Player Matchup

Cerberus
Cerberus
Alohadustinn
Cerberus
Level 52
God Stats
3W - 6L
1,768 SR
Queue Stats
44W - 33L
1,500 Elo+
Party 1
Chiron
Chiron
Jaybird4632
Chiron
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
PipeUDown9731
Ix Chel
Level 156
God Stats
5W - 6L
1,816 SR
Queue Stats
21W - 18L
1,500 Elo+
Party 1
Team Averages
Level 119
1,695 SR
1,500 Elo+

VS

Team Averages
Level 77
1,447 SR
1,589 Elo+
Kukulkan
Kukulkan
Azyael
Kukulkan
Level 128
God Stats
10W - 14L
1,481 SR
Queue Stats
12W - 17L
1,437 Elo+
Solo
Cthulhu
Cthulhu
Eoadon
Cthulhu
Level 76
God Stats
0W - 1L
1,359 SR
Queue Stats
13W - 7L
1,650 Elo+
Party 2
Tiamat
Tiamat
INUGAMI_GUTS
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alohadustinn
Cerberus
12
2 / 2 / 9
7,796
709
5,451
12,080
10,891
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chiron
15
5 / 0 / 6
9,231
839
9,629
8,592
3,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
14
4 / 1 / 7
8,717
792
10,940
9,706
3,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Azyael
Kukulkan
14
1 / 1 / 1
8,237
749
9,287
6,265
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Eoadon
Cthulhu
12
2 / 4 / 0
7,911
719
8,975
13,563
11,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
10
0 / 6 / 1
6,606
601
6,257
10,190
4,434
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
11
Kills
3
3
Deaths
11
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Alohadustinn
Cerberus
2
2
9
3.25
L
Kukulkan
Azyael
Kukulkan
1
1
1
1.5
L
Cthulhu
Eoadon
Cthulhu
2
4
0
0.5
L
Tiamat
0
6
1
0.08
W
Chiron
5
0
6
8
W
Ix Chel
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,020
Damage
24,519
30,378
Taken
30,018
18,181
Mitigated
18,773
10,221
Healing
2,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Alohadustinn
Cerberus
5,451
725
510
2,866
12,080
10,891
215
10,473
1,425
10,292
0
L
Kukulkan
Azyael
Kukulkan
9,287
640
0
0
6,265
2,776
0
2,966
3,299
44,588
0
L
Cthulhu
Eoadon
Cthulhu
8,975
519
1,133
1,390
13,563
11,563
0
7,207
6,356
19,264
0
L
Tiamat
6,257
2,194
0
399
10,190
4,434
132
6,280
3,910
12,910
0
W
Chiron
9,629
4,167
455
2,170
8,592
3,494
617
5,786
2,711
0
47,141
W
Ix Chel
10,940
2,888
1,497
2,723
9,706
3,796
590
7,960
1,675
37,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,744
Gold Earned
22,754
156
Minions Killed
128
0
Camps Cleared
0
599,820
Distance Traveled
601,936
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,796
709
13
1
0
178,079
2
L
Kukulkan
8,237
749
89
8
0
231,735
0
L
Cthulhu
7,911
719
20
2
0
218,836
0
L
Tiamat
6,606
601
19
2
0
151,365
0
W
Chiron
9,231
839
78
7
0
218,885
0
W
Ix Chel
8,717
792
65
6
0
202,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role