Player Matchup

Fenrir
Fenrir
FrigusAries
Fenrir
Level 98
God Stats
6W - 4L
1,843 SR
Queue Stats
263W - 258L
1,502 Elo+
Party 2
Susano
Susano
GlockBoy6ixx
Susano
Level 24
God Stats
0W - 3L
1,267 SR
Queue Stats
25W - 31L
1,406 Elo+
Party 2
Surtr
Surtr
ONI PRIME7493
Surtr
Level 69
God Stats
124W - 84L
1,558 SR
Queue Stats
523W - 506L
1,514 Elo+
Party 2
Hachiman
Hachiman
SlicedSphere3
Hachiman
Level 18
God Stats
7W - 19L
1,403 SR
Queue Stats
20W - 40L
1,319 Elo+
Party 2
Agni
Agni
Valldus
Agni
Level 104
God Stats
14W - 10L
1,701 SR
Queue Stats
324W - 330L
1,496 Elo+
Party 2
Team Averages
Level 63
1,554 SR
1,448 Elo+

VS

Team Averages
Level 115
1,604 SR
1,412 Elo+
Ratatoskr
Ratatoskr
DR3WDAK1D
Ratatoskr
Level 123
God Stats
8W - 7L
1,436 SR
Queue Stats
132W - 130L
1,435 Elo+
Party 1
Bellona
Bellona
EGGr0llA757
Bellona
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 55L
1,366 Elo+
Party 3
Maui
Maui
T-Naasty52
Maui
Level 97
God Stats
19W - 14L
1,613 SR
Queue Stats
280W - 279L
1,412 Elo+
Party 1
Ix Chel
Ix Chel
chenhydra
Ix Chel
Level 155
God Stats
24W - 14L
1,683 SR
Queue Stats
246W - 224L
1,545 Elo+
Party 3
Heimdallr
Heimdallr
senjutsu-gabe
Heimdallr
Level 79
God Stats
3W - 0L
1,787 SR
Queue Stats
28W - 50L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
0 / 5 / 1
4,818
482
3,476
9,791
6,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
9
0 / 3 / 0
5,517
552
2,427
8,560
2,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 0
5,942
594
7,155
10,298
6,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
SlicedSphere3
Hachiman
7
0 / 6 / 0
4,804
480
4,136
8,353
2,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
Valldus
Agni
9
1 / 6 / 0
5,618
562
3,912
8,565
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DR3WDAK1D
Ratatoskr
11
4 / 1 / 2
6,680
668
4,275
7,361
2,915
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
EGGr0llA757
Bellona
11
3 / 0 / 1
6,687
669
6,952
11,384
12,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
3 / 0 / 9
7,028
703
3,916
5,800
4,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ix Chel
chenhydra
Ix Chel
11
7 / 1 / 2
7,347
735
6,934
5,656
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
senjutsu-gabe
Heimdallr
10
6 / 0 / 3
6,328
633
7,570
6,646
2,735
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
2
Kills
23
23
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
DR3WDAK1D
Ratatoskr
4
1
2
5
W
Bellona
EGGr0llA757
Bellona
3
0
1
3.5
L
Fenrir
0
5
1
0.1
L
Susano
0
3
0
0
L
1
3
0
0.33
L
Hachiman
SlicedSphere3
Hachiman
0
6
0
0
W
3
0
9
7.5
L
Agni
Valldus
Agni
1
6
0
0.17
W
Ix Chel
chenhydra
Ix Chel
7
1
2
8
W
Heimdallr
senjutsu-gabe
Heimdallr
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,106
Damage
29,647
45,567
Taken
36,847
20,845
Mitigated
24,516
8,416
Healing
12,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
DR3WDAK1D
Ratatoskr
4,275
1,422
0
207
7,361
2,915
93
610
6,751
0
48,819
W
Bellona
EGGr0llA757
Bellona
6,952
3,424
0
5,190
11,384
12,132
0
908
10,476
0
45,779
L
Fenrir
3,476
906
91
1,841
9,791
6,464
0
2,251
7,540
0
11,982
L
Susano
2,427
880
0
2,466
8,560
2,965
0
1,802
6,758
0
35,514
L
7,155
3,732
0
2,111
10,298
6,024
0
0
10,298
297
40,612
L
Hachiman
SlicedSphere3
Hachiman
4,136
2,785
0
1,242
8,353
2,435
0
1,517
6,836
0
19,546
W
3,916
1,289
129
1,462
5,800
4,281
96
53
5,674
20,896
0
L
Agni
Valldus
Agni
3,912
191
0
665
8,565
2,957
0
5,280
3,285
25,993
0
W
Ix Chel
chenhydra
Ix Chel
6,934
1,022
443
1,547
5,656
2,453
414
2,516
3,140
51,091
0
W
Heimdallr
senjutsu-gabe
Heimdallr
7,570
4,504
0
3,977
6,646
2,735
1,470
0
6,506
0
42,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,699
Gold Earned
34,070
223
Minions Killed
360
0
Camps Cleared
0
1,088,425
Distance Traveled
1,025,850
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
6,680
668
86
9
0
241,706
0
W
Bellona
6,687
669
93
9
0
216,195
0
L
Fenrir
4,818
482
26
3
0
266,441
0
L
Susano
5,517
552
66
7
0
214,820
0
L
Surtr
5,942
594
68
7
0
204,413
0
L
Hachiman
4,804
480
27
3
0
181,097
0
W
Maui
7,028
703
24
2
0
200,481
0
L
Agni
5,618
562
36
4
0
221,654
0
W
Ix Chel
7,347
735
89
9
0
180,354
0
W
Heimdallr
6,328
633
68
7
0
187,114
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role