Player Matchup

King Arthur
King Arthur
ArrowToTheNeith
King Arthur
Level 214
God Stats
3W - 5L
1,655 SR
Queue Stats
249W - 258L
1,515 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BrownBoiiKen
Morgan Le Fay
Level 22
God Stats
17W - 24L
1,311 SR
Queue Stats
78W - 96L
1,215 Elo+
Party 2
Baba Yaga
Baba Yaga
Tqunts
Baba Yaga
Level 129
God Stats
6W - 3L
1,490 SR
Queue Stats
140W - 108L
1,519 Elo+
Party 1
Vulcan
Vulcan
j3ojohnson
Vulcan
Level 49
God Stats
14W - 7L
1,339 SR
Queue Stats
128W - 151L
1,302 Elo+
Party 2
Mercury
Mercury
zPounds
Mercury
Level 108
God Stats
33W - 23L
1,602 SR
Queue Stats
178W - 147L
1,556 Elo+
Party 1
Team Averages
Level 104
1,479 SR
1,421 Elo+

VS

Team Averages
Level 117
1,570 SR
1,484 Elo+
Kumbhakarna
Kumbhakarna
BattosaiKenshin0
Kumbhakarna
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 266L
1,422 Elo+
Solo
Rama
Rama
Cyteness
Rama
Level 61
God Stats
2W - 1L
1,672 SR
Queue Stats
48W - 44L
1,464 Elo+
Solo
Hercules
Hercules
Dark_Navas
Hercules
Level 128
God Stats
9W - 8L
1,674 SR
Queue Stats
400W - 372L
1,523 Elo+
Solo
Camazotz
Camazotz
gottepojken
Camazotz
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 87L
1,551 Elo+
Solo
Agni
Agni
pedrov189
Agni
Level 113
God Stats
5W - 3L
1,505 SR
Queue Stats
65W - 67L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArrowToTheNeith
King Arthur
11
1 / 0 / 0
6,161
616
4,599
7,098
6,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
BrownBoiiKen
Morgan Le Fay
8
1 / 2 / 1
4,934
493
1,811
5,506
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
Tqunts
Baba Yaga
11
1 / 0 / 2
6,311
631
4,899
4,126
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
j3ojohnson
Vulcan
8
1 / 1 / 3
5,152
515
2,053
3,471
1,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mercury
zPounds
Mercury
11
6 / 0 / 2
6,486
649
4,071
6,429
2,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BattosaiKenshin0
Kumbhakarna
4
0 / 0 / 0
3,829
383
0
1,613
671
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rama
8
2 / 3 / 1
5,076
508
2,718
5,425
1,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Dark_Navas
Hercules
10
0 / 1 / 0
5,308
531
3,255
6,450
3,828
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
gottepojken
Camazotz
8
0 / 5 / 2
4,967
497
4,433
9,981
3,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
10
0 / 1 / 0
5,171
517
1,214
5,268
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
10
Kills
2
3
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ArrowToTheNeith
King Arthur
1
0
0
1
L
Kumbhakarna
BattosaiKenshin0
Kumbhakarna
0
0
0
0
W
Morgan Le Fay
BrownBoiiKen
Morgan Le Fay
1
2
1
0.75
L
Rama
2
3
1
0.83
L
Hercules
Dark_Navas
Hercules
0
1
0
0
W
Baba Yaga
Tqunts
Baba Yaga
1
0
2
2
L
Camazotz
gottepojken
Camazotz
0
5
2
0.2
W
Vulcan
j3ojohnson
Vulcan
1
1
3
2.5
L
Agni
0
1
0
0
W
Mercury
zPounds
Mercury
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,433
Damage
11,620
26,630
Taken
28,737
14,268
Mitigated
11,698
4,967
Healing
6,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ArrowToTheNeith
King Arthur
4,599
948
0
1,531
7,098
6,808
0
0
7,098
0
44,325
L
Kumbhakarna
BattosaiKenshin0
Kumbhakarna
0
0
0
60
1,613
671
0
67
1,546
383
0
W
Morgan Le Fay
BrownBoiiKen
Morgan Le Fay
1,811
99
0
56
5,506
1,954
0
0
5,506
22,461
0
L
Rama
2,718
2,221
0
1,470
5,425
1,903
0
2,694
2,731
0
21,624
L
Hercules
Dark_Navas
Hercules
3,255
697
0
2,479
6,450
3,828
0
0
5,845
0
35,760
W
Baba Yaga
Tqunts
Baba Yaga
4,899
51
0
1,387
4,126
1,677
0
1,055
3,071
49,223
0
L
Camazotz
gottepojken
Camazotz
4,433
1,377
0
1,696
9,981
3,341
0
2,626
7,355
0
30,309
W
Vulcan
j3ojohnson
Vulcan
2,053
453
0
470
3,471
1,340
105
0
3,471
15,226
1,996
L
Agni
1,214
43
0
718
5,268
1,955
0
3,344
1,924
32,702
0
W
Mercury
zPounds
Mercury
4,071
2,886
0
1,523
6,429
2,489
0
159
6,270
0
45,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,044
Gold Earned
24,351
304
Minions Killed
212
0
Camps Cleared
0
1,024,543
Distance Traveled
900,079
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,161
616
69
7
0
199,773
0
L
Kumbhakarna
3,829
383
1
0
0
105,945
0
W
Morgan Le Fay
4,934
493
36
4
0
202,848
0
L
Rama
5,076
508
36
4
0
175,288
1
L
Hercules
5,308
531
66
7
0
208,227
0
W
Baba Yaga
6,311
631
91
9
0
186,078
0
L
Camazotz
4,967
497
49
5
0
219,058
0
W
Vulcan
5,152
515
37
4
0
187,386
3
L
Agni
5,171
517
60
6
0
191,561
5
W
Mercury
6,486
649
71
7
0
248,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role