Player Matchup

Izanami
Izanami
 
Izanami
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
AuGerbil
Discordia
Level 193
God Stats
9W - 14L
1,717 SR
Queue Stats
647W - 637L
1,488 Elo+
Solo
Tyr
Tyr
Djohsf
Tyr
Level 182
God Stats
6W - 7L
1,692 SR
Queue Stats
135W - 118L
1,619 Elo+
Solo
Athena
Athena
ReyArturo963341
Athena
Level 18
God Stats
0W - 3L
1,284 SR
Queue Stats
32W - 56L
1,332 Elo+
Solo
Ix Chel
Ix Chel
TyigaMon
Ix Chel
Level 23
God Stats
3W - 8L
1,046 SR
Queue Stats
13W - 27L
1,044 Elo+
Solo
Team Averages
Level 89
1,448 SR
1,397 Elo+

VS

Team Averages
Level 150
1,695 SR
1,636 Elo+
Ishtar
Ishtar
Acipere
Ishtar
Level 210
God Stats
2W - 0L
2,007 SR
Queue Stats
18W - 20L
1,563 Elo+
Party 1
Ix Chel
Ix Chel
Antenoru
Ix Chel
Level 124
God Stats
7W - 4L
1,500 SR
Queue Stats
56W - 57L
1,607 Elo+
Party 1
Janus
Janus
Kaios
Janus
Level 159
God Stats
3W - 2L
1,769 SR
Queue Stats
67W - 60L
1,617 Elo+
Party 1
Ares
Ares
Lazydrink
Ares
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
416W - 312L
1,760 Elo+
Party 1
Thanatos
Thanatos
prymee
Thanatos
Level 109
God Stats
1W - 1L
1,700 SR
Queue Stats
28W - 29L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
1 / 5 / 0
7,977
725
3,253
10,273
3,876
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
AuGerbil
Discordia
15
2 / 2 / 2
8,238
749
8,804
7,781
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tyr
Djohsf
Tyr
13
2 / 7 / 1
7,152
650
7,801
15,638
13,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 1 / 0
6,861
624
1,225
3,382
1,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ix Chel
TyigaMon
Ix Chel
12
0 / 6 / 1
6,772
616
2,014
8,359
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Acipere
Ishtar
16
5 / 1 / 10
9,024
820
5,680
6,440
3,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ix Chel
Antenoru
Ix Chel
14
1 / 2 / 8
8,019
729
5,928
6,001
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
Kaios
Janus
16
5 / 1 / 9
8,822
802
8,408
5,669
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
15
2 / 1 / 15
9,190
835
7,699
11,385
11,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
prymee
Thanatos
17
8 / 0 / 8
9,699
882
12,036
7,548
5,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
71
5
Kills
21
21
Deaths
5
4
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
5
0
0.2
W
Ishtar
Acipere
Ishtar
5
1
10
10
W
Ix Chel
Antenoru
Ix Chel
1
2
8
2.5
L
Discordia
AuGerbil
Discordia
2
2
2
1.5
L
Tyr
Djohsf
Tyr
2
7
1
0.36
W
Janus
Kaios
Janus
5
1
9
9.5
W
Ares
2
1
15
9.5
L
0
1
0
0
L
Ix Chel
TyigaMon
Ix Chel
0
6
1
0.08
W
Thanatos
prymee
Thanatos
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,097
Damage
39,751
45,433
Taken
37,043
25,298
Mitigated
24,766
3,768
Healing
14,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,253
1,885
0
1,288
10,273
3,876
1,481
3,917
6,047
0
30,283
W
Ishtar
Acipere
Ishtar
5,680
4,604
0
1,611
6,440
3,598
2,327
902
5,538
0
27,000
W
Ix Chel
Antenoru
Ix Chel
5,928
187
1,208
966
6,001
2,460
1,636
3,177
2,785
24,377
0
L
Discordia
AuGerbil
Discordia
8,804
312
0
0
7,781
2,432
0
3,855
3,827
39,513
0
L
Tyr
Djohsf
Tyr
7,801
648
0
2,036
15,638
13,808
0
5,000
10,322
0
12,182
W
Janus
Kaios
Janus
8,408
1,181
0
500
5,669
2,444
2,282
1,004
4,665
39,409
0
W
Ares
7,699
636
0
3,223
11,385
11,022
68
4,028
7,241
19,243
0
L
1,225
197
0
323
3,382
1,754
0
2,261
1,121
11,598
0
L
Ix Chel
TyigaMon
Ix Chel
2,014
500
100
21
8,359
3,428
0
7,002
1,268
9,324
0
W
Thanatos
prymee
Thanatos
12,036
3,778
0
7,390
7,548
5,242
1,140
2,777
4,771
0
28,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,000
Gold Earned
44,754
192
Minions Killed
233
0
Camps Cleared
0
898,093
Distance Traveled
1,183,060
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,977
725
72
7
0
198,603
0
W
Ishtar
9,024
820
51
5
0
232,997
0
W
Ix Chel
8,019
729
38
3
0
236,432
0
L
Discordia
8,238
749
71
6
0
205,680
0
L
Tyr
7,152
650
7
1
0
207,642
0
W
Janus
8,822
802
80
7
0
205,918
0
W
Ares
9,190
835
20
2
0
245,574
0
L
Athena
6,861
624
27
2
0
126,832
0
L
Ix Chel
6,772
616
15
1
0
159,336
0
W
Thanatos
9,699
882
44
4
0
262,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role