Player Matchup

Danzaburou
Danzaburou
BJSama-
Danzaburou
Level 105
God Stats
1W - 2L
1,623 SR
Queue Stats
91W - 92L
1,514 Elo+
Party 2
Baron Samedi
Baron Samedi
Geneom
Baron Samedi
Level 17
God Stats
5W - 2L
1,769 SR
Queue Stats
40W - 52L
1,513 Elo+
Party 2
Ao Kuang
Ao Kuang
SadLocs
Ao Kuang
Level 141
God Stats
2W - 2L
1,550 SR
Queue Stats
325W - 315L
1,551 Elo+
Party 2
Hercules
Hercules
SamoanJesus
Hercules
Level 48
God Stats
2W - 7L
1,393 SR
Queue Stats
6W - 13L
1,365 Elo+
Party 2
Merlin
Merlin
StrawHatPanda666
Merlin
Level 63
God Stats
5W - 7L
1,500 SR
Queue Stats
113W - 112L
1,553 Elo+
Party 2
Team Averages
Level 75
1,567 SR
1,499 Elo+

VS

Team Averages
Level 128
1,509 SR
1,473 Elo+
Danzaburou
Danzaburou
BarryAced
Danzaburou
Level 185
God Stats
2W - 0L
1,661 SR
Queue Stats
21W - 22L
1,573 Elo+
Party 1
Zeus
Zeus
JorangeChicken
Zeus
Level 27
God Stats
2W - 3L
1,253 SR
Queue Stats
4W - 3L
1,272 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
VI_Bomaye
Morgan Le Fay
Level 120
God Stats
16W - 15L
1,528 SR
Queue Stats
210W - 206L
1,571 Elo+
Solo
Hercules
Hercules
bluedevil80
Hercules
Level 171
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 40L
1,523 Elo+
Party 1
Anubis
Anubis
xtrucalix
Anubis
Level 139
God Stats
100W - 87L
1,601 SR
Queue Stats
223W - 233L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BJSama-
Danzaburou
13
2 / 5 / 1
7,416
530
3,957
10,279
3,833
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Geneom
Baron Samedi
10
1 / 2 / 1
6,111
437
3,380
6,253
4,177
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
SadLocs
Ao Kuang
9
1 / 3 / 2
6,007
429
4,456
9,771
2,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
SamoanJesus
Hercules
11
2 / 2 / 0
6,942
496
1,898
9,752
6,015
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
3 / 2 / 2
7,880
563
10,387
8,522
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BarryAced
Danzaburou
15
5 / 1 / 2
9,417
673
6,389
9,357
4,308
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 2 / 1
7,562
540
4,103
3,664
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
VI_Bomaye
Morgan Le Fay
12
4 / 0 / 2
7,845
560
7,256
6,859
2,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
bluedevil80
Hercules
11
2 / 2 / 7
7,925
566
5,880
11,129
10,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
xtrucalix
Anubis
14
3 / 4 / 4
8,648
618
6,510
10,582
4,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
9
Kills
14
14
Deaths
9
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BJSama-
Danzaburou
2
5
1
0.5
W
Danzaburou
BarryAced
Danzaburou
5
1
2
6
L
Baron Samedi
Geneom
Baron Samedi
1
2
1
0.75
W
0
2
1
0.25
L
Ao Kuang
SadLocs
Ao Kuang
1
3
2
0.67
L
Hercules
SamoanJesus
Hercules
2
2
0
1
L
3
2
2
2
W
Morgan Le Fay
VI_Bomaye
Morgan Le Fay
4
0
2
5
W
Hercules
bluedevil80
Hercules
2
2
7
2.75
W
Anubis
xtrucalix
Anubis
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,078
Damage
30,138
44,577
Taken
41,591
20,215
Mitigated
23,855
11,371
Healing
12,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BJSama-
Danzaburou
3,957
1,576
0
4,037
10,279
3,833
416
1,203
9,076
0
53,250
W
Danzaburou
BarryAced
Danzaburou
6,389
2,771
0
5,206
9,357
4,308
904
3,480
5,877
0
84,598
L
Baron Samedi
Geneom
Baron Samedi
3,380
698
722
1,279
6,253
4,177
42
2,010
4,243
24,345
0
W
4,103
653
0
440
3,664
1,114
0
1,017
2,647
40,323
0
L
Ao Kuang
SadLocs
Ao Kuang
4,456
1,108
0
2,070
9,771
2,963
0
3,649
6,122
26,040
0
L
Hercules
SamoanJesus
Hercules
1,898
677
0
2,196
9,752
6,015
0
7,400
2,352
0
32,188
L
10,387
848
0
1,067
8,522
3,227
117
3,607
4,915
61,558
0
W
Morgan Le Fay
VI_Bomaye
Morgan Le Fay
7,256
591
0
174
6,859
2,530
240
3,535
3,324
46,597
0
W
Hercules
bluedevil80
Hercules
5,880
1,757
0
3,185
11,129
10,945
0
3,759
7,370
0
33,045
W
Anubis
xtrucalix
Anubis
6,510
141
0
3,798
10,582
4,958
422
6,633
3,949
70,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,356
Gold Earned
41,397
340
Minions Killed
422
0
Camps Cleared
0
1,372,321
Distance Traveled
1,389,273
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,416
530
98
7
0
307,538
0
W
Danzaburou
9,417
673
122
9
0
274,509
1
L
Baron Samedi
6,111
437
36
3
0
283,070
2
W
Zeus
7,562
540
75
5
0
259,848
0
L
Ao Kuang
6,007
429
48
3
0
240,526
0
L
Hercules
6,942
496
66
5
0
292,051
2
L
Merlin
7,880
563
92
7
0
249,136
3
W
Morgan Le Fay
7,845
560
65
5
0
279,081
0
W
Hercules
7,925
566
44
3
0
312,718
0
W
Anubis
8,648
618
116
8
0
263,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role