Player Matchup

Arachne
Arachne
Bronze III
RinaZel
Arachne
Bronze III
Level 48
God Stats
0W - 3L
1,336 SR
Queue Stats
1W - 7L
1,308 MMR
Solo
Ymir
Ymir
Silver II
antoblu
Ymir
Silver II
Level 107
God Stats
5W - 5L
1,627 SR
Queue Stats
7W - 18L
1,218 MMR
Solo
Sol
Sol
Silver II
darkmaxx23
Sol
Silver II
Level 116
God Stats
5W - 6L
1,620 SR
Queue Stats
149W - 163L
1,159 MMR
Solo
Vamana
Vamana
Silver V
evanworms
Vamana
Silver V
Level 87
God Stats
6W - 9L
1,501 SR
Queue Stats
15W - 23L
1,196 MMR
Solo
Ah Puch
Ah Puch
Gold V
معراج
Ah Puch
Gold V
Level 157
God Stats
0W - 1L
1,200 SR
Queue Stats
266W - 292L
1,265 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,457 SR
1,229 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,466 SR
1,328 MMR
Nike
Nike
Silver II
 
Nike
Silver II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Gold V
Dankk1kassu
Anhur
Gold V
Level 109
God Stats
2W - 2L
1,291 SR
Queue Stats
415W - 433L
1,247 MMR
Solo
Anubis
Anubis
Bronze V
HWJuk
Anubis
Bronze V
Level 115
God Stats
1W - 1L
1,555 SR
Queue Stats
2W - 3L
1,307 MMR
Party 1
Serqet
Serqet
Gold I
NotBehindU
Serqet
Gold I
Level 85
God Stats
7W - 6L
1,539 SR
Queue Stats
188W - 188L
1,363 MMR
Solo
He Bo
He Bo
Gold V
iTz_eLe-
He Bo
Gold V
Level 198
God Stats
12W - 12L
1,444 SR
Queue Stats
484W - 497L
1,225 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
RinaZel
Arachne
15
2 / 3 / 2
8,826
519
2,524
13,668
5,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
antoblu
Ymir
11
0 / 4 / 1
7,268
428
2,916
15,401
13,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
1 / 4 / 1
8,398
494
8,725
11,806
3,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
evanworms
Vamana
14
0 / 7 / 3
7,987
470
5,466
17,427
11,652
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
معراج
Ah Puch
13
1 / 4 / 0
7,769
457
7,846
8,606
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ao KuangPoseidonIzanami

VS

Bans
SurtrAgniAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
4 / 1 / 5
8,102
477
9,473
12,324
12,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 0 / 4
8,795
517
5,171
7,737
3,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
HWJuk
Anubis
16
3 / 3 / 3
10,416
613
12,021
12,811
7,629
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
NotBehindU
Serqet
18
11 / 0 / 5
10,879
640
12,632
10,747
5,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
iTz_eLe-
He Bo
16
4 / 0 / 4
10,077
593
9,257
6,974
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
4
Kills
22
22
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
4
1
5
6.5
W
0
0
4
2
W
Anubis
HWJuk
Anubis
3
3
3
1.5
W
Serqet
NotBehindU
Serqet
11
0
5
13.5
L
Arachne
RinaZel
Arachne
2
3
2
1
L
Ymir
antoblu
Ymir
0
4
1
0.13
L
1
4
1
0.38
L
Vamana
evanworms
Vamana
0
7
3
0.21
W
He Bo
iTz_eLe-
He Bo
4
0
4
6
L
Ah Puch
معراج
Ah Puch
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,477
Damage
48,554
66,908
Taken
50,593
37,847
Mitigated
32,451
11,155
Healing
18,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
9,473
424
0
1,228
12,324
12,756
66
4,924
7,394
0
33,704
W
5,171
1,846
0
3,417
7,737
3,370
962
4,529
3,208
0
72,671
W
Anubis
HWJuk
Anubis
12,021
778
0
5,934
12,811
7,629
278
2,643
10,162
87,140
0
W
Serqet
NotBehindU
Serqet
12,632
3,154
0
7,140
10,747
5,657
195
3,857
6,890
0
82,084
L
Arachne
RinaZel
Arachne
2,524
1,664
0
1,012
13,668
5,601
0
1,724
11,766
0
75,730
L
Ymir
antoblu
Ymir
2,916
185
0
2,715
15,401
13,363
0
5,901
8,865
16,730
0
L
8,725
2,800
0
4,010
11,806
3,802
0
2,063
9,487
66,789
0
L
Vamana
evanworms
Vamana
5,466
2,962
0
1,683
17,427
11,652
0
8,936
8,168
0
61,357
W
He Bo
iTz_eLe-
He Bo
9,257
305
0
761
6,974
3,039
0
3,522
3,452
83,634
0
L
Ah Puch
معراج
Ah Puch
7,846
178
0
1,735
8,606
3,429
0
2,654
5,520
64,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,248
Gold Earned
48,269
485
Minions Killed
581
0
Camps Cleared
0
1,723,850
Distance Traveled
1,835,364
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,102
477
50
3
0
375,854
5
W
Anhur
8,795
517
106
6
0
322,558
5
W
Anubis
10,416
613
144
8
0
301,179
5
W
Serqet
10,879
640
124
7
0
466,272
2
L
Arachne
8,826
519
129
8
0
385,364
0
L
Ymir
7,268
428
28
2
0
342,466
4
L
Sol
8,398
494
119
7
0
316,794
0
L
Vamana
7,987
470
101
6
0
353,347
0
W
He Bo
10,077
593
157
9
0
369,501
1
L
Ah Puch
7,769
457
108
6
0
325,879
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role