Player Matchup

Hercules
Hercules
Gold IV
 
Hercules
Gold IV
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum II
 
Janus
Platinum II
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum V
ItJustWorkzz
Athena
Platinum V
Level 59
God Stats
2W - 1L
1,546 SR
Queue Stats
57W - 51L
1,719 MMR
Solo
Mercury
Mercury
Diamond III
TinaLaSardina
Mercury
Diamond III
Level 147
God Stats
50W - 33L
1,596 SR
Queue Stats
219W - 194L
2,204 MMR
Solo
Hachiman
Hachiman
Platinum IV
alanpro09
Hachiman
Platinum IV
Level 127
God Stats
80W - 91L
1,503 SR
Queue Stats
2,002W - 2,063L
1,748 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 99
1,529 SR
1,734 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 158
1,505 SR
1,715 MMR
Martichoras
Martichoras
Diamond IV
 
Martichoras
Diamond IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum I
IM4sonic
Merlin
Platinum I
Level 159
God Stats
6W - 7L
1,526 SR
Queue Stats
246W - 242L
1,943 MMR
Solo
Ymir
Ymir
Gold V
Parchee
Ymir
Gold V
Level 154
God Stats
0W - 2L
1,266 SR
Queue Stats
15W - 12L
1,583 MMR
Solo
Amaterasu
Amaterasu
Gold II
Wersic
Amaterasu
Gold II
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 60L
1,795 MMR
Solo
Bakasura
Bakasura
Platinum III
Xsan
Bakasura
Platinum III
Level 256
God Stats
26W - 13L
1,733 SR
Queue Stats
208W - 191L
1,752 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
1 / 0 / 0
3,884
777
3,316
2,972
1,373
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Janus
 
Janus
7
0 / 0 / 0
3,881
776
1,405
1,700
360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Athena
6
0 / 0 / 1
3,585
717
924
4,123
2,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
6
2 / 0 / 0
3,930
786
1,473
3,601
1,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
alanpro09
Hachiman
6
0 / 0 / 1
3,223
645
2,514
1,346
302
Mystical Earring

Mystical Earring

+15
Mp 5

Bans
He BoAo KuangAgniSusano

VS

Bans
AphroditeVamanaJing WeiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
5
0 / 0 / 0
3,179
636
2,864
2,926
947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
IM4sonic
Merlin
6
0 / 1 / 0
3,630
726
281
1,732
464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
Parchee
Ymir
5
0 / 1 / 0
3,460
692
409
3,557
1,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
Wersic
Amaterasu
4
0 / 1 / 0
3,189
638
532
3,630
1,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
Xsan
Bakasura
6
0 / 0 / 0
3,563
713
1,454
3,489
1,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
3
Kills
0
0
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
0
1
W
Janus
 
Janus
0
0
0
0
L
Martichoras
 
Martichoras
0
0
0
0
L
Merlin
IM4sonic
Merlin
0
1
0
0
W
Athena
0
0
1
0.5
L
Ymir
Parchee
Ymir
0
1
0
0
W
Mercury
2
0
0
2
L
Amaterasu
Wersic
Amaterasu
0
1
0
0
L
Bakasura
Xsan
Bakasura
0
0
0
0
W
Hachiman
alanpro09
Hachiman
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,632
Damage
5,540
13,742
Taken
15,334
5,914
Mitigated
5,694
5,349
Healing
5,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,316
1,957
0
1,442
2,972
1,373
0
0
2,897
0
19,501
W
Janus
 
Janus
1,405
0
0
750
1,700
360
0
95
1,543
24,949
0
L
Martichoras
 
Martichoras
2,864
1,840
0
879
2,926
947
0
607
2,319
0
22,472
L
Merlin
IM4sonic
Merlin
281
0
0
710
1,732
464
0
499
1,233
18,637
0
W
Athena
924
355
0
1,616
4,123
2,837
0
336
3,577
8,137
0
L
Ymir
Parchee
Ymir
409
183
0
1,024
3,557
1,771
0
317
3,240
6,549
0
W
Mercury
1,473
976
0
672
3,601
1,042
0
223
3,378
0
21,496
L
Amaterasu
Wersic
Amaterasu
532
295
0
1,688
3,630
1,293
0
0
3,630
0
10,634
L
Bakasura
Xsan
Bakasura
1,454
1,005
0
971
3,489
1,219
0
906
2,583
0
15,634
W
Hachiman
alanpro09
Hachiman
2,514
1,730
0
869
1,346
302
0
36
1,310
0
19,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,503
Gold Earned
17,021
166
Minions Killed
157
0
Camps Cleared
0
573,923
Distance Traveled
526,281
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
3,884
777
36
7
0
100,608
1
W
Janus
3,881
776
53
11
0
125,343
1
L
Martichoras
3,179
636
40
8
0
95,422
2
L
Merlin
3,630
726
34
7
0
107,711
1
W
Athena
3,585
717
12
2
0
114,490
1
L
Ymir
3,460
692
13
3
0
101,994
1
W
Mercury
3,930
786
42
8
0
130,262
1
L
Amaterasu
3,189
638
19
4
0
80,573
0
L
Bakasura
3,563
713
51
10
0
140,581
0
W
Hachiman
3,223
645
23
5
0
103,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role