501
16,622
7,036
671
10,480
6,142
0
20,031
L
Mercury
Scoblerton
Mercury
7,900
1,741
146
1,354
13,326
6,130
1,618
5,409
7,917
0
17,719
W
Kali
Shipura
Kali
8,220
2,488
490
3,710
16,869
9,330
176
2,114
14,246
0
11,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,420
Gold Earned
53,806
140
Minions Killed
143
0
Camps Cleared
0
1,249,993
Distance Traveled
1,141,920
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,411
801
46
4
0
251,235
0
W
Discordia
11,510
885
50
4
0
233,358
0
L
Achilles
10,378
798
11
1
0
262,311
0
W
Charybdis
10,722
825
39
3
0
211,876
0
W
Sol
10,262
789
46
4
0
226,001
0
L
Thoth
9,806
754
38
3
0
247,232
0
W
Fafnir
11,449
881
3
0
0
251,815
0
L
Hou Yi
10,055
773
19
1
0
201,665
0
L
Mercury
9,770
752
26
2
0
287,550
0
W
Kali
9,863
759
5
0
0
218,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role