Player Matchup

Maui
Maui
CandyAndShotguns
Maui
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
952 Elo+
Party 1
Tiamat
Tiamat
Morhg
Tiamat
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
952 Elo+
Party 1
Jing Wei
Jing Wei
ZekTakai
Jing Wei
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 49
1,500 SR
1,135 Elo+

VS

Team Averages
Level 73
1,459 SR
1,473 Elo+
Yemoja
Yemoja
PsychedelicF0x
Yemoja
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 115L
1,505 Elo+
Solo
Anubis
Anubis
PurpleWinterRose
Anubis
Level 52
God Stats
8W - 2L
1,527 SR
Queue Stats
77W - 53L
1,611 Elo+
Solo
Bakasura
Bakasura
scfilli
Bakasura
Level 85
God Stats
16W - 23L
1,349 SR
Queue Stats
105W - 126L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,278
628
1,585
10,407
6,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
Morhg
Tiamat
11
0 / 6 / 1
6,025
603
2,347
8,567
4,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
ZekTakai
Jing Wei
9
0 / 9 / 1
5,786
579
2,726
11,873
2,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 13
8,959
896
2,923
2,687
2,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
12 / 0 / 6
9,445
945
18,042
5,033
2,924
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
scfilli
Bakasura
13
3 / 1 / 13
8,047
805
3,795
7,331
4,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
50
0
Kills
18
18
Deaths
1
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Tiamat
Morhg
Tiamat
0
6
1
0.08
W
3
0
13
9.5
W
12
0
6
15
L
Jing Wei
ZekTakai
Jing Wei
0
9
1
0.06
W
Bakasura
scfilli
Bakasura
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,658
Damage
24,760
30,847
Taken
15,051
13,394
Mitigated
9,561
1,873
Healing
8,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,585
333
0
700
10,407
6,472
0
5,355
4,651
7,524
0
L
Tiamat
Morhg
Tiamat
2,347
286
0
565
8,567
4,111
0
6,029
2,500
13,726
0
W
2,923
1,129
2,919
1,370
2,687
2,122
456
1,099
1,588
11,439
0
W
18,042
740
100
2,359
5,033
2,924
976
1,606
3,406
54,638
0
L
Jing Wei
ZekTakai
Jing Wei
2,726
1,974
0
608
11,873
2,811
0
9,600
2,105
0
14,592
W
Bakasura
scfilli
Bakasura
3,795
2,739
27
1,492
7,331
4,515
1,566
1,264
6,053
0
24,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,089
Gold Earned
26,451
64
Minions Killed
147
0
Camps Cleared
0
462,788
Distance Traveled
565,383
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,278
628
14
1
0
167,407
0
L
Tiamat
6,025
603
27
3
0
146,580
0
W
Yemoja
8,959
896
15
2
0
162,826
0
W
Anubis
9,445
945
73
7
0
183,898
0
L
Jing Wei
5,786
579
23
2
0
148,801
0
W
Bakasura
8,047
805
59
6
0
218,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role