Player Matchup

Guan Yu
Guan Yu
BeagalBagel367
Guan Yu
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,037 Elo+
Party 3
Amaterasu
Amaterasu
KemeticSimp
Amaterasu
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,100 Elo+
Party 3
Loki
Loki
NemisKemk
Loki
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,039 Elo+
Party 3
Ao Kuang
Ao Kuang
XtremeCookiezzz
Ao Kuang
Level 89
God Stats
5W - 4L
1,603 SR
Queue Stats
110W - 109L
1,510 Elo+
Party 2
Jormungandr
Jormungandr
at3lalakers
Jormungandr
Level 113
God Stats
6W - 4L
1,559 SR
Queue Stats
144W - 126L
1,529 Elo+
Party 2
Team Averages
Level 87
1,532 SR
1,243 Elo+

VS

Team Averages
Level 114
1,526 SR
1,449 Elo+
Charybdis
Charybdis
 
Charybdis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
General_Ghost330
Cerberus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,400 Elo+
Solo
Xbalanque
Xbalanque
McLovinn3295
Xbalanque
Level 121
God Stats
4W - 4L
1,599 SR
Queue Stats
332W - 328L
1,467 Elo+
Party 1
Ra
Ra
Saucedopoper
Ra
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 72L
1,420 Elo+
Solo
Merlin
Merlin
xxEPIIxx
Merlin
Level 172
God Stats
10W - 5L
1,532 SR
Queue Stats
340W - 349L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 9
8,590
1,074
2,074
9,149
7,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
KemeticSimp
Amaterasu
12
0 / 4 / 10
7,113
889
2,970
11,789
9,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Loki
15
2 / 2 / 10
8,154
1,019
5,592
7,419
3,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ao Kuang
14
2 / 1 / 8
7,932
992
3,226
6,162
2,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
at3lalakers
Jormungandr
15
10 / 3 / 6
9,139
1,142
17,399
10,491
4,449
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
2 / 4 / 7
7,182
898
7,315
7,209
2,517
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
2 / 4 / 3
6,241
780
4,891
9,157
4,773
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
McLovinn3295
Xbalanque
13
2 / 4 / 5
6,900
863
7,520
7,647
2,863
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 4 / 9
7,201
900
8,562
6,833
2,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
xxEPIIxx
Merlin
11
3 / 2 / 6
6,781
848
4,156
3,948
1,410
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
40
17
Kills
10
11
Deaths
18
43
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
4
7
1.38
W
3
1
9
7.5
L
2
4
3
0.88
W
Amaterasu
KemeticSimp
Amaterasu
0
4
10
1.25
L
Xbalanque
McLovinn3295
Xbalanque
2
4
5
1.13
W
Loki
2
2
10
3.5
L
1
4
9
1.38
W
Ao Kuang
2
1
8
6
W
Jormungandr
at3lalakers
Jormungandr
10
3
6
4.33
L
Merlin
xxEPIIxx
Merlin
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,261
Damage
32,444
45,010
Taken
34,794
27,878
Mitigated
14,324
16,927
Healing
6,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,315
3,654
301
580
7,209
2,517
484
4,568
2,641
0
16,152
W
2,074
251
3,220
3,513
9,149
7,747
645
4,313
4,836
0
12,027
L
4,891
0
461
2,382
9,157
4,773
0
4,512
4,645
6,910
0
W
Amaterasu
KemeticSimp
Amaterasu
2,970
880
523
1,591
11,789
9,762
1,667
3,062
8,727
0
5,051
L
Xbalanque
McLovinn3295
Xbalanque
7,520
3,205
250
1,266
7,647
2,863
443
4,304
3,343
0
13,368
W
Loki
5,592
705
0
740
7,419
3,116
269
1,989
5,430
0
10,625
L
8,562
1,307
247
873
6,833
2,761
37
5,438
1,395
17,955
0
W
Ao Kuang
3,226
881
2,472
2,388
6,162
2,804
629
2,816
3,287
9,773
0
W
Jormungandr
at3lalakers
Jormungandr
17,399
1,800
1,383
1,097
10,491
4,449
360
5,075
5,121
35,741
0
L
Merlin
xxEPIIxx
Merlin
4,156
178
0
0
3,948
1,410
98
1,803
2,145
10,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,928
Gold Earned
34,305
103
Minions Killed
75
0
Camps Cleared
0
939,178
Distance Traveled
690,336
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,182
898
22
3
0
136,571
0
W
Guan Yu
8,590
1,074
19
2
0
223,316
0
L
Cerberus
6,241
780
2
0
0
162,014
0
W
Amaterasu
7,113
889
9
1
0
166,244
0
L
Xbalanque
6,900
863
20
3
0
154,591
0
W
Loki
8,154
1,019
13
2
0
191,010
0
L
Ra
7,201
900
18
2
0
142,018
0
W
Ao Kuang
7,932
992
16
2
0
187,191
0
W
Jormungandr
9,139
1,142
46
6
0
171,417
0
L
Merlin
6,781
848
13
2
0
95,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role