Player Matchup

Xbalanque
Xbalanque
LJ365
Xbalanque
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 9L
1,722 Elo+
Party 2
Khepri
Khepri
UrWrstKnyteMare
Khepri
Level 128
God Stats
7W - 7L
1,256 SR
Queue Stats
71W - 74L
1,410 Elo+
Party 2
Kukulkan
Kukulkan
caleb4224
Kukulkan
Level 123
God Stats
6W - 11L
1,353 SR
Queue Stats
111W - 125L
1,417 Elo+
Party 2
Team Averages
Level 112
1,370 SR
1,516 Elo+

VS

Team Averages
Level 77
1,526 SR
1,403 Elo+
Ix Chel
Ix Chel
A Fat HotPocket
Ix Chel
Level 64
God Stats
36W - 29L
1,534 SR
Queue Stats
123W - 137L
1,364 Elo+
Party 1
Vamana
Vamana
AidenSHOTya
Vamana
Level 62
God Stats
6W - 4L
1,541 SR
Queue Stats
99W - 115L
1,368 Elo+
Party 1
Lancelot
Lancelot
Brixten_Dreygon
Lancelot
Level 105
God Stats
1W - 2L
1,502 SR
Queue Stats
107W - 104L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
LJ365
Xbalanque
12
4 / 0 / 3
7,400
740
5,623
6,106
2,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
0 / 0 / 9
7,426
743
2,618
10,576
9,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
caleb4224
Kukulkan
13
6 / 0 / 4
8,276
828
9,287
4,479
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
6,546
655
6,790
7,162
3,093
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
7
0 / 4 / 0
5,945
595
3,957
7,364
4,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
10
0 / 2 / 0
5,835
584
4,389
7,858
3,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
10
Kills
0
0
Deaths
10
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Vamana
0
4
0
0
L
Lancelot
0
2
0
0
W
Xbalanque
LJ365
Xbalanque
4
0
3
5.5
W
0
0
9
4.5
W
Kukulkan
caleb4224
Kukulkan
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,528
Damage
15,136
21,161
Taken
22,384
13,861
Mitigated
10,878
4,782
Healing
2,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,790
1,354
240
155
7,162
3,093
0
4,840
2,322
24,490
0
L
Vamana
3,957
1,491
189
1,430
7,364
4,338
0
3,398
3,966
0
9,800
L
Lancelot
4,389
312
0
493
7,858
3,447
0
3,675
4,183
0
18,646
W
Xbalanque
LJ365
Xbalanque
5,623
2,012
293
214
6,106
2,532
774
1,239
4,867
0
15,489
W
2,618
247
1,730
1,897
10,576
9,309
35
2,917
7,659
8,044
0
W
Kukulkan
caleb4224
Kukulkan
9,287
1,032
252
396
4,479
2,020
370
2,673
1,806
43,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,102
Gold Earned
18,326
102
Minions Killed
88
0
Camps Cleared
0
542,575
Distance Traveled
504,074
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,546
655
50
5
0
142,661
0
L
Vamana
5,945
595
9
1
0
148,195
0
L
Lancelot
5,835
584
29
3
0
213,218
0
W
Xbalanque
7,400
740
18
2
0
174,628
2
W
Khepri
7,426
743
8
1
0
190,877
3
W
Kukulkan
8,276
828
76
8
0
177,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role