Player Matchup

Ao Kuang
Ao Kuang
Asapwizwitascope
Ao Kuang
Level 147
God Stats
0W - 2L
1,523 SR
Queue Stats
17W - 21L
1,613 Elo+
Party 2
Sylvanus
Sylvanus
ItsNickBRO
Sylvanus
Level 130
God Stats
10W - 22L
1,513 SR
Queue Stats
187W - 159L
1,601 Elo+
Party 2
Athena
Athena
SkoomaMerchant
Athena
Level 108
God Stats
4W - 2L
1,709 SR
Queue Stats
11W - 11L
1,693 Elo+
Party 2
Cupid
Cupid
lelandXD
Cupid
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,597 Elo+
Party 2
Cernunnos
Cernunnos
twodollasucky
Cernunnos
Level 57
God Stats
0W - 1L
1,504 SR
Queue Stats
4W - 7L
1,478 Elo+
Party 2
Team Averages
Level 96
1,550 SR
1,596 Elo+

VS

Team Averages
Level 119
1,526 SR
1,533 Elo+
Thoth
Thoth
 
Thoth
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
OCTAVIOUSZ
Danzaburou
Level 125
God Stats
9W - 4L
1,533 SR
Queue Stats
53W - 44L
1,537 Elo+
Solo
Ix Chel
Ix Chel
XIcyGay_HealerX
Ix Chel
Level 158
God Stats
27W - 25L
1,529 SR
Queue Stats
227W - 210L
1,510 Elo+
Solo
Kumbhakarna
Kumbhakarna
XavierStone
Kumbhakarna
Level 69
God Stats
2W - 5L
1,251 SR
Queue Stats
124W - 109L
1,457 Elo+
Party 1
Ne Zha
Ne Zha
hxrmen
Ne Zha
Level 129
God Stats
13W - 2L
1,818 SR
Queue Stats
349W - 283L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 4
8,583
780
9,401
14,149
7,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
ItsNickBRO
Sylvanus
14
2 / 4 / 7
8,104
737
12,326
14,628
11,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 5 / 4
8,014
729
6,514
20,961
18,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
lelandXD
Cupid
14
1 / 3 / 7
7,751
705
4,698
9,841
4,083
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
twodollasucky
Cernunnos
16
3 / 7 / 2
8,704
791
13,957
16,448
6,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
4 / 2 / 9
9,140
831
13,799
7,558
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
OCTAVIOUSZ
Danzaburou
16
3 / 2 / 15
9,206
837
16,143
14,524
6,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
5 / 2 / 17
9,245
840
15,029
10,050
5,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
XavierStone
Kumbhakarna
14
2 / 2 / 10
8,601
782
4,325
14,679
14,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
hxrmen
Ne Zha
17
9 / 2 / 8
9,755
887
17,091
13,976
7,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
82
10
Kills
23
23
Deaths
10
24
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
2
9
4.25
L
3
4
4
1.25
L
Sylvanus
ItsNickBRO
Sylvanus
2
4
7
1.38
W
Danzaburou
OCTAVIOUSZ
Danzaburou
3
2
15
5.25
L
1
5
4
0.6
W
5
2
17
6.75
W
Kumbhakarna
XavierStone
Kumbhakarna
2
2
10
3.5
W
Ne Zha
hxrmen
Ne Zha
9
2
8
6.5
L
Cupid
lelandXD
Cupid
1
3
7
1.5
L
Cernunnos
twodollasucky
Cernunnos
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,896
Damage
66,387
76,027
Taken
60,787
48,208
Mitigated
37,293
15,752
Healing
15,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
13,799
1,050
0
750
7,558
3,520
739
2,714
4,844
42,237
0
L
9,401
1,230
0
2,469
14,149
7,840
1,923
4,871
9,065
27,550
0
L
Sylvanus
ItsNickBRO
Sylvanus
12,326
3,003
1,984
2,250
14,628
11,341
113
7,309
7,143
24,574
3,162
W
Danzaburou
OCTAVIOUSZ
Danzaburou
16,143
4,401
0
2,514
14,524
6,788
260
8,986
5,538
0
41,870
L
6,514
726
1,677
2,625
20,961
18,179
356
10,663
9,981
10,815
0
W
15,029
2,081
2,309
3,753
10,050
5,120
137
5,059
4,991
22,562
0
W
Kumbhakarna
XavierStone
Kumbhakarna
4,325
469
422
2,036
14,679
14,092
0
5,462
9,217
7,033
0
W
Ne Zha
hxrmen
Ne Zha
17,091
4,200
0
3,548
13,976
7,773
903
5,592
8,384
0
39,860
L
Cupid
lelandXD
Cupid
4,698
2,637
350
966
9,841
4,083
0
4,980
4,746
0
14,474
L
Cernunnos
twodollasucky
Cernunnos
13,957
6,381
0
3,431
16,448
6,765
557
4,261
11,939
69
39,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,156
Gold Earned
45,947
169
Minions Killed
212
0
Camps Cleared
0
1,045,678
Distance Traveled
1,183,339
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,140
831
65
6
0
242,477
0
L
Ao Kuang
8,583
780
46
4
0
229,659
0
L
Sylvanus
8,104
737
40
4
0
194,720
0
W
Danzaburou
9,206
837
59
5
0
245,761
0
L
Athena
8,014
729
16
1
0
221,165
1
W
Ix Chel
9,245
840
26
2
0
221,731
0
W
Kumbhakarna
8,601
782
8
1
0
241,687
0
W
Ne Zha
9,755
887
54
5
0
231,683
0
L
Cupid
7,751
705
19
2
0
215,832
0
L
Cernunnos
8,704
791
48
4
0
184,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role