Player Matchup

Cernunnos
Cernunnos
Acknowledgee
Cernunnos
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,690 Elo+
Party 2
Thoth
Thoth
Asụna
Thoth
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 5L
1,917 Elo+
Party 2
Merlin
Merlin
Toakah
Merlin
Level 159
God Stats
2W - 0L
1,731 SR
Queue Stats
17W - 10L
1,673 Elo+
Party 2
Baba Yaga
Baba Yaga
emitpain
Baba Yaga
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,616 Elo+
Party 2
Sylvanus
Sylvanus
xWOOSH
Sylvanus
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,827 Elo+
Party 2
Team Averages
Level 148
1,546 SR
1,745 Elo+

VS

Team Averages
Level 122
1,404 SR
1,565 Elo+
Arachne
Arachne
KiingJAK
Arachne
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
160W - 124L
1,623 Elo+
Party 1
Horus
Horus
OverlordT10
Horus
Level 102
God Stats
1W - 2L
1,472 SR
Queue Stats
82W - 70L
1,540 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zice924
Tsukuyomi
Level 154
God Stats
3W - 6L
1,437 SR
Queue Stats
703W - 462L
1,617 Elo+
Solo
Ishtar
Ishtar
caaatttttt__
Ishtar
Level 142
God Stats
3W - 6L
1,302 SR
Queue Stats
267W - 260L
1,509 Elo+
Solo
Fenrir
Fenrir
iankgg
Fenrir
Level 83
God Stats
2W - 1L
1,310 SR
Queue Stats
84W - 75L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Acknowledgee
Cernunnos
13
7 / 2 / 7
7,949
1,325
8,769
7,519
3,827
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
Asụna
Thoth
11
6 / 1 / 8
7,021
1,170
7,476
5,157
1,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Toakah
Merlin
11
2 / 1 / 7
6,751
1,125
8,393
5,192
2,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
emitpain
Baba Yaga
13
2 / 1 / 13
7,050
1,175
7,422
3,652
4,160
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
xWOOSH
Sylvanus
10
0 / 2 / 12
6,204
1,034
1,773
7,098
7,342
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KiingJAK
Arachne
12
2 / 3 / 3
6,373
1,062
3,315
9,927
8,430
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 2
4,897
816
3,696
8,521
10,810
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Zice924
Tsukuyomi
11
3 / 4 / 1
5,942
990
5,167
8,344
3,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ishtar
12
1 / 4 / 2
6,027
1,005
4,566
7,156
3,105
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Fenrir
iankgg
Fenrir
8
0 / 2 / 0
4,805
801
974
3,834
3,684
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
17
Kills
6
7
Deaths
17
47
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Acknowledgee
Cernunnos
7
2
7
5.25
W
Thoth
Asụna
Thoth
6
1
8
10
L
Arachne
KiingJAK
Arachne
2
3
3
1.17
L
0
4
2
0.25
W
Merlin
Toakah
Merlin
2
1
7
5.5
L
Tsukuyomi
Zice924
Tsukuyomi
3
4
1
0.88
L
Ishtar
1
4
2
0.5
W
Baba Yaga
emitpain
Baba Yaga
2
1
13
8.5
L
Fenrir
iankgg
Fenrir
0
2
0
0
W
Sylvanus
xWOOSH
Sylvanus
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,833
Damage
17,718
28,618
Taken
37,782
19,692
Mitigated
29,601
10,682
Healing
8,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Acknowledgee
Cernunnos
8,769
4,894
323
2,359
7,519
3,827
1,329
0
7,519
0
19,548
W
Thoth
Asụna
Thoth
7,476
379
73
1,372
5,157
1,976
784
0
5,157
10,108
0
L
Arachne
KiingJAK
Arachne
3,315
1,884
0
3,366
9,927
8,430
0
6,047
3,836
0
5,110
L
3,696
1,699
582
2,115
8,521
10,810
0
6,681
1,778
0
5,607
W
Merlin
Toakah
Merlin
8,393
235
638
999
5,192
2,387
353
0
5,192
16,858
0
L
Tsukuyomi
Zice924
Tsukuyomi
5,167
1,485
23
862
8,344
3,572
0
6,828
1,486
0
9,899
L
Ishtar
4,566
2,184
69
664
7,156
3,105
0
3,291
3,865
0
14,316
W
Baba Yaga
emitpain
Baba Yaga
7,422
778
345
986
3,652
4,160
165
0
3,652
14,776
0
L
Fenrir
iankgg
Fenrir
974
196
0
918
3,834
3,684
0
2,081
1,753
0
2,272
W
Sylvanus
xWOOSH
Sylvanus
1,773
826
2,084
1,503
7,098
7,342
919
0
7,098
3,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,975
Gold Earned
28,044
87
Minions Killed
40
0
Camps Cleared
0
609,121
Distance Traveled
466,893
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,949
1,325
36
6
0
97,075
0
W
Thoth
7,021
1,170
9
2
0
152,139
0
L
Arachne
6,373
1,062
5
1
0
110,108
0
L
Horus
4,897
816
1
0
0
111,630
0
W
Merlin
6,751
1,125
18
3
0
120,695
0
L
Tsukuyomi
5,942
990
4
1
0
95,625
0
L
Ishtar
6,027
1,005
28
5
0
100,507
0
W
Baba Yaga
7,050
1,175
18
3
0
136,793
0
L
Fenrir
4,805
801
2
0
0
49,023
0
W
Sylvanus
6,204
1,034
6
1
0
102,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role