Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Al_Khbeetha
Hera
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,258 Elo+
Party 1
Kali
Kali
CupOfCappucino
Kali
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,213 Elo+
Party 1
Horus
Horus
Punk713
Horus
Level 145
God Stats
2W - 1L
1,719 SR
Queue Stats
78W - 90L
1,435 Elo+
Party 2
Sol
Sol
smokedog93333
Sol
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 94L
1,437 Elo+
Party 2
Team Averages
Level 91
1,544 SR
1,369 Elo+

VS

Team Averages
Level 124
1,547 SR
1,509 Elo+
Neith
Neith
BinaryGOD
Neith
Level 124
God Stats
7W - 2L
1,574 SR
Queue Stats
335W - 327L
1,480 Elo+
Solo
Vamana
Vamana
Lynx_CC
Vamana
Level 145
God Stats
7W - 9L
1,610 SR
Queue Stats
435W - 402L
1,470 Elo+
Solo
Sol
Sol
Ysn x Greenz
Sol
Level 89
God Stats
2W - 1L
1,679 SR
Queue Stats
69W - 66L
1,507 Elo+
Party 3
Chaac
Chaac
Ysn x Papi
Chaac
Level 88
God Stats
5W - 2L
1,457 SR
Queue Stats
63W - 60L
1,617 Elo+
Party 3
Ra
Ra
manugreen77
Ra
Level 172
God Stats
1W - 0L
1,413 SR
Queue Stats
64W - 62L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
3 / 5 / 3
8,755
730
5,461
9,548
4,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 7 / 5
8,932
744
13,941
14,042
7,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 7 / 4
7,697
641
1,901
12,258
5,602
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
Punk713
Horus
18
5 / 3 / 6
10,917
910
5,375
17,525
16,550
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Earring

Mystical Earring

+15
Mp 5

16
4 / 5 / 7
9,166
764
16,631
15,753
7,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BinaryGOD
Neith
17
3 / 1 / 19
10,282
857
8,257
11,096
9,901
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
Lynx_CC
Vamana
14
4 / 7 / 11
9,611
801
9,133
15,120
8,399
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
13 / 2 / 11
11,601
967
21,656
14,036
6,323
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
18
4 / 1 / 16
10,589
882
16,927
15,124
18,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 3 / 10
9,405
784
6,268
9,920
4,168
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
94
14
Kills
27
27
Deaths
14
25
Assists
67
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
5
3
0.9
L
1
7
5
0.5
W
Neith
BinaryGOD
Neith
3
1
19
12.5
L
1
7
4
0.43
W
Vamana
Lynx_CC
Vamana
4
7
11
1.36
L
Horus
Punk713
Horus
5
3
6
2.67
W
13
2
11
9.25
W
Chaac
4
1
16
12
W
3
3
10
2.67
L
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,309
Damage
62,241
69,126
Taken
65,296
41,311
Mitigated
47,280
25,245
Healing
33,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
5,461
982
263
1,039
9,548
4,302
0
4,744
4,804
15,260
1,351
L
13,941
1,600
547
1,664
14,042
7,219
58
4,442
9,545
23,358
0
W
Neith
BinaryGOD
Neith
8,257
1,432
1,462
2,743
11,096
9,901
1,818
5,890
5,135
0
23,972
L
1,901
889
0
706
12,258
5,602
52
3,199
9,059
0
4,595
W
Vamana
Lynx_CC
Vamana
9,133
4,026
292
2,341
15,120
8,399
57
8,262
6,858
0
17,740
L
Horus
Punk713
Horus
5,375
2,488
7,418
7,949
17,525
16,550
256
7,857
9,477
484
10,684
W
21,656
6,531
916
5,279
14,036
6,323
6,250
10,458
3,578
51,524
0
W
Chaac
16,927
772
945
4,557
15,124
18,489
225
5,420
9,704
0
38,186
W
6,268
706
10,562
3,924
9,920
4,168
716
6,417
3,503
19,397
0
L
16,631
3,935
1,697
3,962
15,753
7,638
1,463
7,436
8,317
33,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,467
Gold Earned
51,488
104
Minions Killed
153
0
Camps Cleared
0
956,440
Distance Traveled
1,185,160
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,755
730
22
2
0
192,812
0
L
Hera
8,932
744
29
2
0
184,223
0
W
Neith
10,282
857
21
2
0
224,951
0
L
Kali
7,697
641
1
0
0
151,911
0
W
Vamana
9,611
801
14
1
0
242,615
0
L
Horus
10,917
910
12
1
0
229,567
0
W
Sol
11,601
967
59
5
0
228,813
0
W
Chaac
10,589
882
42
4
0
248,580
0
W
Ra
9,405
784
17
1
0
240,201
0
L
Sol
9,166
764
40
3
0
197,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role