Player Matchup

Kuzenbo
Kuzenbo
Chromazome
Kuzenbo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 40L
1,529 Elo+
Party 1
Horus
Horus
KazuBot
Horus
Level 52
God Stats
14W - 6L
1,836 SR
Queue Stats
76W - 64L
1,540 Elo+
Party 1
Persephone
Persephone
MushHusky
Persephone
Level 220
God Stats
4W - 3L
1,589 SR
Queue Stats
592W - 456L
1,589 Elo+
Solo
Serqet
Serqet
Ratman96
Serqet
Level 147
God Stats
3W - 1L
1,531 SR
Queue Stats
98W - 88L
1,732 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Twetzy
Ah Muzen Cab
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
383W - 339L
1,608 Elo+
Solo
Team Averages
Level 122
1,591 SR
1,600 Elo+

VS

Team Averages
Level 126
1,499 SR
1,595 Elo+
Susano
Susano
H3ll5p4wn
Susano
Level 107
God Stats
3W - 4L
1,207 SR
Queue Stats
252W - 218L
1,583 Elo+
Solo
Cupid
Cupid
MatchmakingSystm
Cupid
Level 113
God Stats
4W - 1L
1,579 SR
Queue Stats
72W - 24L
1,674 Elo+
Solo
Scylla
Scylla
PhysicksZ
Scylla
Level 88
God Stats
14W - 18L
1,607 SR
Queue Stats
165W - 156L
1,562 Elo+
Solo
Baron Samedi
Baron Samedi
ZzRazorBladezZx
Baron Samedi
Level 154
God Stats
6W - 5L
1,410 SR
Queue Stats
201W - 204L
1,551 Elo+
Solo
Kuzenbo
Kuzenbo
zhyrraz
Kuzenbo
Level 170
God Stats
27W - 28L
1,691 SR
Queue Stats
498W - 492L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Chromazome
Kuzenbo
15
1 / 6 / 3
9,583
958
7,401
19,306
28,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Horus
KazuBot
Horus
15
0 / 4 / 3
9,837
984
5,089
17,939
24,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Persephone
MushHusky
Persephone
15
1 / 2 / 0
10,001
1,000
10,956
4,548
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
Ratman96
Serqet
15
2 / 6 / 1
9,817
982
3,054
14,797
10,100
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Twetzy
Ah Muzen Cab
16
0 / 3 / 4
9,938
994
17,291
8,728
4,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

152

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
H3ll5p4wn
Susano
16
2 / 0 / 12
10,209
1,021
5,606
11,857
5,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
14 / 1 / 6
13,231
1,323
29,190
6,890
3,027
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
PhysicksZ
Scylla
16
1 / 1 / 12
10,020
1,002
9,873
6,337
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
ZzRazorBladezZx
Baron Samedi
16
3 / 2 / 9
10,682
1,068
9,228
8,277
4,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
zhyrraz
Kuzenbo
17
1 / 0 / 13
11,564
1,156
8,310
14,268
21,188
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
73
4
Kills
21
21
Deaths
4
11
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Chromazome
Kuzenbo
1
6
3
0.42
W
Susano
H3ll5p4wn
Susano
2
0
12
8
L
Horus
KazuBot
Horus
0
4
3
0.38
W
14
1
6
17
L
Persephone
MushHusky
Persephone
1
2
0
0.5
W
Scylla
PhysicksZ
Scylla
1
1
12
7
L
Serqet
Ratman96
Serqet
2
6
1
0.42
L
Ah Muzen Cab
Twetzy
Ah Muzen Cab
0
3
4
0.67
W
Baron Samedi
ZzRazorBladezZx
Baron Samedi
3
2
9
3.75
W
Kuzenbo
zhyrraz
Kuzenbo
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,791
Damage
62,207
65,318
Taken
47,629
69,811
Mitigated
36,798
5,918
Healing
9,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Chromazome
Kuzenbo
7,401
1,615
0
500
19,306
28,669
0
10,192
9,114
16,321
0
W
Susano
H3ll5p4wn
Susano
5,606
900
0
0
11,857
5,328
0
3,477
7,768
0
14,060
L
Horus
KazuBot
Horus
5,089
2,464
1,294
3,219
17,939
24,449
0
9,196
8,743
0
9,638
W
29,190
22,965
365
2,424
6,890
3,027
0
2,850
3,934
0
54,008
L
Persephone
MushHusky
Persephone
10,956
67
0
308
4,548
1,969
0
2,260
2,286
34,916
0
W
Scylla
PhysicksZ
Scylla
9,873
839
0
0
6,337
2,684
0
3,378
2,709
33,680
0
L
Serqet
Ratman96
Serqet
3,054
714
0
597
14,797
10,100
0
2,931
11,866
0
10,610
L
Ah Muzen Cab
Twetzy
Ah Muzen Cab
17,291
4,984
0
0
8,728
4,624
0
2,832
5,896
0
60,420
W
Baron Samedi
ZzRazorBladezZx
Baron Samedi
9,228
338
1,652
2,467
8,277
4,571
0
2,775
5,334
28,934
0
W
Kuzenbo
zhyrraz
Kuzenbo
8,310
3,356
0
2,813
14,268
21,188
0
5,266
8,838
29,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,176
Gold Earned
55,706
209
Minions Killed
262
6
Camps Cleared
12
966,631
Distance Traveled
1,084,687
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,583
958
23
2
0
191,228
0
W
Susano
10,209
1,021
18
2
4
220,765
0
L
Horus
9,837
984
9
1
1
196,386
0
W
Cupid
13,231
1,323
72
7
4
229,406
0
L
Persephone
10,001
1,000
69
7
1
203,909
0
W
Scylla
10,020
1,002
81
8
1
218,447
0
L
Serqet
9,817
982
16
2
4
187,356
0
L
Ah Muzen Cab
9,938
994
92
9
0
187,752
0
W
Baron Samedi
10,682
1,068
46
5
2
186,117
0
W
Kuzenbo
11,564
1,156
45
5
1
229,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role