Player Matchup

Eset
Eset
 
Eset
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
DBandit
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,202 Elo+
Party 1
Ymir
Ymir
Hrod87
Ymir
Level 7
God Stats
0W - 3L
1,278 SR
Queue Stats
0W - 3L
1,287 Elo+
Party 1
Mulan
Mulan
Nabzorian
Mulan
Level 16
God Stats
0W - 1L
1,365 SR
Queue Stats
0W - 4L
1,202 Elo+
Party 1
Thanatos
Thanatos
S0larck
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,202 Elo+
Party 1
Team Averages
Level 23
1,429 SR
1,278 Elo+

VS

Team Averages
Level 141
1,519 SR
1,515 Elo+
Medusa
Medusa
DaddyMinaj
Medusa
Level 149
God Stats
1W - 2L
1,354 SR
Queue Stats
228W - 197L
1,509 Elo+
Party 2
Ah Puch
Ah Puch
Eckil420
Ah Puch
Level 125
God Stats
267W - 250L
1,587 SR
Queue Stats
289W - 278L
1,520 Elo+
Solo
Ix Chel
Ix Chel
JARHead48031
Ix Chel
Level 126
God Stats
46W - 39L
1,471 SR
Queue Stats
218W - 208L
1,493 Elo+
Solo
Zhong Kui
Zhong Kui
OhZuyla
Zhong Kui
Level 145
God Stats
2W - 1L
1,546 SR
Queue Stats
219W - 217L
1,544 Elo+
Solo
Pele
Pele
PrinceCereza
Pele
Level 158
God Stats
23W - 15L
1,637 SR
Queue Stats
226W - 205L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
1 / 6 / 4
8,679
723
6,365
12,093
5,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
DBandit
Fenrir
14
1 / 6 / 2
7,935
661
7,449
12,906
6,235
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
Hrod87
Ymir
14
1 / 5 / 2
8,148
679
3,948
15,392
15,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
Nabzorian
Mulan
14
1 / 4 / 0
7,781
648
2,715
8,710
9,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
S0larck
Thanatos
15
2 / 8 / 1
8,659
722
5,042
14,759
7,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DaddyMinaj
Medusa
17
5 / 1 / 13
9,653
804
5,894
4,771
1,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ah Puch
Eckil420
Ah Puch
17
2 / 1 / 9
9,619
802
7,712
5,265
2,347
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ix Chel
JARHead48031
Ix Chel
18
8 / 0 / 13
10,669
889
13,856
7,839
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
OhZuyla
Zhong Kui
17
10 / 3 / 10
10,425
869
15,817
11,484
7,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
4 / 1 / 11
9,221
768
8,438
9,373
10,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
85
6
Kills
29
29
Deaths
6
9
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
6
4
0.5
L
Fenrir
DBandit
Fenrir
1
6
2
0.33
W
Medusa
DaddyMinaj
Medusa
5
1
13
11.5
W
Ah Puch
Eckil420
Ah Puch
2
1
9
6.5
L
Ymir
Hrod87
Ymir
1
5
2
0.4
W
Ix Chel
JARHead48031
Ix Chel
8
0
13
14.5
L
Mulan
Nabzorian
Mulan
1
4
0
0.25
W
Zhong Kui
OhZuyla
Zhong Kui
10
3
10
5
W
4
1
11
9.5
L
Thanatos
S0larck
Thanatos
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,519
Damage
51,717
63,860
Taken
38,732
44,037
Mitigated
26,116
7,492
Healing
8,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
6,365
340
199
1,612
12,093
5,475
0
8,183
3,910
33,878
0
L
Fenrir
DBandit
Fenrir
7,449
1,288
0
679
12,906
6,235
0
5,800
7,106
0
20,949
W
Medusa
DaddyMinaj
Medusa
5,894
2,427
0
139
4,771
1,896
3,121
1,121
3,650
0
31,870
W
Ah Puch
Eckil420
Ah Puch
7,712
132
0
1,354
5,265
2,347
1,795
1,129
4,091
46,075
0
L
Ymir
Hrod87
Ymir
3,948
518
0
1,067
15,392
15,643
0
10,483
4,909
11,589
0
W
Ix Chel
JARHead48031
Ix Chel
13,856
2,136
2,685
1,998
7,839
3,138
956
1,754
6,085
50,948
0
L
Mulan
Nabzorian
Mulan
2,715
313
0
97
8,710
9,584
0
4,619
4,091
0
17,005
W
Zhong Kui
OhZuyla
Zhong Kui
15,817
1,394
0
1,928
11,484
7,969
1,159
4,130
7,318
31,005
0
W
8,438
1,758
0
408
9,373
10,766
164
2,179
7,000
51
22,927
L
Thanatos
S0larck
Thanatos
5,042
1,726
0
3,838
14,759
7,100
0
8,351
6,408
0
19,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,202
Gold Earned
49,587
188
Minions Killed
307
0
Camps Cleared
0
1,078,334
Distance Traveled
1,309,864
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,679
723
79
7
0
211,649
1
L
Fenrir
7,935
661
31
3
0
220,939
0
W
Medusa
9,653
804
50
4
0
243,143
0
W
Ah Puch
9,619
802
87
7
0
265,558
6
L
Ymir
8,148
679
21
2
0
219,082
0
W
Ix Chel
10,669
889
88
7
0
280,092
0
L
Mulan
7,781
648
27
2
0
212,555
0
W
Zhong Kui
10,425
869
42
4
0
254,891
2
W
Pele
9,221
768
40
3
0
266,180
0
L
Thanatos
8,659
722
30
3
0
214,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role