Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BIGPAPILOUIE JR
Ah Muzen Cab
Level 122
God Stats
4W - 0L
1,500 SR
Queue Stats
175W - 170L
1,578 Elo+
Solo
Ymir
Ymir
BigxTeej
Ymir
Level 63
God Stats
7W - 11L
1,454 SR
Queue Stats
214W - 221L
1,431 Elo+
Party 1
Baron Samedi
Baron Samedi
Hiro_Blaze_Kense
Baron Samedi
Level 142
God Stats
50W - 20L
1,658 SR
Queue Stats
281W - 285L
1,501 Elo+
Party 1
Team Averages
Level 109
1,537 SR
1,504 Elo+

VS

Team Averages
Level 120
1,505 SR
1,495 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Artcrias
Gilgamesh
Level 127
God Stats
0W - 2L
1,516 SR
Queue Stats
8W - 14L
1,493 Elo+
Party 2
Kali
Kali
Kraiex
Kali
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BIGPAPILOUIE JR
Ah Muzen Cab
14
7 / 2 / 3
9,423
857
11,141
9,474
4,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
11
0 / 2 / 7
8,013
728
4,508
11,780
12,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Hiro_Blaze_Kense
Baron Samedi
15
5 / 1 / 6
9,351
850
11,042
7,565
3,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
0 / 5 / 3
6,843
622
7,062
8,448
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Artcrias
Gilgamesh
14
4 / 2 / 1
8,862
806
7,926
13,995
11,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kali
Kraiex
Kali
13
1 / 5 / 2
7,720
702
3,250
9,773
4,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
12
Kills
5
5
Deaths
12
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
5
3
0.3
L
Gilgamesh
Artcrias
Gilgamesh
4
2
1
2.25
W
Ah Muzen Cab
BIGPAPILOUIE JR
Ah Muzen Cab
7
2
3
4.25
W
Ymir
0
2
7
1.75
W
Baron Samedi
Hiro_Blaze_Kense
Baron Samedi
5
1
6
8
L
Kali
Kraiex
Kali
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,691
Damage
18,238
28,819
Taken
32,216
20,336
Mitigated
19,158
6,470
Healing
2,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
7,062
777
902
846
8,448
2,968
0
3,720
4,522
19,231
0
L
Gilgamesh
Artcrias
Gilgamesh
7,926
2,586
0
169
13,995
11,599
0
6,625
7,057
0
22,099
W
Ah Muzen Cab
BIGPAPILOUIE JR
Ah Muzen Cab
11,141
3,751
0
383
9,474
4,233
2,800
2,371
7,103
0
46,823
W
Ymir
4,508
634
1,171
934
11,780
12,204
0
3,169
8,611
17,448
0
W
Baron Samedi
Hiro_Blaze_Kense
Baron Samedi
11,042
127
1,104
2,878
7,565
3,899
343
1,540
6,025
42,445
0
L
Kali
Kraiex
Kali
3,250
1,417
0
913
9,773
4,591
0
4,522
5,087
0
18,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,787
Gold Earned
23,425
165
Minions Killed
100
0
Camps Cleared
0
570,198
Distance Traveled
534,198
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,843
622
39
4
0
144,443
0
L
Gilgamesh
8,862
806
24
2
0
181,425
0
W
Ah Muzen Cab
9,423
857
70
6
0
181,282
0
W
Ymir
8,013
728
30
3
0
183,532
0
W
Baron Samedi
9,351
850
65
6
0
205,384
0
L
Kali
7,720
702
37
3
0
208,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role